Apollo259

Member
Sep 27, 2020
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At its core, the main cast are just tropes brought to life. I do think the development means it's good writing, because goddamn, even though Miku's face when she broke down on that one event did look like the Willem Dafoe meme, it didn't stop making me feel for her.
Miku is kind of an example of the opposite of what I mean when I say Tsuneyo or Yasu might be the worst written. Just off the top of my head You also have Rin as another example of the opposite. Rin and Miku have very silly comic relief moments and also very serious ones. But with them it never feels like a switch is being thrown and toggling them between silly and serious mode. Their silly and serious moments just feel like parts of wholistic characters. Where as to me anyway, Tsuneyo or Yasu feel more like they are just being toggled between modes to fit the scene Selebus is writing. And sure, you can say the same about Rin or Miku at the end of the day, because realistically the same thing is done with them. But the difference is with them I never feel that toggle happening.

Tsuneyo probably has it happen more often and more noticeably than Yasu to be honest. Sometimes She will go from knowing absolutely nothing about anything to then having a very serious deep conversations with Akira. You can probably say it has something to do with her connection to Wires, being written this way to emphasise that connection and how out of place she is. But at this stage to me it still just makes her character feel more artificial and disjointed. But maybe that is the intention with her, in which case perhaps it is actually good writing as it has achieved its desired effect.
 
Feb 17, 2024
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But maybe that is the intention with her, in which case perhaps it is actually good writing as it has achieved its desired effect.
I kinda agree and disagree with you, mostly because of Yasu. Both of them have been given characterization, it's just that Tsuneyo's was done early on in the Halloween parties, and Yasu's was done in pieces starting on her solo karaoke event and all over the rest of the third chapter. Tsuneyo's on the other hand has been used as a contrast since both can be said to be priestesses who are sometimes vessels.
 
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alteros

Member
Jul 25, 2018
195
107
Kudos to the end of Times New Roman into Paper City for actually getting me to shed a tear. There are plenty of games that have made my eyes get a bit watery but I think this is the first time I've actually cried even if it's just a little. It was so good it almost makes me wish I figured out Times New Roman legitimately. I got as far as I could on my own but there's only so much I can remember.
 
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shmurfer

Well-Known Member
Dec 29, 2019
1,723
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I'm still not sure what I feel about Sara dressing like a very pink and vibrant idol. That shade of pink hurts my eyes a bit.
She's likely the first person Sensei called to prove Niki is his ex. She hella jelly.

Why is Tsuneyo's comedy so good!?
Fuck you Tsuneyo! Actual piece of shit
The cycle of LiL strikes again! :ROFLMAO:


Kudos to the end of Times New Roman into Paper City for actually getting me to shed a tear. There are plenty of games that have made my eyes get a bit watery but I think this is the first time I've actually cried even if it's just a little. It was so good it almost makes me wish I figured out Times New Roman legitimately. I got as far as I could on my own but there's only so much I can remember.
1738038832522.png
 

Apollo259

Member
Sep 27, 2020
258
1,019
I kinda agree and disagree with you, mostly because of Yasu. Both of them have been given characterization, it's just that Tsuneyo's was done early on in the Halloween parties, and Yasu's was done in pieces starting on her solo karaoke event and all over the rest of the third chapter. Tsuneyo's on the other hand has been used as a contrast since both can be said to be priestesses who are sometimes vessels.
I'm only really saying that out of the main girls they are the weakest characters at this point, in my opinion. Not that they are bad or have no characterization. I still like them in their own way. Yasu particularly has grown a lot as a character this chapter. More than I would have expected really.
 

elricsecret

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Feb 8, 2024
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I was cooking some theories.
But all of them are missing something in one way or another.

this is until I asked myself one question, then it all started making sense.

Sensei isn't an engineer programmer etc.
Why god/narrator or his subconscious shows itself in computer language while sensei black out?
(errors, users, system, terminals etc.)


here is my new theory, I'm pretty sure this is the real one
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Feb 17, 2024
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big spoiler
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Even assuming that's the case, I think it's both a weak and hard-to-use plot device that Sel's ego and perfectionism wouldn't allow it. I haven't seen it been done in any way that does it justice, even the one time I kinda liked it (which was in a japanese light novel), it was a clusterfuck of an ending.
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Either Sel will create the greatest clusterfuck known to mankind, or it won't be that.
 

givemeabeer

Newbie
Nov 7, 2022
68
113
I was cooking some theories.
But all of them are missing something in one way or another.

this is until I asked myself one question, then it all started making sense.

Sensei isn't an engineer programmer etc.
Why god/narrator or his subconscious shows itself in computer language while sensei black out?
(errors, users, system, terminals etc.)


here is my new theory, I'm pretty sure this is the real one
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Without any judgement, but it's kinda a variant of «it was just a dream». Not something we should wish about.
Also, about a sentence you say in your spoiler :
«aren't we all first started playing lesson in love in the first place because we thought this is just a game/hentai simulator with a teacher chasing after anime students?»

In a matter of fact, I don't. I just came here for the story. What I didn't know at that time, was that the story will be so good to make me addict.
And I don't kidding, even with porn I do that. I listen the dialogue and pass the sex scene...

...

Yeah, I know I'm wired differently.
 

shmurfer

Well-Known Member
Dec 29, 2019
1,723
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A computer is definitely involved. Affection points are part of whatever the simulation is, and administrators can award or take them away at will.
 

elricsecret

Newbie
Feb 8, 2024
69
71
Without any judgement, but it's kinda a variant of «it was just a dream». Not something we should wish about.
Also, about a sentence you say in your spoiler :
«aren't we all first started playing lesson in love in the first place because we thought this is just a game/hentai simulator with a teacher chasing after anime students?»

In a matter of fact, I don't. I just came here for the story. What I didn't know at that time, was that the story will be so good to make me addict.
And I don't kidding, even with porn I do that. I listen the dialogue and pass the sex scene...

...

Yeah, I know I'm wired differently.
yea sure u did yea sure u did.
u come to f95 and decided "oh look that game with predator mc might have really good story" and downloaded it.
yea sure u did.
I mean we all stayed for story since lewd content is crap.
but I wouldnt say we come for story in the first place.
and this is just an anime game with anime girls. u dont have to act like u are a saint. this isn't reddit.

and what selebus denied about dream ending was, people were saying "sensei was in a coma and this is all a dream" and selebus was like, nope that is for lame writers.
my theory has nothing to do with that dunno how u thought they are similar.
 

givemeabeer

Newbie
Nov 7, 2022
68
113
yea sure u did yea sure u did.
u come to f95 and decided "oh look that game with predator mc might have really good story and downloaded it.
Nop, I didn't even read the synopsis. :ROFLMAO:
I just see someone else recommend it, so I look for it.

But, it's fair to don't trust me about it. ;)
and what selebus denied about dream ending is. people were saying "sensei was in a coma and this is all a dream"
my theory has nothing to do with that dunno how u thought they are similar.
Well, it's kinda the same, yeah.
What's the difference between :
«Nothing is real, it's just a dream» and «Nothing is real, it's just a simulation»?
The meaning is the same. Nothing can have an impact if there's no consequences.
 

jclark1337

Newbie
Nov 4, 2024
39
119
and what selebus denied about dream ending was, people were saying "sensei was in a coma and this is all a dream" and selebus was like, nope that is for lame writers.
my theory has nothing to do with that dunno how u thought they are similar.
It's variation of the same thing. "It's a simulation" is no different logically than "It's a dream." The result is pretty much the same either way, cheapens the significance of the story by rendering the events within it meaningless. I highly doubt Selebus would talk down on a dream plot but be fine with a simulation, unless there is an overarching connection point that has lasting impact on the characters and ties everything together somehow. But even then it really doesn't sound like something he would think is good enough.

That said, your theories are interesting and you're definitely noticing patterns. Not trying to knock you for thinking, I've got my own wild theories that barely make any sense at all. But a lot of us here will probably be hesitant to accept a plotline like that unless it really serves a meaningful narrative purpose.
 
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Pedro4545454

Active Member
Nov 23, 2023
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yea sure u did yea sure u did.
u come to f95 and decided "oh look that game with predator mc might have really good story" and downloaded it.
yea sure u did.
I mean we all stayed for story since lewd content is crap.
but I wouldnt say we come for story in the first place.
No, I really ended up in this game because of the story since it was a friend of mine who recommended the game to me, I knew the basics of the basics of the basics about the story and it interested me so no, I didn't come for the porn.

That said, your theories are interesting and you're definitely noticing patterns. Not trying to knock you for thinking, I've got my own wild theories that barely make any sense at all. But a lot of us here will probably be hesitant to accept a plotline like that unless it really serves a meaningful narrative purpose.
I stopped considering this world as a game or simulation when Maya literally scolds Akira several times telling him to stop considering that world as a game, Besides, the game itself mocks and plays with the player about that world being a simulation/dream, the world literally mocks the player for considering this.
 
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shmurfer

Well-Known Member
Dec 29, 2019
1,723
1,769
What's the difference between :
«Nothing is real, it's just a dream» and «Nothing is real, it's just a simulation»?
Gonna step in here cause this point has been annoying me for a bit.

As far as what I've quoted, those two things are exactly the same.

The difference is a dream / simulation where Akira wakes up at the end of LiL, and then goes back to his normal life like the story didn't happen. Maybe a pithy quote like "In the end, it was all just a dream"

vs

A dream / simulation created for a purpose. A world made to house / repair a broken man because real life wouldn't work. Where being frozen in the middle of the school year is merely set dressing, and the real important parts are when Akira remembers parts about his past. Maybe something went horribly wrong in setting up this dream simulation and Akira's memories were lost. Maybe certain characters were created to help him or whoever wished for the world in the first place. Maybe one of them had a chance to become something more or was given a job to replace the hole in his heart.

I don't think anyone will have a problem with the second one.
 
Nov 22, 2021
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292
yea sure u did yea sure u did.
u come to f95 and decided "oh look that game with predator mc might have really good story" and downloaded it.
If I may allow myself an uncharacteristic moment of conceitedness, I would like to echo that I had no prurient motives when electing to pick up Lessons in Love. In fact I am not even a native of F95; I used the site only a handful of times to monitor uploads of games I had worked on (though this is a matter of distant history). Allow me to regale the tale of how I discovered LiL -- it was a grim night, the kind in which the dim glow of your computer monitor is all but consumed by the screaming black abyss surrounding it, the feeble distractions it attempts to provide no longer enough to drown out the thrumming, incessant voice that this really is the end of line, that your latest fuckup damaged things beyond feasible repair, and that they without a doubt are never going to get better for the rest of your life. It was as I wearily held my head in my hands and attempted to stoke dead embers with the soothing notes of "Hidetake Takayama - Forever Yours (Featuring Stacy Epps & Toby from Inverse)" that I noticed the general channel of an exclusive cabal of Visual Novel enthusiastic light up. One mechanical click later and I see a clueless regular linking the VNDB review page of Lessons in Love with the following comments (quote): "what a wild review section [...] people on the boards are calling it pretentious."

Now, I took a look and immediately sensed the lumbering of a behemoth. That's phrasing I like - I picked it up from a friend of mine more enraptured by human society than most are by their reflection, who uses it to describe obscure monoliths of culture hidden within plain sight. Humans grow on even the harshest rocks like fungus and infect their surrounding with their spores; turn over a rock and you will always find such wondrous inventions of ours, like - to use a generic example - a community 70,000 strong dedicated to dragons fucking cars, or to use a less generic example, an autist in their basement devoting 14 years of their seething youth to develop a maximally realistic space simulator game. Many such communities are mere pastiches of true beauty, but when there's a real behemoth, one with long, slippery tendrils that bind the lives of thousands, you can always hear the rumbling.

I confess, the VNDB screenshots themselves were atrocious. I maintain Selebus chose intentionally bad ones as some kind of sick joke only he gets. Electing to highlight Uta dabbing, for instance, is so banal and unfunny I can only imagine it being done to purposefully filter those who would be judgmental of it so that they never both picking up the game at all. God forbid it was chosen sincerely for either humor purposes or to accurately reflect the game. Had my mind been only of average inquisitiveness, that would have been the end of my investigation then and there, with nary a hint of a rumble sensed.

However, I am what many would call a 'kino hunter' - discovering original works of immense quality and recommending them to my inner circle of elite media consumers is perhaps one of the only meaningful causes in this humble life of mine, and so with grim determination I found myself clicking to the itch page to investigate this lead further, and lo and behold, the itch page screenshots are the opposite of garbage. The stark contrast between the VNDB screenshots and Itch's screenshots are one reason among many that I cannot believe the VNDB ones were selected in good faith or a good state of mind; you could not try to pick less flattering shots if you tried. But I digress.

The itch.io page has many intriguing shots, and I will list how the prime examples attract those with active minds:

-The initial screenshot of Maya is posed at an intriguing angle, making full use of the game's widescreen to show both her and the assortment of picnic treats nearby, which allows an astuter observer to note four key elements of contrast: the girl seems unamused despite the picnic setting, she is wearing winter clothing despite attending a picnic, there appears to be a brick structure behind her which is far from an ideal setting for a picnic, and finally, it is all coated with the green light of a closely orbiting moon. The intrigue spills from every pixel.

-The second screenshot with Ayane is more bland, I'll admit, but the texture used to show stars in LiL is rather fetching, and the resident celestial orb punctuates the shot nicely. Her look of timid anxiety and defensively lifted hands also intrigues one as to what may be occurring.

-There's one with Uta having fallen on top of Sensei but WHO THE FUCK CARES????? Ew, girls, gross, get the fuck outta here we're looking for cinema not this gay shit.

-The shot of Maya in 'Scary Room' is of course iconic within the game and out. There are simply too many intriguing elements in this screenshot to describe, but anyone with eyes will be immediately drawn to the poorly drawn smiley face covering a clock with nihilist text scrawled across it. I would say it is no wonder that insane!Selebus is so drawn to the concept of smiley faces on clocks and draws them incessantly. It is an incredibly powerful symbol, not unlike the melting clocks of Salvador Dali's iconic painting "The Persistence of Memory." Any thoughtful mind will immediate be drawn to contemplate and consider its meaning, its thematic depth, its relevance... to be honest, I have devoted to date approximately 18.6 hours to thinking about the smiley face clocks alone and still find myself stumbling upon hidden depth. This is truly a primal symbol and should lock any possible player in immediately, to say nothing of the uncanny cat, or oddly placed watermelons which use the same shelves as the dorm rooms.

-The upside down smiley face with a mess of text and hex code is a bold choice even if I find the image somewhat unremarkable itself: when you have like 10 chances to catch the eyes of a potential reader, and you choose this weird-ass thing instead of like a shot of boobs or bare leg, that indicates confidence and determination. It tells you this is going to be a real deal game. It tells you it's not just for show - probably. A false auteur could try to pull a bold maneuver like this too. But sometimes, we need to believe.

-And finally, the ABSOLUTELY legendary shot of Ami's teeth melting as her eyes blotch and the text "WHAT IF I TOLD YOU THERE WAS NOTHING" filled the screen. This screenshot leaves absolutely NO doubt that there is immense artistry at work here. You don't make shots like this by accident - the bold reds clashing with the blues, the hunched figure, the uncanny pixelation that forms a grotesque maw... But even that aside, the quote itself is of great interest to me. It's almost a sentence fragment but so where near. "What if I told you there was nothing" begs one to consider what comes next: "What if I told you there was nothing here?" "What if I told you there was nothing to believe in?" Etc. I find myself muttering this phrase to myself sometimes, thankfully to an empty house with no echos and only a cold breeze for company. WHAT IF I TOLD YOU THERE WAS NOTHING? What if indeed? What if there was nothing? Like, just nothing? G. E. Moore once boldly proclaimed, "Here is one hand! And here is another! There are at least two external objects in the world - therefore, an external world exists!" But what if - stay with me here - what if you told him there was nothing? What if? He'd be stuck staring at his hands in disbelief. There was another man - Samuel Johnson, who when presented the idea of subjective idealism denying the material world's independence, famously struck a stone with his foot and declared "I REFUTE IT THUS!" What if we took Dr. Samuel Johnson and told him there was nothing? There was no stone? He kicked nothing? What if we told him there was nothing? Now, the interesting part is, I think I know the full quote. I think what it actually means is: What if I told you there was nothing to be afraid of?

Anyway, with such a fine selection of screenshots there was no way I couldn't play immediately. All the grimness and darkness and readied toasters were cast aside as I raced to download Lessons in Love as soon as possible. I had to experience this game's story and embrace the behemoth unto my bosom. Honestly, though I have studied it intensely in the time since, I am not sure if I even read the description to the game before starting. Although Selebus would have my head for this, a picture's worth a thousand words and the visuals of Lessons in Love contribute an immense share to its intrigue and quality. (Let us file this subject down for anther post another day, so that I can let Selebus down gently as to why his grand plan to hire an artist for future games will likely see less success than he may be inclined to believe, although I would say this without presumptuousness and more with the good heart of a Samaritan wanting to ensure that decisions are made with a solid grasp on reality.)

In retrospect, it was almost certainly with some malice that Selebus changed the first H-scene with Ami into the Niece Breeding Simulator; whether that malice was towards the abstract concept of gooning itself, or specifically towards the audience, I cannot say, but it had the opposite effect for me. My enraptured reading reached its euphoric climax upon experiencing this minigame - my quest for kino had gone completely rewarded. I was head over heels with excitement. With shaking hands I recorded the scene with ShareX and swiftly posted it to the aforementioned elite cabal of visual novel fans. As I did so I suddenly felt as if I had been coated in some kind of film; a patina of psychosis that had drenched me and challenged me to breach the chrysalis to face rebirth or else die where I sat. It was a bit transcendental, which is why I must use abstract language - what I mean is that I felt an odd sensation of being unsettled, and that my skin was becoming more leathery, more the suit of someone else that I was just wearing. The psychic waves from Niece Breeding simulator were just that powerful.

And, suffice to say, my fellows agreed. Chat lit up for hours - swear to god, hours upon hours - about the chaos of the scene. The beauty of it (which remains beautiful to this day) is that people really can't judge the game's sincerity levels. Some thought the stiff language ("I am winner") reflected shoddy craftsmanship; others were locked into the vibes immediately and concluded it was a parody. Of course, both of these angles are wrong - it's neither sincere or insincere. To be sincere you need a heart, and to be insincere you need to lack a heart, neither of which are possible for a being in which 'heart' has never made sense to begin with. But that's speculation for another time. The point is that the shifting chameleon colors of a post-ironic ejaculation can delight an audience as well as any posh jester, and THAT'S what hooked me.

There's an oft-overlooked aspect of the opening narration which continues to make me think to this day. The narrator says: "Trapped in the dark, suspended somewhere between life and death... with eyes swollen shut so dramatically that you can't even see the dust I've taken the liberty of illuminating for you." How novel is that? They have 'taken the liberty' of illuminating the dust. That's a small phrase that completely morphs how one interprets the scene, no? They don't illuminate the dust naturally. The dust doesn't just happen to be lit up. We aren't just happening upon it. Rather, they are TAKING THE LIBERTY of illuminating it FOR US. How novel is that?

At no point, basically, was I excited to actually breed my niece, and at every point was I engaged with the narrative delivery of the story in general. A key aspect to all of this tale is that I would never fancy the notion of being aroused by content so vanilla as schoolgirl rape and all that. I require a highly specific set of circumstances to feel any rush of salacious excitement - namely, that of a pony from MLP: friendship is magic tying someone up and raping them against their will (it has to be a pony) (P.S. the pony is the one raping not the person) (I dub it 'pony rape') - and there is hardly any hint of that in Lessons in Love now is there? It is thus we can say with certainty that everything I wrote here today was wholly sincere and from the heart. Expecting me - and some others here, I expect - to play the game for lustful intentions is as ridiculous as expecting a eunuch to walk into a whorehouse for pleasure rather than business.

This fact has, relatedly, made me feel conflicted regarding the meta fourth wall breaks about the player being a bad person (chief among them the horrendous developer commentary where Selebus posits that the player is responsible for Akira kissing Yumi against her will because 'they have the option to stop watching but don't'). Honestly, my man, it's like cursing a chameleon sunbathing on a rock for not rescuing a deer from a lion or something. Lambasting little Timmy for watching a nature documentary and getting sick, sick kicks from lions eating deers. Man, it's just on the telly. I'm hear for David Attenborough's soothing voice. I didn't ask the lion to suddenly leap on a deer. I'm here because the itch.io page for the documentary had a cool looking schizo clock on it. What the fuck do you want from me?

But yeah, basically, I read for the story not the porn and can definitely not be typecast into ye old f95 goer searching games by the 'harem' and 'morally questionable schoolgirl rape' tags. It's for this reason I pray there is deeper meaning to all of this stuff than actual calls of action against the player, and why I am inclined to interpretations where the player themselves are of minimal or only coincidental relevance.
 
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