LOL. The bottom thing I've seen before (and presumably the top thing is a result of the same). I got that when the morphs don't adjust the rigging right (I'm not entirely sure how to fix it, but I was able to cause it by trying to bake the settings for Denise and Macy (which come from a bunch of morph assets from the daz store that presumably do handle adjusting the rigging right) into a single morph.This was my own first attempt at using morphs:
View attachment 1493705
When applying a pose preset, this was the result:
View attachment 1493706
I decided to save both of them as a reminder to not get too confident.
So for now, the characters are still stored as a presets (e.g. relying on those morph assets from the daz store) instead of a single baked morph. Which wouldn't be too bad, except I tried to bake that single morph after an update to an asset slightly changed the facial features of the characters and I had to roll those assets back to a previous version of my daz library (I had the foresight to back that up regularly, thankfully). So now I don't update those particular assets to their latest versions anymore. Just daz being daz.