- Sep 5, 2020
- 2,839
- 6,109
You slow your roll and milk your audience when you run out of ideas. Sel has pretty excitedly talked about remaking (and finishing this time) Nothing is Beautiful after LiL is completed, and has teased a 3rd game set in the LiL paradigm, so he's got the ideas for stuff to do after this is done -- and since it's all interconnected, odds are good his audience will happily stick around for it.I think that would be the biggest fear, either he gets so much money and support he decides to slowdown on development and reap the rewards, I don't know him or of him well enough to know if he would do that as it feels like this is game is his pride and he may stick to his schedule just to satisfy it. Or he gets so much that he feels he needs to now improve or change or make it "better" in someway with the extra income or do extra side stuff to compensate. Seen it happen quite a bit to adult game developers, like I had mentioned earlier about a Dev name Snatz who had a game he would update every 2-6 months, had good content and was consistent with the quality (Until the last update) who really blew up but got booted off patreon, went to subscribestar, remade his game, is getting a lot of money now and has been doing Koikatsu cards and pictures on the side and has only released like 2/3 of the prologue of the remake after 2 years of "working" on it.
What his audience has routinely demonstrated, however, is that slower updates will not fly. Every time he takes a break, he has to scramble to get his subs back to where they had been. So it's unlikely he'll fall into the milking trap.