>> combat is just too unfun
Thats fair, we put a lot of efforts into actual lewds so combat parts and gameplay are kidna suffering. Will try to fix that eventually~
>> .cmp files
I dont recall anything like that in packed demo. Seems like you tore game files apart, probably?
Please use different unpacking tool.
>> 0.7.170a public changelog compared to 160a public
-Added Catgirl x Centaur sounds
-Added Catgirl x Yellowcap sounds
-Added trap animations for 1st stage (maiden, ground, extra chest mimic)
-Added couple more skills for archers and for rogues
-Improved loading time for battle, now it should load much faster
-Added Elf x Leeches full animation, now completed
-Added dungeon selection room, now since its almost done you can select 2nd stage properly from main building
-Reworked Smith quest a bit, still a bit buggy but now with new interface and stuff
-Added 1-2 substage, you need to find stairs down in normal dungeon to get to it
-Added Weregirl, find tentacle altar in 1-2 substage and click it to start a fight
-Added Weregirl x Catgirl animation main loop and a bit of WIP
-Added Weregirl x Elf gameover CG
-Added Weregirl x Catgirl gameover CG