F1 -> turn off full screen -> exit game -> start gameView attachment 231954 idk about u people but i cant get the picture to zoom out.
How did you get it to work?You must be registered to see the links
Works fine for me for the resolution issue.
can you make a version of the script with a higher resolution? its too small for my 2k screen. i would edit it myself but i cant open your script with notepad++ so yeah.Screen size issue is with the full screen script. If you have RPG Maker VX Ace you can screw around with the script " Fullscreen"
It's the one in Spanish or Portuguese or whatever. Change the line:
# Tamanho da tela
@@screenSize = [
GetSystemMetrics.call([0]),
GetSystemMetrics.call([1])
]
To something like: @@screenSize = [1280,960]
Or some other multiple of 640x480.
Or you can try this script file attached.
I have no idea if this is a long term fix for the game or if it screws with the aspect ratio.
To start the game you can right click the file and force capatability to 640x480 then use the F1 key in the game to force open in full screen. Use alt enter to swap between full screen and not. Laptop users I guess can just go buy a real computer and join the Desktop Elite Master Race.
I run the same resolution, did you use alt enter to full screen the game?can you make a version of the script with a higher resolution? its too small for my 2k screen. i would edit it myself but i cant open your script with notepad++ so yeah.
can you make a version thats 2560 x 1440?
it starts as windowed, when i alt + enter it goes fullscreen and works ( no zoom in bug ) but the game itself is centered in my screen. it basically has black bars around it. so while its technically in 'fullscreen' its still rather small.I run the same resolution, did you use alt enter to full screen the game?
For people that have the same problem:How did you get it to work?
Without fullscreen on i'm getting the error:
Script ' Fullscreen' line 93: NoMethodError occurred.
undefined method `size' for nil:NilClass
With fullscreen on the CG has a false scalling :
View attachment 233692
Screen size issue is with the full screen script. If you have RPG Maker VX Ace you can screw around with the script " Fullscreen"
It's the one in Spanish or Portuguese or whatever. Change the line:
# Tamanho da tela
@@screenSize = [
GetSystemMetrics.call([0]),
GetSystemMetrics.call([1])
]
To something like: @@screenSize = [1280,960]
Or some other multiple of 640x480.
OMG, dat works!!!Screen size issue is with the full screen script. If you have RPG Maker VX Ace you can screw around with the script " Fullscreen"
It's the one in Spanish or Portuguese or whatever. Change the line:
# Tamanho da tela
@@screenSize = [
GetSystemMetrics.call([0]),
GetSystemMetrics.call([1])
]
To something like: @@screenSize = [1280,960]
Or some other multiple of 640x480.
Or you can try this script file attached.
I have no idea if this is a long term fix for the game or if it screws with the aspect ratio.
To start the game you can right click the file and force capatability to 640x480 then use the F1 key in the game to force open in full screen. Use alt enter to swap between full screen and not. Laptop users I guess can just go buy a real computer and join the Desktop Elite Master Race.