Someone has. There were some nice arguments like sound of medical stuff in some scenes (cannot remember which scenes, AFAIR all it was room with clocks related).But has anyone considered that in the beginning when we're encouraged to 'jump', it's Akira jumping to his own death and everything after that is just his final moments working through his trauma before the end?
I remember that Selebus said this isn't a dream, coma, simulation or anything like that, it's gonna be hard to search for his posts so quote this under "Bro, trust me", but afaik it's already been dismissed. My theory was that the one to jump in the begining is the player, not Akira.I don't follow this thread religiously, so maybe this theory has been discussed and debunked... or maybe I'm just overly morbid about it, lol... But has anyone considered that in the beginning when we're encouraged to 'jump', it's Akira jumping to his own death and everything after that is just his final moments working through his trauma before the end?
There are at least three instances where Sel has confirmed that:I don't follow this thread religiously, so maybe this theory has been discussed and debunked... or maybe I'm just overly morbid about it, lol... But has anyone considered that in the beginning when we're encouraged to 'jump', it's Akira jumping to his own death and everything after that is just his final moments working through his trauma before the end?
The game has felt like a Purgatory at several points throughout its runtime, and that technically would be neither dream nor simulation. That's why the suicidal characters like Makoto and Rin repeatedly find themselves in situations where they're driven to that point - they can't move on until they are able to resolve their problems without taking the easy way out, Miku and Ami likely died in their respective accidents and cannot move on until they've worked through their trauma, etc.There are at least three instances where Sel has confirmed that:
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I don't know if he's changed his mind or contradicted himself or is simply lying here, but I'm convinced of this being the case, as for whether it's a simulation or a dream, I'm not sure, but it's probably more complicated than that.
This has been one of my more favoured theories since i started playing this game. It fits well and doesn't feel like a cop out, it also gives reason for so many of the components of the story, the whole who, where, what, why etc.The game has felt like a Purgatory at several points throughout its runtime, and that technically would be neither dream nor simulation. That's why the suicidal characters like Makoto and Rin repeatedly find themselves in situations where they're driven to that point - they can't move on until they are able to resolve their problems without taking the easy way out, Miku and Ami likely died in their respective accidents and cannot move on until they've worked through their trauma, etc.
Isn't there a risk though of if this is handled and implemented badly it will go down like a lead balloon in the same way as the ending of LOST did?The game has felt like a Purgatory at several points throughout its runtime, and that technically would be neither dream nor simulation. That's why the suicidal characters like Makoto and Rin repeatedly find themselves in situations where they're driven to that point - they can't move on until they are able to resolve their problems without taking the easy way out, Miku and Ami likely died in their respective accidents and cannot move on until they've worked through their trauma, etc.
LOST was somehow a purgatory with absolutely no hints that it was one until it's spoon-fed to the characters in the finale. Better foreshadowing would have prevented that, but I suspect that it was a hastily thrown together explanation for the what-the-fuckery of the show once they decided to wrap it up, and they didn't actually have that in mind early on.Isn't there a risk though of if this is handled and implemented badly it will go down like a lead balloon in the same way as the ending of LOST did?
If it were true, it would explain a lot of the really dumb excuses for the state of the city, him not remembering his name, etc... They are obviously not meant to be plausible. There could be other explanations of course, but I've always felt the "He's dead" or "He's dying" explanation made the most sense. Seems like a minority theory though, haha.There are at least three instances where Sel has confirmed that:
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I don't know if he's changed his mind or contradicted himself or is simply lying here, but I'm convinced of this being the case, as for whether it's a simulation or a dream, I'm not sure, but it's probably more complicated than that.
That is a cool idea, but I wonder if it will go to the extent of every character being dead or dying and having to come to terms with that. Though imo the one character that cannot be dead or die in the end is Maya, my hypothesis is that the True Ending will be about her continuing to live in the real world and shutting down the wishing well (or at least the Kumon Mi program running in it).The game has felt like a Purgatory at several points throughout its runtime, and that technically would be neither dream nor simulation. That's why the suicidal characters like Makoto and Rin repeatedly find themselves in situations where they're driven to that point - they can't move on until they are able to resolve their problems without taking the easy way out, Miku and Ami likely died in their respective accidents and cannot move on until they've worked through their trauma, etc.
But the purgatory thing was just an addon after the story was done. It's not supposed to be the explanation for the whole story.LOST was somehow a purgatory with absolutely no hints that it was one until it's spoon-fed to the characters in the finale. Better foreshadowing would have prevented that, but I suspect that it was a hastily thrown together explanation for the what-the-fuckery of the show once they decided to wrap it up, and they didn't actually have that in mind early on.
I can definitely see there being some "Can't move on"/"Can't be fixed" stuff going on.The game has felt like a Purgatory at several points throughout its runtime, and that technically would be neither dream nor simulation. That's why the suicidal characters like Makoto and Rin repeatedly find themselves in situations where they're driven to that point - they can't move on until they are able to resolve their problems without taking the easy way out, Miku and Ami likely died in their respective accidents and cannot move on until they've worked through their trauma, etc.
Updated my Android port to v0.33My Compressed unofficial Android port of Lessons in Love 0.33.0
Gestures etc included.
Added scrollable textbox
Alternative persistent saves/log location
**Special Instructions:**
Install apk.
Grant storage permissions on first run!
On first run you will get a prompt to copy the archive.rpa file to "documents/Wills747/lessons.in.love/game" folder.
(game will quit now)
Copy the archive.rpa file to the directory indicated in game.
Restart the game.
Keep in mind if your default install location is an actual SD card and slow speed this may slow the launch.
Also, keep the archive.rpa. I'll likely use it for future updates to minimise the apk size.
Other mods can be added to "documents/Wills747/lessons.in.love/game" folder as well
All my ports can use 0x52's URM mod, just drop the RPA file in the same folder
archive.rpa:
Mega
v0.33 APK:
Mega
You will still need the rpa from above zip if you haven't got it.
My personal theory at the moment, is that Sensei found out that Maya had been taking advantage of his memory to control him, and he winds up killing himself because of it once he remembers his past. Maya then prays at her shrine for any god to bring him back, and the god there answers. This is the result.Akira almost certainly committed suicide at the beginning... but why? My personal theory is that Ami found out about Maya and Akira and freaked out, died, then Akira killed himself. Then Maya made a deal with God or god or dog and brought them back, but, of course, whenever those kinds of deals are made, it's never as nice as you hope for...