- Dec 13, 2017
- 562
- 403
sexybastardo Not sure if you were aware, but this clause in offer_pimp_services:
makes positive karma work against you. Though I suppose this gives a dangerous career criminal the advantage, they would be hit by the first clause.
You might be overstating the emphasis on intelligence in this decision -- one function of intelligence is the ability to justify anything, and the truth is stranger than fiction in that regard. It makes it difficult for me to entice my economics students into the world of 'real market forces', esp with role model perks raising intelligence every time we meet. But surely they can trust their mentor to guide their paths?
Code:
CurrentCompanion:intelligence*2 + CurrentCompanion:interpersonal < Random(0, 250)
You might be overstating the emphasis on intelligence in this decision -- one function of intelligence is the ability to justify anything, and the truth is stranger than fiction in that regard. It makes it difficult for me to entice my economics students into the world of 'real market forces', esp with role model perks raising intelligence every time we meet. But surely they can trust their mentor to guide their paths?
In the settings, you can enable and fine-tune toon outlines. I think a few other graphic options make it look more cell-shaded, but it's mostly a result of my POS system.I wanted to ask, how do you get your game to look like that? That cartoon/comic apperance.