Icebird

Member
Sep 22, 2017
379
275
Also, for anyone new to this game, working is for SUCKERS. Don't take a traditional job in an office. Start buying businesses, and hire your own employees. This will make so much more money after the first month.
BTW potentially a lot more random scene there (work route) for newbies to explore than a business route. Also it quickly rise up the interpersonal and intelligence skill of the MC too ... But best way is to do both IMO.
 
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PhazeUFO

Well-Known Member
Sep 28, 2021
1,598
1,553
The likelihood of gf accepting is a function of both her attractiveness, her perversion, and the potential guy's attractiveness and perversion. (likelihood of him accepting)

So just do activities that increase her perversion (cant remember which do). Also, you can host a home swinger party at your apartment and invite friends to accomplish basically the same thing, either a 3 person setup or a 4 person setup.

Unfortunately, almost all the actual in game quests in this realm are heavily skewed towards transgender type stuff, so it's mostly a "create your own adventure" kind of thing. However, there is a fair amount of scenes if you put your gf on the modeling/pornstar path and she gets hired for scenes.

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Also, for anyone new to this game, working is for SUCKERS. Don't take a traditional job in an office. Start buying businesses, and hire your own employees. This will make so much more money after the first month.
Or, you can just edits all of this and go for whatever your kink is.
 

PhazeUFO

Well-Known Member
Sep 28, 2021
1,598
1,553
Oh absolutely, my game was manually modded to fuck to adjust all these values, I was just anticipating the people asking were in a stock build.
You don't need a mod to edit any of this. Just edit them in the contacts list. Your character is in the character edit part when you press esc though. I couldn't imagine putting it all to chance though. Same with their appearance.
 

Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
7,315
10,992
You don't need a mod to edit any of this. Just edit them in the contacts list. Your character is in the character edit part when you press esc though. I couldn't imagine putting it all to chance though. Same with their appearance.
I'm saying I edited the threshold values for these checks so I needn't edit individual npcs stats on a case by case basis. In my game, the perversion threshold for partipating in group sex is far lower, while the relational score required is higher.
 
Feb 2, 2022
17
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Ok, I have a question: whenever i try to launch a game on me windows 11 laptop it gives me several "Failed to load plugin" errors and does not launch. Is there a way to fix it?
 

NickkiS

Newbie
Aug 21, 2018
77
167
Surely the game will get the abandoned tag soon, next month will be 6 months between updates with no communication.
Not quite correct... there was some communication 2 or 3 months ago from Vin with a revision to the update timetable. But the date mentioned in that revision was also passed a few weeks ago, so I do take your point; things are not looking good. :oops:
 

Spamwise

Member
Mar 29, 2020
216
258
This is one of the most ambitious projects on the site, and one that could most benefit from a full development team.

Unfortunately, after several years without one, it's hard to see the path to a finished state.
 
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Icebird

Member
Sep 22, 2017
379
275
This is one of the most ambitious projects on the site, and one that could most benefit from a full development team.

Unfortunately, after several years without one, it's hard to see the path to a finished state.
I'm agree with this and thats why pain to see this 'dying'.
It will be great necessary to this game evolving technically too because some other similiar project now using newer, better, and advanced engines to display visuals. Without it Lifeplay will be in disadvantage with the competitors, and no matter how many times gets update, and no matter what it gets (more content or more feature)
 

PuToUtO

Member
Sep 11, 2019
126
58
Is it a bad idea to work with relatives? It's forbidden to add relatives to your business. And there is a bug that "secretary" tag doesn't work to relatives. If you recommend your relatives, they work in the same place as you, but they aren't your collegues.
 

Icebird

Member
Sep 22, 2017
379
275
Is it a bad idea to work with relatives? It's forbidden to add relatives to your business. And there is a bug that "secretary" tag doesn't work to relatives. If you recommend your relatives, they work in the same place as you, but they aren't your collegues.
This is because the relatives technically an other type/class of characters (has common, relative, and creature type/class). Thats why some commands work with them differently (like the query based ones). 'Tags' are just 'marks', or 'notes' whats works differently (can be added, modified, deleted on every type of npc type/class without any restricition or consequence). So you can give any common NPC a "secretary" tag, the script's commands will load them when it runs, but isn't will work on the non-common types.
That recommendation script is wrong at point to let relatives to be added because isn't implemented on the relative type NPC's have that colleague (neither the employee) status (by design).
 

PuToUtO

Member
Sep 11, 2019
126
58
So is it impossible to interact with relatives at work or business?

Wait, I found that you can have them act as common type if you propose relationship, and the problem is what did I lost?
Their is a bug that relatives can trigger meet_old_person.lpaction to exchange numbers.
 
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Icebird

Member
Sep 22, 2017
379
275
So is it impossible to interact with relatives at work or business?

Wait, I found that you can have them act as common type if you propose relationship, and the problem is what did I lost?
When you propose relationship to a relative they became basically a common npc (named exrelative after cloning) and lost the most relative benefits. After this 'cloning' the new character probably lost some mod specific attributes if has any and will not appear on relative based listings (maybe lose they the tags to, but I'm not sure with this atm). Also the game has a very few exrelative based normal or incest scenes, they behavior changes to be like common bf/gf and act like that. IMO isn't worth proposing them a relationship because the difference between the contents quantity. (IMO there is no better or more scenes or special benefits if dating with your relative) But someones may want to see they relatives in that situations better, it's a matter of taste.
 
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H3dR

Newbie
Jan 27, 2022
40
12
does anyone know a fix for the npcs spawning at the edge of the area map or getting catapulted? is was using the rk remake and then a bit after that got an update this started happening non stop.
 

Icebird

Member
Sep 22, 2017
379
275
does anyone know a fix for the npcs spawning at the edge of the area map or getting catapulted? is was using the rk remake and then a bit after that got an update this started happening non stop.
No. Yes, the dev should fix this. This anomalies happen mostly in tight spaces, or rooms with many obstacles. For me typically happens at default street for example (thats why I replaced). Ingame if you can still interact the npc maybe they can return to your vicinity. Spending time or doing short action maybe force npc to change they position or use some furniture in that room, but it's unlikely.
 

H3dR

Newbie
Jan 27, 2022
40
12
No. Yes, the dev should fix this. This anomalies happen mostly in tight spaces, or rooms with many obstacles. For me typically happens at default street for example (thats why I replaced). Ingame if you can still interact the npc maybe they can return to your vicinity. Spending time or doing short action maybe force npc to change they position or use some furniture in that room, but it's unlikely.
for me it is not only that, it is also those that are spawned for scenes, like when someone calls you, you see them in the box get catapulted to the edge. on the itch page it seems based on the comments that this was a problem back in patch 5.21, so about 7 updates ago.
 
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