I really don't know what happened there. I clearly know, that the lpcharacter file should use the texture with the texture file path and not as a skin overlay.I see by the preset that the texture file still path is to the default Bridget8 skin texture.
I don't like the way to put all files in Modules folder directly. I prefer a clean folder structure like Modules\ownSets\ownChars, own rooms etc....
Ok, I grabbed the files, and put them directly in my Modules folder. Everything seems to work correctly. Not sure what the problem could be, the files appear to be formatted properly and everything. Perhaps it's just the path. Try taking her out of the folder and putting her directly in the Modules folder.
This doesn't happen with my own skins but only with the delivered. I.e.:Hi Xsmaks the black skins are most likely because the your custom texture skins have been put in as an overlay,I see by the preset that the texture file still path is to the default Bridget8 skin texture.
I always resize my textures from 4096 to 2048 , I suppose in theory things run faster.I really don't know what happened there. I clearly know, that the lpcharacter file should use the texture with the texture file path and not as a skin overlay.
Anyway, after fixing it, it works both ways, with files in the extra folder or described by STNeish here
I don't like the way to put all files in Modules folder directly. I prefer a clean folder structure like Modules\ownSets\ownChars, own rooms etc.
If anyone knows tv-series "Monk" he will know what I am talking about
This doesn't happen with my own skins but only with the delivered. I.e.:
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I didn't change anything at the char. Weirdly enough, I can't change the skin colour manually. Same happens with the other celebs in that folder.
Thanks both of you for helping![]()
That's been that way for quite a while. There's not much we can about it, except report the issues on the game discord and wait for the game creator to fix them.Hi,
I have started the stable? beta game but getting weird scenes looking for home sometimes mc merges with tables etc and in one case landlord sitting in char and mc standing in same spot, also if select missionary mc and other char heads have disappeared through bed headboard, Also created char with bigger breasts and more depth nipples but now nipples poke through clothes that character wears anybody else seen this
Okay. Will do it the same wayI always resize my textures from 4096 to 2048 , I suppose in theory things run faster.
I don't understand what you mean by blank? If you mean the DressUp.lpscene you just delete them "the outfits" but I find easier to just over write it with new outfits from outfits_F.txtHow do I get this one to work? EDIT: I got it to work, but I can't seem to leave anything blank.
"TalkNonConsensual()" Need a space after the l " TalkNonConsensual () "I've been trying to make my own scenes but the "TalkNonConsensual()" command isn't working and the characters don't speak at all. Tried testing some ready-made non consensual scenes as well but same result.
Better Pregnancy is best left turned off as it's been out of date for years. Only turn it on to end MC's pregnancy (you can use end_pregnancy in the box you get by hitting "insert" key to end companion's pregnancy.) Having BP on makes pregnancy MUCH more likely and screws up other things. This has been an issue for a while without BP on, but I thought it was fixed.I've tried searching the thread but I couldn't find much recently to help with this problem. I have a few NPCs in my game who should've given birth by now and haven't, and the Start_Labour action (I think its a mod from Raveger scenes or better pregnancy) doesn't work. Has anyone else had this issue recently? Does anyone know a way around it? Thanks.
Thanks for the help. Turns out I was being stupid and I don't actually have BP installed, so I'm not sure why none of my NPCs will give birth, either normally or through the Start_labour command. Admittedly I do have a lot of NPCs pregnant so I'm not sure if that would affect it, but I'd rather they give birth than console end their pregnancies. Maybe I'm just unlucky I suppose.Better Pregnancy is best left turned off as it's been out of date for years. Only turn it on to end MC's pregnancy (you can use end_pregnancy in the box you get by hitting "insert" key to end companion's pregnancy.) Having BP on makes pregnancy MUCH more likely and screws up other things. This has been an issue for a while without BP on, but I thought it was fixed.
Is that why none of the non-consensual scenes have no text?"TalkNonConsensual()" Need a space after the l " TalkNonConsensual () "
You should know there is another and 'official' command for fixing the birth problem, the 'force_birth.lpscene' (you should go date with the targeted npc first). As I remember npcs gives birth after 270 counted preg days. The counted pregnancy days what you can see in GUI under 'Check pregnancy info'. If you play the Setting's 'Pregnancy Day Multiplier' you see the modified values in that info, but I think noone knows whats happen when you suddenly shorten (or change) the pregnancy period. Also pregnancy related mods can cause confusion too, like the old Better Pregnancy Mod what is written to Lifeplay 3.x versions. I think pregnancy related AI checks runs on the end of the days (try sleep at home in this time, or not do anything and with anyone at 0:00).Thanks for the help. Turns out I was being stupid and I don't actually have BP installed, so I'm not sure why none of my NPCs will give birth, either normally or through the Start_labour command. Admittedly I do have a lot of NPCs pregnant so I'm not sure if that would affect it, but I'd rather they give birth than console end their pregnancies. Maybe I'm just unlucky I suppose.
Edit: One of my NPCs with less days pregnant than the one I was focusing on just gave birth, so I guess its a problem specific to that one? Who knows.
I didn't find a trace any non-consensual lptalk file or within existing talk files. Probably they are isn't exists(?).Is that why none of the non-consensual scenes have no text?
I just tried this scene ' cms_vi_fm_work ' and it had dialog, by that I mean the aggressor had text, there wasn't description text like some other scenes have.Is that why none of the non-consensual scenes have no text?
lol good question. i don't think the animations would work very well in general? i haven't messed around to see how height differences work yetQuestion? IF goblin ever gets to be added to the game, will she be a shortstack or look pretty much like the orcs?