- Feb 28, 2017
- 302
- 203
How to get the animation? She just stops at the handjob and runs away.If you let the animation run, the blowjob can last as long as you want
How to get the animation? She just stops at the handjob and runs away.If you let the animation run, the blowjob can last as long as you want
See this post:How to get the animation? She just stops at the handjob and runs away.
"Soooo... I take it not a great deal happens between 0.1 and 0.5?" There, I corrected it for youSoooo... I take it not a great deal happens between 0.4 and 0.5?
You're going to need to post the specific error to get help with it.Im having error in day 4 plss help im using Android version
I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'dan4/1.jpg'>:
Exception: Could not load image u'dan4/1.jpg': error('JPEG loading error',)
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "script.rpyc", line 2867, in script
File "/data/user/0/com.xredgames.lewdisland/files/renpy/ast.py", line 1310, in execute
renpy.exports.with_statement(trans, paired)
File "/data/user/0/com.xredgames.lewdisland/files/renpy/exports.py", line 1409, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/core.py", line 2190, in do_with
clear=clear)
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/core.py", line 2624, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/core.py", line 3098, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/core.py", line 2038, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 485, in renpy.display.render.render_screen
File "render.pyx", line 233, in renpy.display.render.render
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 145, in renpy.display.render.render
File "render.pyx", line 233, in renpy.display.render.render
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/transition.py", line 178, in render
renpy.display.render.render(self.transitions[-1], width, height, 0, 0)
File "render.pyx", line 145, in renpy.display.render.render
File "render.pyx", line 233, in renpy.display.render.render
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/transition.py", line 361, in render
top = render(self.new_widget, width, height, st, at)
File "render.pyx", line 145, in renpy.display.render.render
File "render.pyx", line 233, in renpy.display.render.render
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 145, in renpy.display.render.render
File "render.pyx", line 233, in renpy.display.render.render
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 145, in renpy.display.render.render
File "render.pyx", line 233, in renpy.display.render.render
File "accelerator.pyx", line 108, in renpy.display.accelerator.transform_render
File "render.pyx", line 233, in renpy.display.render.render
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/image.py", line 414, in render
return wrap_render(self.target, width, height, st, at)
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/image.py", line 229, in wrap_render
rend = render(child, w, h, st, at)
File "render.pyx", line 145, in renpy.display.render.render
File "render.pyx", line 233, in renpy.display.render.render
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/im.py", line 580, in render
return cache.get(self, render=True)
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/im.py", line 266, in get
surf = image.load()
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/im.py", line 625, in load
surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/pgrender.py", line 160, in load_image
raise Exception("Could not load image {!r}: {!r}".format(filename, e))
Exception: Could not load image u'dan4/1.jpg': error('JPEG loading error',)
I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'dan4/1.jpg'>:
Exception: Could not load image u'dan4/1.jpg': error('JPEG loading error',)
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "script.rpyc", line 2867, in script
File "/data/user/0/com.xredgames.lewdisland/files/renpy/ast.py", line 1310, in execute
renpy.exports.with_statement(trans, paired)
File "/data/user/0/com.xredgames.lewdisland/files/renpy/exports.py", line 1409, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/core.py", line 2190, in do_with
clear=clear)
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/core.py", line 2624, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/core.py", line 3098, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/core.py", line 2038, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 485, in renpy.display.render.render_screen
File "render.pyx", line 233, in renpy.display.render.render
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 145, in renpy.display.render.render
File "render.pyx", line 233, in renpy.display.render.render
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/transition.py", line 178, in render
renpy.display.render.render(self.transitions[-1], width, height, 0, 0)
File "render.pyx", line 145, in renpy.display.render.render
File "render.pyx", line 233, in renpy.display.render.render
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/transition.py", line 361, in render
top = render(self.new_widget, width, height, st, at)
File "render.pyx", line 145, in renpy.display.render.render
File "render.pyx", line 233, in renpy.display.render.render
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 145, in renpy.display.render.render
File "render.pyx", line 233, in renpy.display.render.render
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 145, in renpy.display.render.render
File "render.pyx", line 233, in renpy.display.render.render
File "accelerator.pyx", line 108, in renpy.display.accelerator.transform_render
File "render.pyx", line 233, in renpy.display.render.render
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/image.py", line 414, in render
return wrap_render(self.target, width, height, st, at)
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/image.py", line 229, in wrap_render
rend = render(child, w, h, st, at)
File "render.pyx", line 145, in renpy.display.render.render
File "render.pyx", line 233, in renpy.display.render.render
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/im.py", line 580, in render
return cache.get(self, render=True)
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/im.py", line 266, in get
surf = image.load()
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/im.py", line 625, in load
surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/pgrender.py", line 160, in load_image
raise Exception("Could not load image {!r}: {!r}".format(filename, e))
Exception: Could not load image u'dan4/1.jpg': error('JPEG loading error',)
Sorry to say this but How Dumb is the MC?Sorry day 4
Really in 6 Months.. and again only some Days to play.. :-(xRed wrote: "As I mentioned in my last post, I want to take a step back and reevaluate the whole story. What I mean by that is fixing some mistakes that occurred and are relevant to the story. The biggest change and plan is getting the story more diverse. I'll be implementing "Sanity" bar into the game which will be connected with the choices you make. Since the game by itself is maybe a bit too linear, I'm planing to include more branching and endings even, in the first 5 days. There will be more animations and new renders added with all of those.
It will be released one day per version, so basically, the next versionwill have "branched" day 1 and will include the story until the end of day 5. The version after that will have finished branching for day 2, and so on".
So, the next real update in six months?
The news for this game is getting worse...
is it me ? or did i understand badly ?xRed wrote: "As I mentioned in my last post, I want to take a step back and reevaluate the whole story. What I mean by that is fixing some mistakes that occurred and are relevant to the story. The biggest change and plan is getting the story more diverse. I'll be implementing "Sanity" bar into the game which will be connected with the choices you make. Since the game by itself is maybe a bit too linear, I'm planing to include more branching and endings even, in the first 5 days. There will be more animations and new renders added with all of those.
It will be released one day per version, so basically, the next versionwill have "branched" day 1 and will include the story until the end of day 5. The version after that will have finished branching for day 2, and so on".
So, the next real update in six months?
The news for this game is getting worse...
Makes sense - so far, the dev has been putting a lot of time into branches and alternate renders, but always merging back. Perhaps they find it easier to do multiple scenarios than to plan too far ahead.Since the game by itself is maybe a bit too linear, I'm planing to include more branching and endings even, in the first 5 days. There will be more animations and new renders added with all of those.