As promised for last night lol,
Here is the demo of new version of the dungeon mod.
Please read this! IT IS A DEMO. Not the full mod, I wasn't happy with the way the dungeon mod was turning out, also quite a few people have made suggestions, some are being implemented. The mod is moving more towards a slave trainer.
Its basic and works off fear and obedience, possibly more stats later. Actions raise both, time lowers fear. Get obedience to 100 and the slave will be trained(not in demo), Fear over 100 freaks the slave and damages obedience, time will recover this.
The kidnap options etc will still be in there, but now you will be able to train them (This uses new stats, and not perversion etc). The ultimate aim will be to turn a large profit from trained slaves or make your own harem of house slaves.
Two people cells have now gone, in favor of a system where you send anyone in a cell to the group room temporarily (currently Max of 2 people but will be more). There is also only 5 cells, this will be increased.
To install unpack directly in the lifeplay folder(Where lifeplay.exe is) Start a game/Press ESC/Mod Manager/Enable LL Slave Trainer Mod
To use:Click Actions related to organized crime/Train your slaves/Build the Dungeon (cost$1) /Build the 5 cells (cost$1) they come with preinstalled random slaves lol (ITS A DEMO)/ Then visit the cells.
It does come with a backstory to set it up. /Train your slaves/Option/Background history/ but don't expect too much, I was heavily drunk when writing it.
I need testers, to well test it, and give some feedback or ideas. And I will be working on this most of this week. So updates will be coming! There are a couple of small bugs, but nothing major. It will also not overwrite anything in the "Dungeon Mod" (I think!). So should work fine along side it for now.
Vinfamy no need to mark this as a mod for now, as it is less complete than the dungeon mod and will replace it. I will post to loverslab once this is a little more mature.