You're not wrong about how we as players have been conditioned by some of the worst design choices of games that came before. I wrote a longwinded post about it here:
https://f95zone.to/threads/light-of-my-life-ch-9-v0-9-0-naughty-road.29628/post-4831501
I do get why people want a WT, and there are games out there that I wouldn't touch without one. But as a developer, it's a weird proposition, because it's basically someone saying "screw all the effort you put into making a reactive experience that tries to validate my choices, Naughty. What would really make this little game of yours sooo much better is turning it into a de-facto kinetic novel."
LomL tries to solve the issue by marking choices that will lock you out of content with a clear warning ("this will lock you of of X's path" / "this will prevent you from seeing y content"). But it takes a bit of time for an abused player to realize they can trust the game in that regard (if they ever do), so I get where that feeling of insecurity comes from.
But what I really hope is that devs will stop thinking that blindsiding players with unforeseen consequences for seemingly random choices is a fun mechanic in a VN. It is not, I'll replay the Witcher 3 if I want hard choices and random, dire outcomes.
bruh just go back a few steps and pick "Start chapter 8 with default choices", which opens up all paths without a significant risk of random crashes due to an invalid internal game state.
To access NTR content in LomL, do the following:
1. Start the game.
2. Load a save, or start a new game.
3. Choose options->main menu.
4. Then, and this is an important step: select Quit from the menu, and confirm by selecting "Yes".
5. open a browser and paste this url:
https://f95zone.to/sam/latest_alpha/#/cat=games/page=1/tags=258
6. make a selection of the preferred NTR from the options on display, and enjoy!
jk,

feel free to enjoy whatever does it for you, just know that LomL does not and will not include NTR of either kind.