- Sep 27, 2020
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I said 3dcg, So that includes Koikatsu, HS, etc. And I will stand by the statement that 95% of them are a complete waste of time. Lil would be amongst the others in the 5% that are not, in my opinion, a complete waste of time. Some of the 5% use daz3d, some use hs, some probably use something I don't know the name of. I'm not saying the engine makes a bad game, I'm saying that literally 95% of the renpy 3dcg games are, in my opinion, hot garbage.Tbf, Koikatsu character models (such as in LiL) are at least as repetitive as Daz3D models.
In my personal opinion, I don't see a correlation between different game engines and the quality of a game. Whether a dev uses Daz3D models, Koikatsu, Honey Select, AICG, photo-tracing or hand-drawn graphics will just impact the personal visual taste of the player. There's enough good titles using either of those styles. Some of my favorite games are text only even.
The fact that so many popular games are using Daz3D models is probably because it is easier to use/edit existing models than having to create images from scratch (e.g. hand-drawn). I wouldn't even say that there is a lot less Koikatsku or HS games out there though, which are comparable in terms of effort used in character creation. AICG is also not too difficult to use, at least if doesn't have to be perfect, the high quality ones need a lot of work too though (a lot of touching up).
I also find it funny that you bring up the RPGM engine and highlight it positively. This is by far the most archaic engine still in use, probably because the sex game dev slaves in Japan keep pumping out low effort slop in that engine to this day, somehow keeping it relevant.
Tl;dr: You can't derive the quality of a game by the engine or the character creation software used (unless it's very sloppy AICG, I guess) and need to look at them individually.
The rest of what I said I probably should have worded differently or elaborated on further. What I mean is rpgmaker games, as an example, on the surface all seem kind of junk with copy paste assets. But somehow there are actually lots of pretty good games on that engine even though everyone seems to write them off when they see the rpg maker tag. Which is kind of the opposite of a lot of the flashy 3dcg renpy games. A lot of them look good, but you play them and they are garbage, In my opinion anyway. Which is why I don't really understand why they are so popular.
And those % are kind of arbitrary anyway and just based on what I have downloaded. I'm sure if you look at every rpgmaker game in existence maybe 95% (probably more) of them are also garbage. But in my experience with this site you will find random rpgmaker games with like 3 pages of posts in their threads that are way more interesting than a lot of 3dcg renpy games I have downloaded with hundreds or thousands of pages of posts in their threads.
I guess I'm saying the same thing as your tldr but from a negative angle? Something like that anyway. (We may get deleted for being offtopic if past experience is anything to go by. So I probably shouldn't have continued this tangent.)
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