scene and action files, does have a hard path or can they be placed anywhere, and only the uniqueid of the action and the name of the scene file are what makes it be chosen over vanilla files? A Mod merger would be really nice, also if it could tell, static pathes, like when one calls a custom background or custom character file. Or as it is open source and has 2-3 weeks release cycle, if some mods could ne pushed to the master. After some time.
As having many files that override each other, can not be good for the performance too, i assume.
As having many files that override each other, can not be good for the performance too, i assume.