Ankoku

Active Member
Apr 28, 2018
503
1,181
It says this is part 2. Is there part 1 of this game?
The game is updated twice a month. Because each update focuses on a different area of the game, Selebus labels them as part 1 and part 2, E.G. 0.12.0 part 2 updates to 0.13.0 part 1 which updates to 0.13.0 part 2 and next update (unless theres a bugfix) should be 0.14.0 part 1.

It's just a versioning number. You get the complete game.
 
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zoyle

Member
Jan 23, 2019
155
169
I think that's supposed to happen though. The game has some pretty bleak perspectives on relationships, and most of them can be quite relatable. I'm sure in real life, you've sometimes hurt someone without realising it. It's quite thought provoking, and maybe it's there as a warning. To show that there can be consequences for progressing too quickly. That's my take on it though
I agree with you but I do think it kind of stands out in a game where otherwise, pretty much nothing is missable or optional. The game is extremely linear except for this one thing that you can easily fail to predict, and even if it is thematically in keeping with the game's storytelling, it isn't a good play experience exactly because you're otherwise completely on rails without any optional consequences to incur.

For the game to more or less have one meaningful choice with consequences and then ensure that in that one single choice it's quite possible you don't even realize there could be consequences is a feel-bad, even if it is story-appropriate. It's incongruous.
 

Jimbolance

Member
Nov 19, 2018
108
159
I think some people are misunderstanding the game, or perhaps underestimating the writer in some ways. I don’t think that whether a choice was the good or bad one, or whether there even IS a wholly good choice or not has very much yet to be seen, and can’t be measured with the immediate consequences.
For example, I’m like 90% certain that being a good homie to Rin will cause some other shit to hit the fan later on in the future. In fact for those who played 13pt2 might haven seen one possible way that could happen:
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We still have a lot of story to go so I wouldn’t be so sure of anything right now. This stuff with Rin is likely only the beginning.
 
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Keep in mind there are years of development left, it's pretty much guaranteed to happen again.

It also isn't the only incidence of the game fucking with the player by a long shot which, again, guaranteed to continue happening.

Edit:

I think some people are misunderstanding the game, or perhaps underestimating the writer in some ways. I don’t think that whether a choice was the good or bad one, or whether there even IS a wholly good choice or not has very much yet to be seen, and can’t be measured with the immediate consequences.
For example, I’m like 90% certain that being a good homie to Rin will cause some other shit to hit the fan later on in the future. In fact for those who played 13pt2 might haven seen one possible way that could happen:
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We still have a lot of story to go so I wouldn’t be so sure of anything right now. This stuff with Rin is likely only the beginning.
Exactly this. Betraying Rin does lock you out of some events even though she "forgives" sensei, but it also opens up one of the best written scenes in the game and gives Sensei his first actual consequence for his extremely unethical and illegal activities. Calling it a bad outcome may be true from a gameplay perspective but as a reader I'm enjoying both paths (although I haven't seen Rin's new events and probably won't until March).

I really think this game is best enjoyed if you lean into the writing rather than treating it purely as a game. While there is a gameplay loop, you aren't always going to be rewarded for engaging with it and sometimes that may not play out until a dozen updates later.

One thing I'm really looking forward to is watching people play this for the first time when it's finished just to see how that experience differs from ours. What Selebus has done better than any other developer I've seen on here is make the storytelling a part of the development process. One of the reasons I think a lot of people went after Chika first is they saw the pink event on her timeline and none on Rin's, it'll be interesting to see if more players catch the badhomie trap when the game is finished.
 
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LidTheStanker

Newbie
Aug 8, 2017
89
123
If I have an extremely old save from when this game had like 2 updates, and have a lot of grinded out points, am I locked out of new content from the last several updates?
 

Ankoku

Active Member
Apr 28, 2018
503
1,181
If I have an extremely old save from when this game had like 2 updates, and have a lot of grinded out points, am I locked out of new content from the last several updates?
As long as you didn't do Chika's Schadenfruede event before the beach event, you should be good.
 
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JMccovery

Active Member
Mar 7, 2018
675
975
For example, I’m like 90% certain that being a good homie to Rin will cause some other shit to hit the fan later on in the future. In fact for those who played 13pt2 might haven seen one possible way that could happen:
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We still have a lot of story to go so I wouldn’t be so sure of anything right now. This stuff with Rin is likely only the beginning.
Man, I can't break the wee Irish lass's heart, but...

At first, I wanted a Sensei, Rin, Futaba triangle, now I want a parallelogram involving Molly. Ah, fuck it, make it a dodecahedron/n-polyhedron with everyone, even Ms(Mrs?). Watabe.
 

Drogorn

Newbie
Jun 24, 2018
69
173
Molly’s north Irish from near Armagh- where my grandmother immigrated from and where my mother was born. She’s intentionally blown out of proportion, just like every other character I write. It’s a comedy video game and comedy is subjective.
You're welcome to do what you want man, but hoo boy you have no idea how much worse you just made it. Northern Ireland is a different country. One where border tensions have been extremely bad for a very, very long time.
At the end of the day, do what you want, I just felt I had to say what I had to say.
For comparison though, imagine the character is supposedly from Texas, speaks with a Boston accent, and you've just said they're from "Up near Ottawa".
 

Hoplow73

Newbie
Dec 10, 2020
72
166
Push some buttons on the cool rectangle machine.
It will ask you to input some things that it previously asked you to make sure you remember.
PRAISE GOD FOR YOU MUST HOPE TO BE HAPPY There's a miss-able Happy Scene hidden during this
Have your sound on.
Thank you for your help. I entered PRAISE GOD FOR YOU MUST HOPE TO BE HAPPY and it still said terminal not found.
 
Sep 16, 2018
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Thank you for your help. I entered PRAISE GOD FOR YOU MUST HOPE TO BE HAPPY and it still said terminal not found.
That was a hint for something else.

There's a secret scene (I think trinity 3 but don't recall exactly) where you are explicitly told the IP address you need. The terminal users you have to enter in are also given to you in different scenes but I don't recall exactly where.

Wish I could be more helpful, it's been a while since I played that part. Wish I could give you the user too. I do remember it took me a couple tries to get it and the hidden scene, maybe 2 or 3 usernames.

Good luck.

Edit: Hope you figure it out

Edit edit: Going by the wiki the IP address is in Trinity part 3. I had to copy it into notepad
 
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Hoplow73

Newbie
Dec 10, 2020
72
166
That was a hint for something else.

There's a secret scene (I think trinity 3 but don't recall exactly) where you are explicitly told the IP address you need. The terminal users you have to enter in are also given to you in different scenes but I don't recall exactly where.

Wish I could be more helpful, it's been a while since I played that part. Wish I could give you the user too. I do remember it took me a couple tries to get it and the hidden scene, maybe 2 or 3 usernames.

Good luck.

Edit: Hope you figure it out
Thank you. I got the answer, it's very complicated so I edited my original request for help and added the solutions to the bottom.
 
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Way to go! I remember how frustrating that section was and that was with 2 weeks of discussion as a guide, can't imagine how annoyed I'd be if I just got to it without any help.

Edit: You should spoiler tag that solution though
 

Ankoku

Active Member
Apr 28, 2018
503
1,181
Thank you. I got the answer, it's very complicated so I edited my original request for help and added the solutions to the bottom.
Grats on getting the answer, but you might wanna edit it again to give how/where you got the answer rather than just the answer itself. Selebus (the game dev) specifically has asked us not to share the exact answer, and sharing it has brought his wrath before, as you can see in the quote below.
Honestly, that puzzle section was just originally going to be the IP address and nothing else. But then some cuck went against the one thing I asked people not to do and ruined it for everyone.

That being said, I actually love how that scene came out and am excited to figure out another way to make people quit next.
That's why no one just listed off the answers for you.
 

alutarox

Active Member
Nov 15, 2017
585
1,279
Gonna level with you guys, I just looked through the code, found the event in question and used the conditions in the if statements when I couldn't work out what I needed to do (though I did have the IP written down)
 
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Kitsune241

Member
Aug 25, 2017
257
697
Thank you. I got the answer, it's very complicated so I edited my original request for help and added the solutions to the bottom.
For the record, Selebus specifically asked (in the scene you must have just read to get that answer), that people not post the answer. Too many people were skipping over the Happy Scenes because they were creepy.
 
Aug 3, 2020
15
36
I really like the soundtrack especially the song that plays in the library with Futaba. The song is called morningmoon in the files but does anyone know the name of the composer?
 
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alex2011

Conversation Conqueror
Feb 28, 2017
7,721
4,466
Still the only game on F95 that I actually pay for. Selebus meets his deadlines and provides regular quality updates while providing excellent communication. The discord is very active and Selebus is always in there taking feedback and quickly fixing any reported bugs while he works on the game.

The girls of this game are my type (very petite) and it's very hard to find quality games with these type of girls and good writing. There's only like 3 girls in the game, 2 of them are side characters, that I have no interest in simply because I am very unattracted to extremely large boobs (that's my problem, not the games). With that said, I won't sit here and say this game is perfect, it can be slightly grindy and the amount of clicks you need to navigate around should be improved in the future hopefully. I also don't agree with the super dedicated fanbase that thinks everything is a massive spoiler and thinks that everyone who plays the game needs to soak in every single word in depth or risk being stuck in a certain section of the game. (That solution really should be pinned in a spoiler on the main page for people who get stuck...). It's still the best game on F95 in my opinion and you guys should consider supporting it if you aren't. It's worth the patreon only channels on discord alone, especially if your into lewder renders of the girls.

Speaking of lewd, that is another slight thing I see a few fans divided on. The game is getting pretty long and we still haven't seen many of the girl's "aspects" in-game. I don't want a full on pure hentai game but I do think there needs to be more casual nudity in the game. "Accidentally" seeing Sana and/or Maya showering for example would be hilarious, girls flashing or showing more while teasing, topless pillow fights, voyeurism, I dunno, you get the point. More casual nudity that doesn't go straight to sex acts. The new Molly scene was great and I really hope more of that type of stuff happens since I feel it's a good compromise if Selebus doesn't enjoy writing pure H scenes.
You'll see the "aspects" when the time is right for them and we, the "dedicated" fans, don't necessarily consider everything one massive spoiler, some of us, myself included, are of the same mind as Selebus himself and would rather you find your own answers since the game gives them to you if you pay attention. The real hard no for me is leaked versions, no help for current patron versions until they become public is one of my core rules on this game. Selebus is sticking to what he wants, if he wants to stick with lust event only nudity, he can and should. If he doesn't mind a little nudity on the less sexual side, Rin's Delirium event, then I could see that IF he wants to. I don't mind either way with the quality of the overall game, he could strip the whole thing of nudity and sex and I would still play having experienced the quality of the writing. The division you see is mostly between the ones who want an H game or still see this site as a site specifically for H games and the ones who like the game as it is. I would normally be in the former group, but on this one I am in the latter group.

Too much fucking grind! I have girls over 100 affection and nearly that in damn Lust and it still shows there is more events for the girl! The TRACKER is USELESS! No damn clues in it on what to do! After playing this game for a good 8 hours and STILL can't get a new fucking event for the girl I am giving up on this trash game!

Seriously hours of repeatedly visiting girl at the bar! At the door! Repeated lust scenes or affection scenes and still can't get damn Sana's event for example! Seriously fix the fucking tracker so it says what needs to be fucking done! Right not it's a damn repetitive fiasco!

This game really has potential but not with a fucking BROKEN Tracker!

Oh and let's put what I said into damn perspective! I am on day 818! Does that tell you how damn much I have done grinding on girls to try to get a new damn scene!
That isn't a grind issue, that's an issue with not going to the place or having the minimum number of days to trigger events that are needed for other events. The tracker doesn't need fixed, your method of playing needs fixed. Your grinding issue boils down to spending too much time on one girl raising her stats when there are other requirements needed on other girls. This is why it is suggested you grind them all equally.


woah.. 1gb for compressed

View attachment 1040652
And it will only get worse as the game develops over the next few years.

Its been apparent that Ami is the yandere between them for quite a while now, and that Ayane is not jealous as long as she's getting attention.




This game has really pretty simple patterning outside of certain storyline and happy events. Girls alternate Dorm Event / Other location event, though not always predictably (eg sometimes you get dorm other other dorm, and so on). A minority of events only trigger on weekends. Most of the time, if a girl's stuck and not advancing it's because the next event is a joint event and requires a different girl to be advanced before it can fire (because it involves both of them being at a certain point). The storyline in this game is actually completely linear and there are not actually any optional events at all; even 'side' girl events have to be completed, and you can't advance out of chapter 1 until you have completed everything. The only missable or optional events are some happy scenes (just a couple, most are also mandatory)

This can cause you to get stuck if you actually need something else to advance, and there are a couple very large joint events that require a whole host of other events to be completed before they can fire (for example, there's a beach trip that requires something like 8 different girls to be advanced to the correct stage before it will actually happen).

Consequently, it is usually not possible to focus on a single girl and max her storyline completely while ignoring the others. You will eventually encounter joint events that require the other participants to be advanced as well.

It initially seems like this isn't the case because some girls you are very likely to advance with initially (like Ayane and Chika) do not have a lot of event gating until later on. But in reality, this isn't a sandbox game with optional choices - every girl is required to advance, and there are only a couple situations where Sensei makes a meaningful decision or the order that you do stuff matters (good homie/bad homie is the primary one of these, and is one you'll run afoul of if you rapidly advance Chika's storyline early in the game).

Currently, there's not any event in the game that requires more than 30-35 affection or 15 lust. If you're being blocked, it isn't a grind issue: it's a you not having done other events issue.

Most of the pre-requisites are obvious and trackable to which girls are friends or roommates with others: Rin and Futaba, Ayane and Sana or Ami, Ami and Maya, Chika and Yumi, etc. More complex events may require more (as I mentioned, beach vacation requires basically every girl to be advanced to a certain point before it happens, and completing chapter 1 and starting chapter 2 requires literally all ch1 events to have taken place)

Its unlikely that the tracker will ever tell you what you have to do because this game features puzzles that have to be solved, including a couple that lock you into infinite loops until you solve them. This game has horror/psychological/existential crisis tags for a reason.
Lust events are entirely optional, actually. In fact, there are several events that can be turned red, AKA missed, in every category except main events, which are the only ones that are 100% mandatory, and future events do change depending on whether certain events were completed before, since it is entirely possible to trigger events out of order, and whether any were missed. Example, Rin's first event after the beach changes depending on whether you were a good or a bad homie to her.

That said, it is mostly linear right now as we are on a specific path that is the first of several to come and, in this case, I do believe the user you responded to has fallen into the 'needs another girl' scenario.

In fact, assuming he isn't already passed the beach event, he's going to have a rough time BECAUSE he did all that grinding. I know because I made that mistake in my first run before the beach event was in the game.

IDK what you're talking about, we've definitely had naked scenes with Maya's avatar; didn't those turn you on?!

This game is a real slow build with some girls, though it makes a certain amount of sense based on personalities and the fact that there's no optional content. If your favorites are all girls who don't yet have sexy times, I suppose it's probably frustrating, but as long as there is a mix, I think the payoff can be pretty good (just the last Rin scene in this update, for instance, was pretty great given how well developed Rin's character has been). It also makes sense that there are girls who may never be sexual partners, though I imagine that's a harder sell since some people may get invested in their favorites only to find they're never an option.

This is one of 2 games I currently support financially and one of only about 4 I've ever considered supporting. With that said, I think regular updates can be a bit overrated. I skipped the 2/1 update entirely and just played that content with the 2/15 update .. and still only got about 2 hours out of it all. You see other games that similarly do constant small updates adding a couple scenes but never really going anywhere - most of these, including LiL probably, are more satisfying in larger chunks over longer intervals. Popping in for 45 minutes of new content when you have a save that is 100% complete (especially given LiL forces you to be 100% complete to advance to chapter 2) isn't super satisfying experience-wise.
He means with the actual character, not a 'happy' scene representation like amiokay girl, who takes the form of Maya, but is not Maya as far as any of us know. With the slow build, I'm actually grateful Selebus took his time now thanks to Rin's last event in the current build. I'm not sure that moment could have felt nearly as satisfying if Selebus had rushed into it. In fact, I'm sure it would have been disappointing, but he completely avoided disappointment and we got an extremely satisfying end to leave off on for those of us who played that event last.

did they remove second part of the dorms i cant find anyway to speak to certain girls or move forward with them while having like 200 or more lol
The second floor? You have to go up using the bottom option in the very first menu, DO NOT select talk to or knock on door type options or you will have to roll back to the initial dorm options.

Does this majorly change the storyline or make me miss events?
Yes, so I suggest holding back with Chika.

You can't make things go better for Rin at the beach, but you can make Rin not resent you for that result. If you let the beach event happen and then proceed down Chika's path, she won't be upset with you for it. The game tracks this as a flag called "badhomie". It affects your ongoing relationship with Rin.

IMO it is a shitty gotcha because its possible to advance Chika's storyline past the point of no return before she explicitly tells you about her crush. It's not just one of the few decisions with an impact, but it's one where you can be unaware of that impact when you do it. The later Chika events do NOT require you to have progressed Rin's route to the point she explicitly tells you about her crush on Chika. Generally, this game doesn't do that kind of thing.

To whit:



label mall:
if chika_love >= 0 and firsttimemall == False:
jump firsttimemall
if chika_love >= 5 and mall5 == False:
jump mall5
if chika_love >= 10 and mall10 == False:
jump mall10
if chika_love >= 15 and chikadorm15 == True and day79 == True and mall15 == False:
jump mall15
if chika_love >= 20 and chikadorm20 == True and mall20 == False:
jump mall20
elif christmas7 == True:
jump mallgen2
else:
jump mall2to4

"Hang out":
if chika_love >= 5 and day == 1 and chikadorm5 == False:
"I should probably wait until Yumi's not right there to hang out with Chika..."
jump doorknock
if chika_love >= 5 and day != 1 and day != 3 and chikadorm5 == False:
jump chikadorm5
if chika_love >= 10 and mall10 == True and chikadorm5 == True and chikadorm10 == False:
jump chikadorm10
if chika_love >= 15 and chikadorm10 == True and chikadorm15 == False and day != 3 and day != 1:
jump chikadorm15
if chika_love >= 20 and mall15 == True and chikadorm20 == False:
jump chikadorm20
else:
jump chikadormgen


As you can see, none of those depend on Rin's events. This one has always really bugged me as unfair, as the first time I played I finished Chika's whole route before I started Rin's, and it felt like a gotcha that didn't make any sense (it's not betraying her when you don't even know yet). IMO, Selebus should require cafe15 to do Chikadorm20, so the player has some kind of knowledge of what they're potentially doing. Most of the time these kinds of pathing problems are caught by the central story events (Day79 in this case), but Day79 itself only requires Chickadorm15. The game is just assuming that you have advanced Rin to Cafe15 in the first 79 days, but it's quite possible to not do that.

IMO it's the biggest continuity/logic issue in the game.
Actually, it makes perfect sense. Why wouldn't Rin resent you for taking her chance away? It was you that betrayed her and took that chance from her on the bad homie path, but it was not you on the good homie path. The design is intentional, hence why it marks future events as red/missed if you betray Rin. You are supposed to be leveling each girl as equally as possible due to the requirements of some events so you don't get stuck anyway.

It says this is part 2. Is there part 1 of this game?
They are all included in every version, the part 1/part 2 thing is because each month is split into two releases now instead of just one.

I think that's supposed to happen though. The game has some pretty bleak perspectives on relationships, and most of them can be quite relatable. I'm sure in real life, you've sometimes hurt someone without realising it. It's quite thought provoking, and maybe it's there as a warning. To show that there can be consequences for progressing too quickly. That's my take on it though
Exactly, you hit the nail on the head.


I agree with you but I do think it kind of stands out in a game where otherwise, pretty much nothing is missable or optional. The game is extremely linear except for this one thing that you can easily fail to predict, and even if it is thematically in keeping with the game's storytelling, it isn't a good play experience exactly because you're otherwise completely on rails without any optional consequences to incur.

For the game to more or less have one meaningful choice with consequences and then ensure that in that one single choice it's quite possible you don't even realize there could be consequences is a feel-bad, even if it is story-appropriate. It's incongruous.
There's actually quite a bit you can miss, but this is the only missable event so far that can be missed by making a wrong decision. There will likely be more in the future and, in fact, there is a theory on one already where Sana might keep her distance if you've already done stuff with Sara. There are also quite a few changes outisde of missable content based on the order events are played in or if you missed an event entirely. I suggest purposely going through the bad homie scenario at least once to see how Rin handles the aftermath in that case. Remind me to never make her angry, let's just put it that way. The ones that don't explode into emotional rage are much scarier to deal with than the ones who do.

This game is all about consequences, which will become much more apparent as it unfolds and eventually branches off into other routes. What we're on now is the 'dark' route with several more to be made in the future, several of those being ones where you don't necessarily want the good homie path because it might take you off of another girl's route when you're not going for Rin. You may HAVE to betray Rin to stay off her path, who knows.

I think some people are misunderstanding the game, or perhaps underestimating the writer in some ways. I don’t think that whether a choice was the good or bad one, or whether there even IS a wholly good choice or not has very much yet to be seen, and can’t be measured with the immediate consequences.
For example, I’m like 90% certain that being a good homie to Rin will cause some other shit to hit the fan later on in the future. In fact for those who played 13pt2 might haven seen one possible way that could happen:
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We still have a lot of story to go so I wouldn’t be so sure of anything right now. This stuff with Rin is likely only the beginning.
Given the path we're on now, shit hitting the fan is inevitable. The only influence we really have is how it hits. I'm very certain there will be pain in her future and we will be the cause given that last Rin event, but I'm not sure it will be on the level of the Rin beach thing.

Keep in mind there are years of development left, it's pretty much guaranteed to happen again.

It also isn't the only incidence of the game fucking with the player by a long shot which, again, guaranteed to continue happening.

Edit:



Exactly this. Betraying Rin does lock you out of some events even though she "forgives" sensei, but it also opens up one of the best written scenes in the game and gives Sensei his first actual consequence for his extremely unethical and illegal activities. Calling it a bad outcome may be true from a gameplay perspective but as a reader I'm enjoying both paths (although I haven't seen Rin's new events and probably won't until March).

I really think this game is best enjoyed if you lean into the writing rather than treating it purely as a game. While there is a gameplay loop, you aren't always going to be rewarded for engaging with it and sometimes that may not play out until a dozen updates later.

One thing I'm really looking forward to is watching people play this for the first time when it's finished just to see how that experience differs from ours. What Selebus has done better than any other developer I've seen on here is make the storytelling a part of the development process. One of the reasons I think a lot of people went after Chika first is they saw the pink event on her timeline and none on Rin's, it'll be interesting to see if more players catch the badhomie trap when the game is finished.
Indeed, that is the H game mentality, they were going for the pink events, pink often being associated with sexual events like the lust events in this game, and they did not pay attention to the possibility of consequences. Unfortunately, with H games, there very rarely are actual consequences. You might get the 'you were bad, don't do it again' treatment, but nothing lasting and truly impactful. With Lessons in Love, you get things like the bad homie scenario, where you don't get just told off, you lose things.

There are definitely going to be more bad homies throughout development and even as this game lies on this thread and in Selebus's Patreon and SubscribeStar and to them I say welcome to the brotherhood, most of us fell into that trap, some even before it existed.

Also, you say in March, are you aware Selebus is taking a break from the game? This past update was the last before that break, but he will be back.

Man, I can't break the wee Irish lass's heart, but...

At first, I wanted a Sensei, Rin, Futaba triangle, now I want a parallelogram involving Molly. Ah, fuck it, make it a dodecahedron/n-polyhedron with everyone, even Ms(Mrs?). Watabe.
I know, I can't decide between being overjoyed at the end of Rin's events so far or dreading what that will bring with Molly. I really don't want to break the poor girl's heart.

I really like the soundtrack especially the song that plays in the library with Futaba. The song is called morningmoon in the files but does anyone know the name of the composer?
My favorites are christmasyay.mp3 and molly.mp3. The first is so energetic and happy and the second is so calm and peaceful. I honestly almost fell asleep mid game listening to it during Molly's events and only the game itself and my resolve to finish it kept me awake, it has that kind of calming effect. A bit of a fun fact, I managed to time one of her events that use molly.mp3 perfectly so that slight fade at the end was happening just as I was coming out of the event.

Unfortunately, it seems there is no information or it is in a different language, VLC normally displays in the title bar the actual name and composer info, but it didn't in this case.
 
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