GhostFaceGuy

Well-Known Member
Sep 16, 2019
1,182
949
Late January / Early February
Upon condition that everything goes well as had been planned. The team is not aimed to complete the project. They spent a lot of time for gameplay rework instead of plot development. The absence of progress causes the lack of new comers to patreon. Therefore they face financial difficulties in the same time with a huge workload. So the abandonment of the Lisc is on the plate in fact. Sad but true. The future update will be the last one.
 

-CookieMonster666-

Devoted Member
Nov 20, 2018
11,306
16,512
Upon condition that everything goes well as had been planned. The team is not aimed to complete the project. They spent a lot of time for gameplay rework instead of plot development. The absence of progress causes the lack of new comers to patreon. Therefore they face financial difficulties in the same time with a huge workload. So the abandonment of the Lisc is on the plate in fact. Sad but true. The future update will be the last one.
Other than because of inflation, why would they face financial difficulties in January 2024 if they didn't also face them in January 2023 when the subscriber numbers are roughly the same? If it were long-term stagnation, that would be different, but this is a single-year stagnation. I'm not a patron so I ask sincerely: did they say they would be closing up shop? Did they talk about having a bunch of sudden financial burdens that would make continuing the game untenable?

As far as my very limited information would suggest, there doesn't seem to be anything to say that they might not start growing this year after doing all of their overhauling. And ofc I'm hoping for that growth for them. Obviously I'm not saying I have evidence they will have an influx of new people. I'm only saying that a single year of hovering at about the same numbers doesn't automatically spell disaster.
 
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Fappable One

Active Member
May 14, 2020
574
659
Realy nice game but to low updates. Last update is from June. Over half year for an update is to much for me
Dev is notorious for adding more renders/scenes when the update is 98% complete :HideThePain:
Is also easily influenced on the direction of the game
There's more, but those issues are to a lesser degree
 

Draverik

Active Member
Apr 21, 2017
985
2,368
Realy nice game but to low uptades. Last update is from June. Over half year for an update is to much for me
Keep in mind that the June update was promised to come out in December, year before.
And that pretty much from the very beginning of the development the devs are notoriously wrong with their update predictions, ranging from 2 months late up to even 7 months late like the one last year.
And that's just the delays, so the extra time they took on top of the normal development. Last one took something like 9 - 10 months to make if im not mistaken.
 
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anatarash

Member
Feb 1, 2022
201
223
this reboot will take way way longer that we ve ever experienced so far, im afraid. i put little to zero expectation in the update coming out end Jan.
 
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SonsOfLiberty

Board Buff
Compressor
Sep 3, 2022
19,165
157,734
View attachment 3265211 ...........ARE THERE ANY LIVE???:):)
Maybe, just maybe read the update news?



Hey everyone, I'm Moody. As you know, we've been working on a new update for quite a while now. As mentioned earlier, we discussed significant changes we intend to make in the game. Let me explain the extent and reasons behind these changes.
I presume the first question that comes to mind for all of you is "Why are you doing this?" Both Fenriz and I initially started this project with the primary goal of creating a game. At the outset, we didn't have enough knowledge or experience, but that didn't stop us. Through trial and error along the way, we've brought ourselves to a certain point, content with what we've achieved so far.
However, we're not satisfied with the current state of the game. Whether it's the story, gameplay, writing style, plot, or even animations, none of these have ever reached a satisfactory level for us. We're aware that many people are content with these aspects, suggesting that just adding content through regular updates without any further modifications would suffice. We also know we could keep everyone happy by consistently releasing the same content. But especially in the current state of the game when it's getting harder and harder for us mentally to create something. Since the inception of this game's development, we've been experimenting with things. And what we're doing now is not for today but for creating much better content in the future. Frankly, we don't care much about the opinions or expectations of those who demand, "Throw in the same content we want, then go make it again."
For almost two years, we've had a game structure in mind, something we've dreamed of creating. At that time, we lacked the mental capacity, but now we're saying we can do it, and we're doing it. Let me make it clear right from the start that the essence of the main characters we've created so far won't be lost. However, we're completely changing the structure of the game, the storyline, the events—anything that we didn't like, deemed unnecessary, or felt didn't fit into the game's context, has been removed. We reworked all the old sequences that we felt didn't fit well with the game. And we've completed more work than expected, which makes us happy. We've made it much fresher, smoother, and more enjoyable. We've strengthened the characters' development by adding beautiful sequences we previously wanted to include but couldn't find the opportunity for, and we're continuing to do so. By turning the game into a sandbox, it allows us to develop the characters in a much better and desired manner, and we're seizing this opportunity.
Let me give you specific examples of the storytelling for each character:
REWORK
Iris:
Contrary to the regular update content, Iris will not only have the camping sequence and the expected content but also an additional 10 new sequences, a more detailed and diverse plot, and much better events.
Lauren: We're adding nine new sequences that we felt were missing in her story and that we'd like to see in the game.
Chloe: We're adding seven new sequences to her story.
Sophie: Sophie didn't require much, so we're adding only one sequence.
Charlotte: She's joining the game from the very beginning, and besides her sequences with Chloe, we're adding seven more sequences.
Lauren-Chloe: Two new sequences for them.
Chloe-Charlotte: Three new sequences for them.
School and characters: I won't even involve the school in this. That is a subject for another day.
Prologue: Completely changing it and reconstructing it with a different narrative.
I can almost say that this is like a new game. Changing the game's structure provides us with a lot more flexibility and the ability to add more content compared to the game's current structure. The new update will still have a high number of scenes, but in terms of animation, it will be our most significant content to date. More than half of the new sequences added will involve animations. At the core, the reason for such a radical change in the game is to offer regular and content-rich updates. Providing an incredible storytelling experience has never been our strong suit or main goal. Our sole aim was to make a good game. We want everyone who follows our work and supports us to know this and support us accordingly. Despite facing many challenges so far, most of our supporters have been with us not just for an update but throughout the entire process. I'm genuinely grateful to all of them. Even if the support we receive for this decreases, we'll still proceed with LISC and see it in the way we envisioned.
Let me briefly explain why we're announcing this now. While we had started our regular update, we were also working on the underlying structure of the game for a few updates now. We realized that our experiments had reached a sufficient level, but we wanted to conduct a few more to be sure. Eventually, we became confident that we could overcome this challenge, and thus, we made our decision. If we hadn't taken this step, we'd always have regretted not doing so. Even if our support diminishes during this process, we'll continue on this path and realize LISC as we've imagined it. I hope you'll share this journey with us and experience the result alongside us. Even if LISC ends, we'll ensure it concludes the way we want it to.
Regarding the remaining tasks, this new situation has, of course, demanded a substantial amount of new animations, new scenes, and a significant need for scripting. We've completed most of the sequences, finished writing the scripts, and there's a considerable amount of animation yet to be done. Our target release date on Patreon is the end of January. The Steam release will come shortly after Patreon. If you've read this absurdly long text all the way here, thank you. When I pile up the devlogs and release them all at once, it turns out like this; nothing much to do about it. During this process, the best thing we can do for you is to release plenty of previews and answer any questions you have on your mind. At least I'm getting it out in the end, let's say that. I wish you all an amazing week. Remember, you can reach out on Discord or Patreon with any questions you have, and I'll answer when I'm available. Moody out. Lots to do!
 

GhostFaceGuy

Well-Known Member
Sep 16, 2019
1,182
949
Realy nice game but to low uptades. Last update is from June. Over half year for an update is to much for me
Did you pay them some donations? They wanna eat sometimes btw). Lisc is a great game as well as the team is brilliant. The key point they do what they want to do instead of doing what donaters want. Look at lewd lab who makes the same quality game. He is doing well.
 
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PaxHadrian17

Well-Known Member
Sep 8, 2020
1,848
9,089
this reboot will take way way longer that we ve ever experienced so far, im afraid. i put little to zero expectation in the update coming out end Jan.
In the end, the creators of LISC have stated their goal and what they are working for, and those who support with $ can continue to support or not, but they are intent on this course.

They also stated in their most recent dev log that this is also about the ability for them to make an AVN that They enjoy creating - and devs who enjoy creating are going to give their $ supporters and everyone on F95 taking it for free a much better experience because they enjoy what they are doing.

I don't think any AVN that comes to be viewed by their creators as a quasi dead-end job is going to survive long-term or get the kind of care and attention to detail that makes for a very good/great AVN.

I have not given them any $ for their creation.

I don't believe that any of us who are Not $ supporters get to play tail and wag that dog - yes, we all get to have our preferences, but no dev owes us anything for taking his/her creation for free.

Once the next update, including rework comes out, I'll try it and see how it compares with the original LISC.

If I don't like it, I can simply go enjoy other AVNs on F95 for free (as well as those I support with $).

If I do like it, then I get to keep LISC on my hard drive, content to enjoy it when it gets periodic updates.

F95 had a significant number of December 2023 updates to AVNs I enjoy, some I support with $ and some not.

I'm off to enjoy some of that AVN fun while I wait for LISC to get the rework.

Once it is released, in January or later, I will add it to my que of AVNs I get to enjoy.

Cheers!! :coffee:
 

anatarash

Member
Feb 1, 2022
201
223
In the end, the creators of LISC have stated their goal and what they are working for, and those who support with $ can continue to support or not, but they are intent on this course.

They also stated in their most recent dev log that this is also about the ability for them to make an AVN that They enjoy creating - and devs who enjoy creating are going to give their $ supporters and everyone on F95 taking it for free a much better experience because they enjoy what they are doing.

I don't think any AVN that comes to be viewed by their creators as a quasi dead-end job is going to survive long-term or get the kind of care and attention to detail that makes for a very good/great AVN.

I have not given them any $ for their creation.

I don't believe that any of us who are Not $ supporters get to play tail and wag that dog - yes, we all get to have our preferences, but no dev owes us anything for taking his/her creation for free.

Once the next update, including rework comes out, I'll try it and see how it compares with the original LISC.

If I don't like it, I can simply go enjoy other AVNs on F95 for free (as well as those I support with $).

If I do like it, then I get to keep LISC on my hard drive, content to enjoy it when it gets periodic updates.

F95 had a significant number of December 2023 updates to AVNs I enjoy, some I support with $ and some not.

I'm off to enjoy some of that AVN fun while I wait for LISC to get the rework.

Once it is released, in January or later, I will add it to my que of AVNs I get to enjoy.

Cheers!! :coffee:
no doubt about It, and i agree whit everything you said. i was just pointing out that i dont see end of Jan as a realistic ETA. and the several delays so far didnt prove me wrong. with that said, i love the game and wish the devs all the best.
 
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DIRTY FILTHY Animal

Conversation Conqueror
Jun 11, 2020
7,915
25,923
Maybe, just maybe read the update news?
So they’re totally reworking the game for fucking Steam? That’s what I get out of reading that, all these changes, removing the school, what the fuck is Steams problem with having schools in games anyway,as long as they’re not shotas? There’s other games I play that had to do this for steam too and I hate it, cause I hate censorship and that what this bullshit is. I’m not sure I’ll even recognize this game anymore once it’s watered down
 

lipe2410

Forum Fanatic
Dec 23, 2018
4,997
19,130
what the fuck is Steams problem with having schools in games anyway,as long as they’re not shotas?
They are against any implacation of underage characters in porn games. The prologue tells and shows clearly that MC and his friends are still in high school. Good chance of steam reject the game if they don't change it.
 
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HornyyPussy

Message Maven
Apr 26, 2020
12,773
29,850
In the end, the creators of LISC have stated their goal and what they are working for, and those who support with $ can continue to support or not, but they are intent on this course.

They also stated in their most recent dev log that this is also about the ability for them to make an AVN that They enjoy creating - and devs who enjoy creating are going to give their $ supporters and everyone on F95 taking it for free a much better experience because they enjoy what they are doing.

I don't think any AVN that comes to be viewed by their creators as a quasi dead-end job is going to survive long-term or get the kind of care and attention to detail that makes for a very good/great AVN.

I have not given them any $ for their creation.

I don't believe that any of us who are Not $ supporters get to play tail and wag that dog - yes, we all get to have our preferences, but no dev owes us anything for taking his/her creation for free.

Once the next update, including rework comes out, I'll try it and see how it compares with the original LISC.

If I don't like it, I can simply go enjoy other AVNs on F95 for free (as well as those I support with $).

If I do like it, then I get to keep LISC on my hard drive, content to enjoy it when it gets periodic updates.

F95 had a significant number of December 2023 updates to AVNs I enjoy, some I support with $ and some not.

I'm off to enjoy some of that AVN fun while I wait for LISC to get the rework.

Once it is released, in January or later, I will add it to my que of AVNs I get to enjoy.

Cheers!! :coffee:
Yikes! You are using LOGIC????? Are you new here? ;)
 
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