Terebonkoff for me is a lazy, lazy developer.
- He added at the game 123 plugins
![Eek! :eek: :eek:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
from those 98 plugins are activated
![Roll eyes :rolleyes: :rolleyes:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
. At least 60-70 of those are completely useless
![Sick :sick: :sick:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
(for this game).
- On the menu (status, load, options,quit) instead of hiding the MC info he oversized it (750 pixels orizontal and 15000!!! pixels vertical) and made it transparrent
![Er... what? o_O o_O](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
. Result... on slow cpus you'll have to wait 3-4 seconds for the menu to appear. If he used 0 pixels orizontal and 0 pixels vertical the result would be the same but the menu would appear instantly...
![Censored :censored: :censored:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
- On the inside building maps (houses, school,etc.) he has disabled the dash command to make the game more time consuming.
Lida's adventures 2x is the perfect example on how to ruin an "rpgmaker mv" game.