Spenser4
Member
- Jan 8, 2019
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"This update is planned to be released publicly in August 2025." Theirs quote from Itch, about 0.52. Kind of went silent after.maybe its only small changes so they didnt see the need to upload it here
"This update is planned to be released publicly in August 2025." Theirs quote from Itch, about 0.52. Kind of went silent after.maybe its only small changes so they didnt see the need to upload it here
So... more pointless minigame crap, lol. Like holy shit the dev isn't even trying anymore.Yeah, they however did post on the 20th Sep. this pic on their discord about the update:
View attachment 5276943
It looks like they are planning to add more variety in the future for the FTL mini game.
That's actually a really good question. The answer however isn't as good or nice to hear and that's because it holds true for most of the western games on patreon and it boils down to: Nope, no direction, work ethics or professionalism of any sort with seemingly no longterm planning whatsoever. Or even if they have some sort of flowchart/plan the western devs hardly if ever stick to it and thus chaos ensues. A lot of times the devs actually do it on purpose to milk the patrons (which i believe all of us here know and that is exactly why Patreon got its bad rep aside from all of the other stuff like censorship)Does this game even have a direction? It feels like every update is aimless and focus is all over the place, with the game heading for eventual abandonment once the author eventually gets bored.
Well put. I miss when the standard pricing for small projects was $10, instead of $10/month.That's actually a really good question. The answer however isn't as good or nice to hear and that's because it holds true for most of the western games on patreon and it boils down to: Nope, no direction, work ethics or professionalism of any sort with seemingly no longterm planning whatsoever. Or even if they have some sort of flowchart/plan the western devs hardly if ever stick to it and thus chaos ensues. A lot of times the devs actually do it on purpose to milk the patrons (which i believe all of us here know and that is exactly why Patreon got its bad rep aside from all of the other stuff like censorship)
Now i'm not going to say that japanese devs are all that better because in many aspects such as programming, art direction and just pure game dev skills the western devs are better, but jap devs actually finish their games regardless of quality (though i would argue that most of the really high end H-games are jap made), plus they are more organised and more inclined to work together on various projects. Also DLSite is arguably a much better platform than patreon. There is also the matter of Ci-en being what Patreon should have always been but never was.
As for this game in particular the way i see it, the dev should have just focused on finishing the main story and content to the end, and then crunching out all of the optional stuff later on. I mean that's the old school tried and true method...
Well said. This game is going the same direction as all these other *WIPS*.That's actually a really good question. The answer however isn't as good or nice to hear and that's because it holds true for most of the western games on patreon and it boils down to: Nope, no direction, work ethics or professionalism of any sort with seemingly no longterm planning whatsoever. Or even if they have some sort of flowchart/plan the western devs hardly if ever stick to it and thus chaos ensues. A lot of times the devs actually do it on purpose to milk the patrons (which i believe all of us here know and that is exactly why Patreon got its bad rep aside from all of the other stuff like censorship)
Now i'm not going to say that japanese devs are all that better because in many aspects such as programming, art direction and just pure game dev skills the western devs are better, but jap devs actually finish their games regardless of quality (though i would argue that most of the really high end H-games are jap made), plus they are more organised and more inclined to work together on various projects. Also DLSite is arguably a much better platform than patreon. There is also the matter of Ci-en being what Patreon should have always been but never was.
As for this game in particular the way i see it, the dev should have just focused on finishing the main story and content to the end, and then crunching out all of the optional stuff later on. I mean that's the old school tried and true method...
By any chance are you using an Nvidia GPU?when i try extracting its 12gbs but when i load in the game has no ui and just doesnt work
Completely agree, as it stands it's all just half-baked features that are disjoint from each other, without really adding to the core of the game (if it even exists).Does this game even have a direction? It feels like every update is aimless and focus is all over the place, with the game heading for eventual abandonment once the author eventually gets bored.
My disappointment is mostly in direction of the game, which I think impacts the speed of actual game development, and ends up with me skipping several versions before taking a peek and being disappointed given the game is still barely off the ground. No big deal either way, and I do hope the author keeps up their work.People complaining like crazy (over everything too which is insane just because the game is delayed a bit). There are much worse games in terms of update schedules and the content is good, the rating is also fine.
And I don't like waiting either but man, if you have time to constantly complain here, you have time to wait a bit longer.
Quality takes time, just hope it doesn't end like it did with 'Lily of the Valley'. Also always had slow updates but they were good every time. The abandon tag was a shame.
That's just preference. Take Karryn's Prison for example. There, people are complaining the game was too focussed on the main story and not enough sidequests, correctly so because the game had so much more potential.My disappointment is mostly in direction of the game, which I think impacts the speed of actual game development, and ends up with me skipping several versions before taking a peek and being disappointed given the game is still barely off the ground. No big deal either way, and I do hope the author keeps up their work.
I don't necessarily disagree with most of the things you've said, but when there's lack of content to talk about all people are left with IS complaining. It's just nature of the beast.That's just preference. Take Karryn's Prison for example. There, people are complaining the game was too focussed on the main story and not enough sidequests, correctly so because the game had so much more potential.
No game is perfect, and these aren't Triple A studios making the game either. Don't expect the same quality.
I mean that in a positive thing btw, it just means they can improve with time where Triple A studios are mostly stuck in their way of doing things. What people shouldn't do is bash these devs because it will demotivate them. Logically so.
You can also spot a dev trying to scam from miles away (*Cough* 'The Curse of Pleasure' *Cough*). And I never trust 0.1 versions. But apart from that I always keep an open mind. If it ends up abandoned it's always worse than a slow update, as I said happened with 'Lily of the Valley'.
AND content is content, no matter if you like it or not. This day and age that's a lot seeing some of these games cuckolding us more than the people inside their games.
It's not the lack of content, it's the lack of preferred content and the impatience that grows with it.I don't necessarily disagree with most of the things you've said, but when there's lack of content to talk about all people are left with IS complaining. It's just nature of the beast.