Szarala

Member
Nov 6, 2018
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At the risk of beating a dead horse, I would like to talk about Our Time Atop This Mattress and how it pertains to the overall design.

If each choice presented leads to a different outcome down the line (and only the Ayane outcome is -currently- available), that's fine.

If this is a case of there being 1 "correct" answer and three wrong answers however.. then I have to say I'm losing a bit of patience here.
 
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k1n5l4y3r

Active Member
Jun 20, 2018
715
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At the risk of beating a dead horse, I would like to talk about Our Time Atop This Mattress and how it pertains to the overall design.

If each choice presented leads to a different outcome down the line (and only the Ayane outcome is -currently- available), that's fine.

If this is a case of there being 1 "correct" answer and three wrong answers however.. then I have to say I'm losing a bit of patience here.
Just remember that Selebus is a person that very much embodies the saying: "It's my way or the highway".
 

JelF547

Well-Known Member
Mar 15, 2023
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Some extra chapter 3 stats

1) Chapter 3 was 437 days from 0.25.0part1 to 0.36.0. Chapter 2 was 459 days, so surprisingly it wasn't a record. Or was, if we start measuring from 0.24.0 release. Anyways it is close
2) 0.27.0 is 80k words for 22 events, which is all-time record of events size
3) On the other side, 0.29 is 20 events and 60k words in 69 (nice) days, which is an anti-record of game development speed (excluding 0.24.0). 0.36 is going to be new record holder if we ignore generic events, so chapter 3 is not that suck by comparsion
4) There is 520k words in 2023 and 525k words in 2022. The trick is that 0.24, which took 4 months, doesn't count. However, 300k of 2022 worlds are made in 4 months of chapter 3 development. Netherless, chapter 3 is still slowest with average 1876 words per day.

Looking forward for 2024. 200 planned events is still less than average (237), but at least average event size in chapter 3 is 3131 words, compated to all-time average of 2703, so my approximation is 626k words agains average 602k

1699419283029.png
 

DSasha

Member
Jul 31, 2023
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Chapter 3 is the longest in term of words right?

Idk if it is because of the pace of the game or because most of the story now is told through chain-link events, but it felt like the shortest
 
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DSasha

Member
Jul 31, 2023
112
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Hm. LiL Berserk Egg?:
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Let's HOPE that's the only reference to Berserk in this Reset, or we might all need a break.

I can suddenly relate to the Shapeshifter:
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Now that I think of, the Casca think did actually happened huh
 
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JelF547

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Mar 15, 2023
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Chapter 3 is the longest in term of words right?
820k vs 884k chapter 2. Chapter 1 was 582k before 0.24 (based on official changelog info)

Idk if it is because of the pathing of the game or because most of the story now is told through chain-link events, but it felt like the shortest (and is not because it was the best, because for me is actually the worst)
According to my measurements, 0.1.0 - 0.6.0 was as eventfull as 0.7.0-0.16.0, and since 0.17.0 there were less important events, than in 0.1.0-0.6.0. I still need to update underlying model, because it does not feels like this, but there is major loss of pace since 3rd reset anyways
 
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GSwole

Member
May 1, 2023
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820k vs 884k chapter 2. Chapter 1 was 582k before 0.24 (based on official changelog info)


According to my measurements, 0.1.0 - 0.6.0 was as eventfull as 0.7.0-0.16.0, and since 0.17.0 there were less important events, than in 0.1.0-0.6.0. I still need to update underlying model, because it does not feels like this, but there is major loss of pace since 3rd reset anyways
3rd to 4th reset was a lot of focus on subplots and less linear in terms of the main story and plot development which is why you'd feel that way
 

JelF547

Well-Known Member
Mar 15, 2023
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3rd to 4th reset was a lot of focus on subplots and less linear in terms of the main story and plot development which is why you'd feel that way
I am measuring character development, not main story / plot development. There is problem that the deeper we are in character stories than less it could be measured by formal metrics, but it feels safe to compare first floor development during first chapter and second floor development during second and third chapter
 
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seshomeru1

Newbie
Apr 6, 2019
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The author talks so much about hating ntr, so why would he have the best girl lose her first kiss to someone not us in the christmas event? Makes my heart so sad :(
 

DeSkel15

Engaged Member
Sep 29, 2019
2,644
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Now that I think of, the Casca think did actually happened huh
More or less. I was prepared for far worse to be honest. Probably why last update didn't hit as hard for me as it did for others. Paper City even had me more nostalgic than sad.

Blacksouls may have broke me lol.
 
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DeSkel15

Engaged Member
Sep 29, 2019
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The author talks so much about hating ntr, so why would he have the best girl lose her first kiss to someone not us in the christmas event? Makes my heart so sad :(
Sel wants us to suffer. Pseudo NTR is just one way to accomplish this. Sel dislikes it because it's effective.

I struggle to see this game ending well for those wanting the girls to be theirs, tbh. Or ending well at all. At least in the "Happily Ever After" sense.
 

Perniciousducks

Active Member
Aug 21, 2018
748
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3rd to 4th reset was a lot of focus on subplots and less linear in terms of the main story and plot development which is why you'd feel that way
I find it’s a mixture of things. The game has become bogged down with recurring events, Halloween, Christmas, dorm wars, beach trip… not to mention resets. All of these events barely push anything forward and result in a huge chunk of the updates just devoted to wheel spinning.

On top of that the updates being devoted to a set number of characters each getting a set number of events regardless of how much he wants to move that plot along results in countless events of basically filler.

And there are just too many characters. He wants a slow burn with most of them, and you couple that with a game of thrones size cast and well, it can be years before a character you may have been invested in is more than a background character.

I think this game would feel less tedious if he limited the recurring events to 2 a year and the character updates wouldn’t thes 3-4 girls get 3-4 events. Instead just have 9-12 events or whatever the update average is where they could all be the same or all be different girls based on what story is actually worth telling. But as one of the stated purposes of the game is to waste player time, that seems unlikely.
 

GSwole

Member
May 1, 2023
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I find it’s a mixture of things. The game has become bogged down with recurring events, Halloween, Christmas, dorm wars, beach trip… not to mention resets. All of these events barely push anything forward and result in a huge chunk of the updates just devoted to wheel spinning.

On top of that the updates being devoted to a set number of characters each getting a set number of events regardless of how much he wants to move that plot along results in countless events of basically filler.

And there are just too many characters. He wants a slow burn with most of them, and you couple that with a game of thrones size cast and well, it can be years before a character you may have been invested in is more than a background character.

I think this game would feel less tedious if he limited the recurring events to 2 a year and the character updates wouldn’t thes 3-4 girls get 3-4 events. Instead just have 9-12 events or whatever the update average is where they could all be the same or all be different girls based on what story is actually worth telling. But as one of the stated purposes of the game is to waste player time, that seems unlikely.
Going through update by update is what's going to kill your interest if you're only into the main story or a few character subplots. Molly didn't get anything for 1.5 years as an example. Unless you're paying I recommend you just look at this game every 6 months for a slew of updates rather than killing your interest on a slow burn.
 

Perniciousducks

Active Member
Aug 21, 2018
748
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Going through update by update is what's going to kill your interest if you're only into the main story or a few character subplots. Molly didn't get anything for 1.5 years as an example. Unless you're paying I recommend you just look at this game every 6 months for a slew of updates rather than killing your interest on a slow burn.
oh yeah, I play maybe twice a year, and it’s a grind to get through a lot of it. I’m curious where the story will go one day when Sel can be bothered to advance it. This whole last reset just felt like a mistake and wasting time since he didn’t pull the inevitable Maya trigger last time.

I can’t wait for the one event of consequence next update followed by mopey poetry. I can actually wait and will.
 
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Vizer007

Active Member
Oct 15, 2019
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820k vs 884k chapter 2. Chapter 1 was 582k before 0.24 (based on official changelog info)


According to my measurements, 0.1.0 - 0.6.0 was as eventfull as 0.7.0-0.16.0, and since 0.17.0 there were less important events, than in 0.1.0-0.6.0. I still need to update underlying model, because it does not feels like this, but there is major loss of pace since 3rd reset anyways
Let's not forget that, pretty much, 1/3rd of all the content is sensei rumbling in his mind some useless thoughts that dont move story even slightly, which I, personally, skip for a while now.
 
Jul 23, 2021
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Deskel gave me the thinky react that means my unhinged post has value owo. (For legal reasons that's a joke)

Geuninely I think it's simply then responding to their already established notion(ages ago they said so somewhere?) that they don't wish to write branching paths anymore? They want to just present a huge singular storyline regardless of the fact they already made all these branching path things and doesn't want to upset any patrons who enjoy them? (they would rather write just a genuine VN without sandbox aspects?)

IDK how real those responses are but tbf I like the sandbox shit even if i'm been playing stuff recently that took me300+ days to progress a character. I like everything that LiL has given me from it's conception and quite frankly i can't imagine changes anymore?
 
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