I know this may sound silly, but I hear people saying that using cheats marks your character save as a cheater which could cause issues later on. Now, I think Renpy is coded in python (which I'll admit is not my area of expertise), but has anyone tried actually finding the variable and switching it or removing the code that looks for signs of cheating?
Assuming the cheater bit is stored locally in the persons own game files surely they could just change the variable and then do an Output cheater status or whatever said variable is caused to check if it updates ingame?
I'll stress, I know little to nothing about python and Renpy, I do Java so python is relatively unknown to me, but does anyone know if this has been tried?
Obviously, finding the code would be a bit of a pain having to unpack everything and search through it, especially if the dev is un-documenting when it comes to code explanation, which would make sense as he's not expecting you to look at the code, but surely this would resolve the possible issue of being marked and it impacting the game
Hmm, if the cheat was constantly running then we'd probably need to remove the code to check if a cheat if active. Like if you turn on god mode the game can see you are actively running the god mode code and can flag that you cheat, however, if you spawned an item in via cheats the flag would only get raised when it was spawned in so logically if you used cheats to set relationship level you'd only have to just change the cheat flag, right?