- Sep 14, 2017
- 826
- 960
What my one goal in life is. To create video games. Just trying to get job to do it.Ravenger6660 is a legend!
This guy will make his own game someday. Mark my words!![]()
What my one goal in life is. To create video games. Just trying to get job to do it.Ravenger6660 is a legend!
This guy will make his own game someday. Mark my words!![]()
You got the skills, man! I hope more opportunities appear in your life!What my one goal in life is. To create video games. Just trying to get job to do it.
Vin, You have amazing abilities, great respect for You for such innovative, brilliant development of this game, this is amazing huge great, big big, big thanks to You Brother!You must be registered to see the links
This is the first of the five updates making up theYou must be registered to see the links. The focus of this first beta will be on the Variety of Character Faces - the most important part of making each character you come across in the game feel unique.
- New system that allows the players to import their own PNG or JPG image files into the game at runtime. In the original overhaul plans, I mentioned this wasn't guaranteed to be possible, so I'm happy to announce that my experiments with it have finally come to fruition, opening up so many possibilities now and in the future.
- New Overlays feature (that relies on the runtime import system above) to import custom tattoos, pimples, etc
- New Real Face Import feature (also relying on the runtime import system above) to make LifePlay characters based on real photos of yourself, someone you know, celebrities or your favorite video game characters. The final character you come up with can of course then be saved as a preset and shared with the community if you want.
- Some celeb presets as examples for this new feature
- Beginner-friendly tutorial document for this new Real Face Import feature, because it requires an extra manual preparation step from the base photo before the results can be imported into the game.
- New morphs for proper ethnic differences: Black and Asian characters won't just look like the default Caucasian character painted on anymore
- New morphs for proper age differences: teens and senior citizens will now both look convincing
- New morphs for orcs, elves and vampires, making them more distinguishable from humans
- New morphs for feminine-looking men
- New morphs for subtle facial asymmetries
- New morphs for complete face presets (like the current Anya, Cynthia, Shu, etc) that can be blended together to easily make a unique face
- Fix that long-standing bug where the vagina gets deformed by seemingly unrelated morphs
- Remove many 'junk' morphs that are barely noticeable but take up resources and confuse users
- Complete UI overhaul of the Morphs tab of the Character Customization menu, making it a much more visual, interactive and user-friendly experience.
Estimated Release Date: Saturday, 3 April
Amazing! That's why I love this game so much! Fantastic work, Vin!You must be registered to see the links
This is the first of the five updates making up theYou must be registered to see the links. The focus of this first beta will be on the Variety of Character Faces - the most important part of making each character you come across in the game feel unique.
- New system that allows the players to import their own PNG or JPG image files into the game at runtime. In the original overhaul plans, I mentioned this wasn't guaranteed to be possible, so I'm happy to announce that my experiments with it have finally come to fruition, opening up so many possibilities now and in the future.
- New Overlays feature (that relies on the runtime import system above) to import custom tattoos, pimples, etc
- New Real Face Import feature (also relying on the runtime import system above) to make LifePlay characters based on real photos of yourself, someone you know, celebrities or your favorite video game characters. The final character you come up with can of course then be saved as a preset and shared with the community if you want.
- Some celeb presets as examples for this new feature
- Beginner-friendly tutorial document for this new Real Face Import feature, because it requires an extra manual preparation step from the base photo before the results can be imported into the game.
- New morphs for proper ethnic differences: Black and Asian characters won't just look like the default Caucasian character painted on anymore
- New morphs for proper age differences: teens and senior citizens will now both look convincing
- New morphs for orcs, elves and vampires, making them more distinguishable from humans
- New morphs for feminine-looking men
- New morphs for subtle facial asymmetries
- New morphs for complete face presets (like the current Anya, Cynthia, Shu, etc) that can be blended together to easily make a unique face
- Fix that long-standing bug where the vagina gets deformed by seemingly unrelated morphs
- Remove many 'junk' morphs that are barely noticeable but take up resources and confuse users
- Complete UI overhaul of the Morphs tab of the Character Customization menu, making it a much more visual, interactive and user-friendly experience.
Estimated Release Date: Saturday, 3 April
That is absolutely amazing, I am so excited to see the progress of this game.. I mean the first versions of the game were revolutionary but this good sir is something else !! I cant wait to see the new import feature and what the rest of the community will share in the weeks to come !! Keep up the great work you legend !You must be registered to see the links
This is the first of the five updates making up theYou must be registered to see the links. The focus of this first beta will be on the Variety of Character Faces - the most important part of making each character you come across in the game feel unique.
- New system that allows the players to import their own PNG or JPG image files into the game at runtime. In the original overhaul plans, I mentioned this wasn't guaranteed to be possible, so I'm happy to announce that my experiments with it have finally come to fruition, opening up so many possibilities now and in the future.
- New Overlays feature (that relies on the runtime import system above) to import custom tattoos, pimples, etc
- New Real Face Import feature (also relying on the runtime import system above) to make LifePlay characters based on real photos of yourself, someone you know, celebrities or your favorite video game characters. The final character you come up with can of course then be saved as a preset and shared with the community if you want.
- Some celeb presets as examples for this new feature
- Beginner-friendly tutorial document for this new Real Face Import feature, because it requires an extra manual preparation step from the base photo before the results can be imported into the game.
- New morphs for proper ethnic differences: Black and Asian characters won't just look like the default Caucasian character painted on anymore
- New morphs for proper age differences: teens and senior citizens will now both look convincing
- New morphs for orcs, elves and vampires, making them more distinguishable from humans
- New morphs for feminine-looking men
- New morphs for subtle facial asymmetries
- New morphs for complete face presets (like the current Anya, Cynthia, Shu, etc) that can be blended together to easily make a unique face
- Fix that long-standing bug where the vagina gets deformed by seemingly unrelated morphs
- Remove many 'junk' morphs that are barely noticeable but take up resources and confuse users
- Complete UI overhaul of the Morphs tab of the Character Customization menu, making it a much more visual, interactive and user-friendly experience.
Estimated Release Date: Saturday, 3 April
Glad to be a patron for thisYou must be registered to see the links
This is the first of the five updates making up theYou must be registered to see the links. The focus of this first beta will be on the Variety of Character Faces - the most important part of making each character you come across in the game feel unique.
- New system that allows the players to import their own PNG or JPG image files into the game at runtime. In the original overhaul plans, I mentioned this wasn't guaranteed to be possible, so I'm happy to announce that my experiments with it have finally come to fruition, opening up so many possibilities now and in the future.
- New Overlays feature (that relies on the runtime import system above) to import custom tattoos, pimples, etc
- New Real Face Import feature (also relying on the runtime import system above) to make LifePlay characters based on real photos of yourself, someone you know, celebrities or your favorite video game characters. The final character you come up with can of course then be saved as a preset and shared with the community if you want.
- Some celeb presets as examples for this new feature
- Beginner-friendly tutorial document for this new Real Face Import feature, because it requires an extra manual preparation step from the base photo before the results can be imported into the game.
- New morphs for proper ethnic differences: Black and Asian characters won't just look like the default Caucasian character painted on anymore
- New morphs for proper age differences: teens and senior citizens will now both look convincing
- New morphs for orcs, elves and vampires, making them more distinguishable from humans
- New morphs for feminine-looking men
- New morphs for subtle facial asymmetries
- New morphs for complete face presets (like the current Anya, Cynthia, Shu, etc) that can be blended together to easily make a unique face
- Fix that long-standing bug where the vagina gets deformed by seemingly unrelated morphs
- Remove many 'junk' morphs that are barely noticeable but take up resources and confuse users
- Complete UI overhaul of the Morphs tab of the Character Customization menu, making it a much more visual, interactive and user-friendly experience.
Estimated Release Date: Saturday, 3 April
Great! I'm excited to test it! Thanks, Raddeck!New version of rk_MoreInteractions mod is out, I also updated the version inside LP-ModManager.
You must be registered to see the links
New stuff:
- Flash and masturbate
- Watch a X movie together
- Watch Porn tubes together
- Ask to stay naked
- Ask to dress
While writing this post, I realized that I had made a typo in my mod: redress instead of dress
I will change it in the next update...
Can't wait! Will the previous saves from version 3.23 works in the upcoming update?You must be registered to see the links
This is the first of the five updates making up theYou must be registered to see the links. The focus of this first beta will be on the Variety of Character Faces - the most important part of making each character you come across in the game feel unique.
- New system that allows the players to import their own PNG or JPG image files into the game at runtime. In the original overhaul plans, I mentioned this wasn't guaranteed to be possible, so I'm happy to announce that my experiments with it have finally come to fruition, opening up so many possibilities now and in the future.
- New Overlays feature (that relies on the runtime import system above) to import custom tattoos, pimples, etc
- New Real Face Import feature (also relying on the runtime import system above) to make LifePlay characters based on real photos of yourself, someone you know, celebrities or your favorite video game characters. The final character you come up with can of course then be saved as a preset and shared with the community if you want.
- Some celeb presets as examples for this new feature
- Beginner-friendly tutorial document for this new Real Face Import feature, because it requires an extra manual preparation step from the base photo before the results can be imported into the game.
- New morphs for proper ethnic differences: Black and Asian characters won't just look like the default Caucasian character painted on anymore
- New morphs for proper age differences: teens and senior citizens will now both look convincing
- New morphs for orcs, elves and vampires, making them more distinguishable from humans
- New morphs for feminine-looking men
- New morphs for subtle facial asymmetries
- New morphs for complete face presets (like the current Anya, Cynthia, Shu, etc) that can be blended together to easily make a unique face
- Fix that long-standing bug where the vagina gets deformed by seemingly unrelated morphs
- Remove many 'junk' morphs that are barely noticeable but take up resources and confuse users
- Complete UI overhaul of the Morphs tab of the Character Customization menu, making it a much more visual, interactive and user-friendly experience.
Estimated Release Date: Saturday, 3 April
good questionCan't wait! Will the previous saves from version 3.23 works in the upcoming update?
If you hit the backtick key ( ` ) a textbox will appear in the lower right. Type in the scene name (without extension) and it will try to fire.Is there any way to use a command to test a specific scene? If so how? I'm trying to test a scene out to see if something's wrong with it, unfortunately as of right now I have to sit and wait until the scene may or may not pop up. It'd be quicker if I could use a command however I've never done any with this game. Any help would be appreciated.
Thank you for the help. I gave it a shot, entered the scene name without extensions, and the scene didn't run. I gave a few other scenes a try and nothing happened. I think I may be doing something wrong since I know a fact a few of the scenes I entered work. Anyway, I'll have to keep trying later.If you hit the backtick key ( ` ) a textbox will appear in the lower right. Type in the scene name (without extension) and it will try to fire.
Most of the scenes have conditions to fulfill. If this conditions doens't meet the scene will not run (For example you try run 'force_birth' scene while you have no pregnant companion). And you can use the Insert (Ins) button too instead of backtick ( ` ).Thank you for the help. I gave it a shot, entered the scene name without extensions, and the scene didn't run. I gave a few other scenes a try and nothing happened. I think I may be doing something wrong since I know a fact a few of the scenes I entered work. Anyway, I'll have to keep trying later.
Usually, yes.good question
So, I've been trying to write my own scenes. I've never done anything like this before, this is my first scene attempt, and I have zero programing experience. In truth I'm doing this for two main reasons, Boredom and curiosity. So I wrote a scene and was able to get it started on its own (its a poly couple invite three-way type scene nothing to ambitions for my first attempt), however halfway threw, the scene ended, so I figured I messed up in the programing. I figured out where I messed up and fixed it pretty quickly. Now its back to some nonstop waiting game until I get the invite again or I figure out how to manually start the scene I created.Most of the scenes have conditions to fulfill. If this conditions doens't meet the scene will not run (For example you try run 'force_birth' scene while you have no pregnant companion). And you can use the Insert (Ins) button too instead of backtick ( ` ).
Open consoleSo, I've been trying to write my own scenes. I've never done anything like this before, this is my first scene attempt, and I have zero programing experience. In truth I'm doing this for two main reasons, Boredom and curiosity. So I wrote a scene and was able to get it started on its own (its a poly couple invite three-way type scene nothing to ambitions for my first attempt), however halfway threw, the scene ended, so I figured I messed up in the programing. I figured out where I messed up and fixed it pretty quickly. Now its back to some nonstop waiting game until I get the invite again or I figure out how to manually start the scene I created.
\LifePlay_3_23_64bit\Docs\ModdingSo, I've been trying to write my own scenes. I've never done anything like this before, this is my first scene attempt, and I have zero programing experience. In truth I'm doing this for two main reasons, Boredom and curiosity. So I wrote a scene and was able to get it started on its own (its a poly couple invite three-way type scene nothing to ambitions for my first attempt), however halfway threw, the scene ended, so I figured I messed up in the programing. I figured out where I messed up and fixed it pretty quickly. Now its back to some nonstop waiting game until I get the invite again or I figure out how to manually start the scene I created.
WHAT: all
WHERE: all, -home, -fraternity, -bathroom, -prison
WHEN: 0 - 24
WHO: none
OTHER: Player.isNaked() && !Player.isAsexual()
SceneStart()
Actor = generatePersonTemporary()
While !Player.isInterestedIn(Actor)
Actor = generatePersonTemporary()
Endwhile
Actor.dress()
Actor.show()
Actor:perversion => Random(70, 100)
Actor:: "I see you like to walk around naked. You must be a <Player.fuckboy_or_slut>. Let's smash?"
0:: "Yes"
1:: "No"
If 0
Sex(Actor, Player)
Endif
SceneEnd()
timeout(100, nudity_matters_cms) <-------<
I downloaded notepad++ and was using that, but I'll set the language to LifePlaySyntax. Like I said, still trying to get the hang of this and I was working my way reading threw all the Document folders. I'm not going to pretend I was able to retain all the information, and I often keep multiple windows open on my PC to reference to when messing around and trying to create a scene\LifePlay_3_23_64bit\Docs\Modding
This folder will have most of the Command_Functions(what you can tell the game to do "Sex(Actor, Player)") & Condition_Functions(If this "Player.isNaked()" do something) you will use for modding.
I also use notepad++ and set the language to "LifePlaySyntax" (found somewhere in these forms){not needed but helpful}
{this is a scene cool down 100 = ~12hr, 200 = ~1 day, 400 = ~2 days be sure the name matches scene or scene will trigger too much.}
Unless you have a Condition that makes it rare example "OTHER: Random(0, 200) < perversion"