Tends to is not a guarantee for every case, as we see here. He already had one of the best games on this site, largely due to the the overabundance of sex centered games on here, but also due to how good his writing is even compared to the other few writing centered games on here, and now he is going back to make the game fully into one that meets his current level of skill (which is pointless when there are still a few years of development left, really, since he's just going to improve and have to rework content again later to bring it up to the future standard as he is doing now).I can think of many both AAA and minor dev projects that have had this mentality.
Their end result usually wasn't great. Sure dilution of vision is something that all content creators dread but conversely not having a sounding board at all tends to result in a mess of similar scale just of differing result.
As far as what constitutes a mess in regards to listening to others, so does listening too much. I have seen games on here entirely ruined by allowing patrons or, rarely, even free players to take any sort of creative control and it has never succeeded in any game I have witnessed. Usually the patrons drive the game into the ground and continue digging long after blasting through the center of the Earth just to see how much of their own personal tastes they can cram into the game or, less commonly, how many other tastes they don't like they can remove from the game.
The vision of the developer should always come first above all else in development (for all development models, including patron focused), if that means 'happy' scenes, let there be as many 'happy' scenes as Selebus wants. If it means puzzles, let there be as many and as difficult puzzles as Selebus wants.
How so? Most Patreon developers (actual platform doesn't matter, this refers to developers who work off of sites like Patreon or SubscribeStar) do develop for other people, their patrons in other words, as either a secondary or, less commonly, a primary job.Yeah, I remember, although the way u put sounds a bit weird.
There are not that many who are truly developing for themselves alone and are basically only giving other people access to the game they create, Selebus being one of those. We are just getting access to LiL, but it is still Selebus's game alone.