You're not far off, I'd say I spend a third or so on writing, post work and putting the images into the scene and adding transforms/animating them, so on it's slightly less, but the creating (not rendering out) of the scenes in daz is the biggest timesink by far.(...) and I'm only counting the writing, that must be about 30% of all the work (...)
Yeah. One of the things is that every property slider that gets added to your genesis figure by a product ends up being saved on it, and that can add up, especially as there's conflicts or errors in there I guess, that might be clogging up your log file with hundreds of lines for a character, which you'll never see or notice.I wonder...Do the loading times for toons bug you as much as rendering times? My 3070 does pretty well painting up a scene, but the more products I buy from Daz the slower it gets.
Almost wants me to build a PC with Daz studio and only load in the toons I always use. Daz Studio could use a boost!
But I found one of the biggest time sinks in loading is LIE (layered image editor) stuff, where for instance you have tattoos added to a skin, or makeup. In daz, they end up as a layered image, and for some reason, those characters tend to load a lot slower (the LIE editor window itself is also pretty slow to load usually, so I guess that's related).