- Jul 19, 2017
- 907
- 2,242
Wow. The stuff that was slightly undercooked in the initial offering was just outstanding this time around. The additional poses, all small variations, made the nightly couch time with Denise a pleasure. All the small uses of character and camera animation just work perfectly with the story and its mood.
The writing for this pervy little market segment is beyond top notch (one typo - early on there was a "common" rather than "come on"). I got all nerded out with Charlotte and the singularity last time, now the non-metaphysical plot has been shaped into a Lot allegory. That was just well fucking done. It could have been clunky as all hell done wrong, but I thought it just floated down and seeded the story after its introduction at the museum beautifully.
I think as this game progresses and adds some more variation to the character models and plays with lighting and more minimalist types of animation, it could eventually become the most mature VN in the genre.
Very impressive.
Also:
The writing for this pervy little market segment is beyond top notch (one typo - early on there was a "common" rather than "come on"). I got all nerded out with Charlotte and the singularity last time, now the non-metaphysical plot has been shaped into a Lot allegory. That was just well fucking done. It could have been clunky as all hell done wrong, but I thought it just floated down and seeded the story after its introduction at the museum beautifully.
I think as this game progresses and adds some more variation to the character models and plays with lighting and more minimalist types of animation, it could eventually become the most mature VN in the genre.
Very impressive.
Also: