Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,847
As soon as I generate a Person I can´t get the age and some other stats of this Peson.
Unlike names, you need an extra step to include a float into your displayed text:
age = Player:age
"The player is <age> years old"
 

LPPlayer

Newbie
Oct 26, 2019
18
24
I'm proudly present new mod with 15 new scenes. Not all are sex oriented.
If you found an error or language mistake just PM me.

Installation is as simple as other mods:
just extract to \LifePlay\Content\Modules
and remember to crrl + m and tick to enable the mod.

As i will have more time i will add new scenes.
I found a Bug and I think (not sure) that it´s comming from your MOD. If I own a business - someone suggesting me getting something from NASA - after that game crashes - every Option you choose you can´t leave the scene.
 

sexybastardo

Member
Modder
Jul 15, 2017
129
418
great mod :)
Thanks :D

hm... I´m not sure if my game is broken but on my game it shows -1073741824 customers and also same for movies.
My whore is also well known - even if shes fresh in Business.
Does it work for you? If yes I think I need to have a clean new Install then.
Yes, I noticed that too ... I comes from a) a bug in the stats where I made the stats difficulty depended and when you create a new NPC is will be filled with random numbers because there is no MAX attribute. I fixed that already, you can fix that in your game by editing the stats and setting them to 0. I'll release a bugfix soon.

If you peep on a sex scene the customers should be naked too - can you add this :)
I would like to have the "peep" option always.

If we peep we can see our prostitue stripping:

Maybe you can add other stats too? So the customer decides what he wants?
Cusomer asks for Blowjob, Anal, Vaginal? Or even full programm :)
Prices depends on skill and Fame?
And with Filters you only see those scenes if you peep :)

If you are on the streets and your girl drives away with the customer or customers he pays for a blowjob but when hes alone with here he goes agressive? You can Filter that too.

If customers are satisfied they can give a little extra cash to the girl?
Maybe add a sex cam option so your girl can earn some money on sex cam too?
Also the fame increases on sex cam - only by little.

great start - keep up the good work :)
Your suggestions are great. I'll see how I and if can implement them. :D
 

enkephalin07

Active Member
Dec 13, 2017
557
390
How can I get output of script execution, preferably realtime, or a log? It's very time-consuming to script by trial and error, esp with undocumented language quirks.
 

LPPlayer

Newbie
Oct 26, 2019
18
24
I have a Problem on my Mod.
I want to see if I´m with a companion or not:

On my Mod I try
If isWithCompanion()
"yes"
Endif

Even if I´m not with my Companion I get an Yes. What I´m doing wrong here?
 

sexybastardo

Member
Modder
Jul 15, 2017
129
418
I have a Problem on my Mod.
I want to see if I´m with a companion or not:

On my Mod I try
If isWithCompanion()
"yes"
Endif

Even if I´m not with my Companion I get an Yes. What I´m doing wrong here?
Sometimes scripts can cause weird behavior when you use tabs instead of spaces. Also put an empty line after every dialog. That solves 90% of all problems. Make sure you use an editor that uses spaces instead of tabs.
 

Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,847
I have a Problem on my Mod.
I want to see if I´m with a companion or not:

On my Mod I try
If isWithCompanion()
"yes"
Endif

Even if I´m not with my Companion I get an Yes. What I´m doing wrong here?
Like sexybastardo mentioned, use spaces instead of tabs for indentation (most text editor has a setting to convert tabs into spaces automatically). The game can't read tab characters at all.
 
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tkwas

Newbie
Sep 4, 2019
65
55
I found a Bug and I think (not sure) that it´s comming from your MOD. If I own a business - someone suggesting me getting something from NASA - after that game crashes - every Option you choose you can´t leave the scene.
This scene is from my mod. I will try to get this corrected till friday. With two additional scenes.
 

enkephalin07

Active Member
Dec 13, 2017
557
390
Bug with buying hotel properties. After buying, the business relocates to some unreachable distance. If you buy without naming it, instead of getting labelled <WHERE>:business, the location will be blank, and it can't be found in search.

Reseting the map fixes it, and clears any other properties. If you buy them back and reload a save prior to resetting, then employee info will be restored.
 

ShadeSparrow

New Member
Aug 5, 2017
9
3
Bug report: when you start a relationship with a npc her/his stat greatly decrease.
Edit: Seems the problem is correlated to the Perfect date perk. If you take it the partner stats drastically decrease
 
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enkephalin07

Active Member
Dec 13, 2017
557
390
<Actor.relationship> always returns "relative" for non-family relations. Wouldn't it be more useful to identify them as acquaintance/neighbor/boss/employee/personal trainer/proctologist/etc?

Actor expressions can only change in dialog, so you can't have multiple actors reacting to one actor's line, not without each of them spamming ellipses, which spoils the effect. Another benefit of changing expression independent of dialog is that you can write more minimalist narrative, instead of putting words in the actors' mouth, let them be implied to the reader. egs:
Code:
"You proceed to explain the brilliance of your plan to your cohorts."
Cohort1.mood(Confused)
Cohort2.mood(Excited)
Cohort3.mood(Anxious)
Cohort4.mood(Annoyed)
Player(Curious):: "Any questions?"
If you could do this with inline commands it would be more simultaneous and the intent would be clearer to read later.
Code:
"The sudden chilly gust hardens <CurrentCompanion.p> nipples<CurrentCompanion.mood(Attentive)>, but doesn't do you any such favors<Player.mood(Embarassed)>."
 

sexybastardo

Member
Modder
Jul 15, 2017
129
418
<Actor.relationship> always returns "relative" for non-family relations. Wouldn't it be more useful to identify them as acquaintance/neighbor/boss/employee/personal trainer/proctologist/etc?

Actor expressions can only change in dialog, so you can't have multiple actors reacting to one actor's line, not without each of them spamming ellipses, which spoils the effect. Another benefit of changing expression independent of dialog is that you can write more minimalist narrative, instead of putting words in the actors' mouth, let them be implied to the reader. egs:
Code:
"You proceed to explain the brilliance of your plan to your cohorts."
Cohort1.mood(Confused)
Cohort2.mood(Excited)
Cohort3.mood(Anxious)
Cohort4.mood(Annoyed)
Player(Curious):: "Any questions?"
If you could do this with inline commands it would be more simultaneous and the intent would be clearer to read later.
Code:
"The sudden chilly gust hardens <CurrentCompanion.p> nipples<CurrentCompanion.mood(Attentive)>, but doesn't do you any such favors<Player.mood(Embarassed)>."
I second that! That would be very helpful!
 
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Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,847

As you know, the variety of hairstyles in the game isn't great, which kinda makes most NPCs look too similar to each other. There have been countless requests for new hairstyles in past few months so it's about time they are added. That's not all this update has to offer though: continuing on from the first two quests last version, v2.11 will add yet another new quest:

- 10 new female hairstyles, each with their own morphs for further customizations (I will work on new male hairstyles in a future update - ladies first!)
- A new story quest called "Alpha Male": An naive girl with a thing for bad boys keeps getting back into an abusive relationship with a dangerous gangster, even against her more mature best friend's advice. Will you team up with the best friend to save the poor girl from his cycle of abuse or will you join the thug's 'wolf pack' and try to 'break' the best friend too? Three different paths you can take for the story, one of which is only available if you have the NTR module enabled. The named female NPCs in this quest use some of the new hairstyles above.
- Reduce NPC clothes clipping by adding a comprehensive list (this list is also moddable) of all the possible combinations of top, bottom and / or outerwear pieces that have been tested to not clash with each other. NPCs will now dress by picking from this outfit list, rather than just mixing completely random pieces that may clip horribly with each other like currently. Basically this new method sacrifices a bit of variety for more graphical consistency and less eye sore. (If you already use the 'Set Inventory' feature on a NPC to force them to wear the same outfit all the time, that takes precedence so this new system won't affect that NPC to dress randomly again, don't worry!)
- Add information bubbles about what stats are increasing / decreasing while taking actions, so that, even if no scene gets triggered during it, taking each action feels a bit more rewarding to the player than just watching a progress bar finish.
- Bug fixes and other improvements, with a public beta testing period

Estimated Release Date: Saturday, 2 November (a release candidate for public beta testing will be out at least 24 hours in advance)
 

enkephalin07

Active Member
Dec 13, 2017
557
390
Occasionally dirty talk will persist over my PC's head after sex, possibly a latency issue. It would be nice feature to generate hovering text during scenes, though.

Is karma applied under the hood? I don't see it used in script, and I'm hope I'm using it right. If I compare something like "interpersonal > Random(20, 120)", does karma modify both min and max, or just the max? And if so, would the same modifier reduce stat changes, eg "mood += Random(2, 10)"?
 

BortBit

New Member
Aug 25, 2018
14
3
Question and an Observation.

Question: Is there a way to find your boss' contact info? My char has had an affair with theirs, but I've found no way to add that boss to the contacts list.

Observation: The even to meet your spouse's co-workers can add a huge number of colleagues at the top of their contact entry. pushing the Block, Invite Out, sent a gift, even the close button, off the contacts screen. I like that there's a way there to select those NPCs to follow up later and find their contact info, but I would suggest that those be wrapped into a menu option somewhere so they don't push the other options off the Contact screen, or add a scroll bar.
 
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Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,847
Occasionally dirty talk will persist over my PC's head after sex, possibly a latency issue. It would be nice feature to generate hovering text during scenes, though.

Is karma applied under the hood? I don't see it used in script, and I'm hope I'm using it right. If I compare something like "interpersonal > Random(20, 120)", does karma modify both min and max, or just the max? And if so, would the same modifier reduce stat changes, eg "mood += Random(2, 10)"?
yes, it's applied under the hood, it modifies both min and max, it affects If functions only, not stat changes (stat changes are affected by Esc > Settings > difficulty)

BortBit P > Unlock all contacts?
 
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