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>>Clean route without farm without any interference.
I think this could help you, Feel free to use my order of events, it's much faster than looking at them one by one (
I already took all the tediousness of stables and looking at requirements at the time to optimize things xD and many events at the beginning do not have requirements ,,The entire chapter 1 and more with rework is chaos that many events can go without having requirements from others... that is, they happen at the same time level so in theory Sensei is getting to them before it happens. a 0.5 event. It could be at the same temporal height as an event of 0.1, so to do what you want you need to do a whole testing run.
it's basically all the events in my playtrough, removing the generic ones, that's why I left them numbered. Basically no event here has a conflict because it is done from start to finish with events that require others for the main etc etc. reaching the main in the shortest time possible,
The order of other events is basically if it favors the plot it goes first, if the event due to time makes the day arrive faster it goes first if there are 2 events that could be activated in the same slot, generally alphabetical order of the girl. and very well varied and the order takes into account good hoomie/ abyss before going to the onsen, the typical thing.
Something I'm wondering, in your replay mod, are you able to include all the flags? and things that selebus closes and omits.? so that they cannot be seen in replay