4.50 star(s) 4 Votes
May 5, 2021
171
127
one thing I'm absolutely looking forward to, is potential mods, cause with regular letal company, it's very moddable, mods out the wazoo, so a porn parody with the same potential for wazoo mods, sounds great.
 

DrWeeb

New Member
Jun 19, 2019
8
199
Bugs/Suggestions:
Some bugs include:

Character sprite appearing for a frame or so whenever I go through a door and there's a loading screen (Images "Untitled" and "1" show examples, minor visual bug).
Going through some doors from the side make the character continue moving forwards and walk past the door, but still counts as going through it. (Images "2" and "3" are representations, going from "2," moving left, leads to "3" for example, only a minor visual bug).
Clicking "Yes" to keeping suit on prevents you from switching to PJs or naked until changing to suit again, and clicking "No" to keeping suit on, which re-enables switching suit on and off.
Shooting only hits moving enemies when it hits the tile in-front/where they're going, a typical RPGM engine quirk where it instantly moves hitboxes forwards, but has an animation play of moving forwards.
Pressing the pause button or X does not pause enemy movement nor does it stop you from shooting, but alt-tabbing pauses the game.

Edit: Fixed some mistakes, now correctly refers to the images.

Suggestions include:
Changing progression; perhaps starting with no defensive weapons, then buying a shovel, then gun if you still want a gun in the game, as it will give the player a sense of progression instead of just "dildo" or "extra mini-game" and involve the core gameplay loop. Though enemies might want to move just a bit slower to compensate. Admittedly, I read how the intentions were to make it more action-based and may change with the addition of items. Still, just a suggestion. Might be enough to know there's more to unlock in the future.
Enemy hitboxes can "linger" for a bit so that when they move, if the gun projectile hits their lingering hitbox, it looks more accurate as to how it looks visually. Admittedly I've only ever played RPGM games, so I don't quite know how easy it is to address this issue. Related to the "bug" section.
Maybe additional crewmates? For example, a crew at the bridge that "navigates you back" instead of being "teleported" outside of the facility. Can give more context for sex scenes outside monsters, can fit more niches/kinks; male crew, female crew, other, etc. Can add minor quests or "destressors" as extra examples.
A personal request would be for the scenes to be more animated (even if it's like, 3 images that switch between rapidly).
 
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4.50 star(s) 4 Votes