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Joshy92

Devoted Member
Mar 25, 2021
11,249
24,837
Everyone is talking about swords when we should be talking about how much we love the boobies
 
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nzn

Member
Aug 9, 2019
399
237
In game design 101 we call it the death slayer sword of doom,
And it’s part of how you teach balance (stats)
Since if you had the Deathslayer sword of doom, the entire game becomes a race to find and acquire said deathslayer sword of doom, and once you do the game becomes meaningless and people quit shortly after.

so it’s the first thing we must avoid.

in fact the best practice is to make the hero super handicapped compared to the boss.
Ever noticed that most bosses have ridiculously more health then the hero?
sometimes even 10x more.
that’s on purpose!

So victory actually means something.
In other words if it’s too easy, it ruins the game, (too hard and it’s frustrating). So it needs to be just right.

as far as swords go, I think it’s all the old legends and popular ignorance of actual combat.
Most don’t want to take the time to learn reality, but we all seen all these Hollywood movies that glorified the sword and especially the katana.
that only works to an extent. i'm not 12 i can tel when i do 4 digits worth of damage to my oponents when they do 2 digits. the fact that my oposition has 10 or sometimes even 100 times my health rarely feels fulfilling.

it is actualy gonna be interesting what a well reseached dev will do with the removal of biggest drawback of twin knives in this game (reach is irrelevant if you can teleport into it)
 

Joubei

Lilith Rising
Game Developer
Aug 17, 2021
476
1,322
that only works to an extent. i'm not 12 i can tel when i do 4 digits worth of damage to my oponents when they do 2 digits. the fact that my oposition has 10 or sometimes even 100 times my health rarely feels fulfilling.

it is actualy gonna be interesting what a well reseached dev will do with the removal of biggest drawback of twin knives in this game (reach is irrelevant if you can teleport into it)
Let’s just say, that the magical items that they will find during the adventure, will allow for gradually more and more powerful enemies,
as the end goal is to be able to stand against literal gods!
And these daggers are just the first ones.
 
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Ive-11

Well-Known Member
Sep 10, 2019
1,404
505
ugh i love the model, but i think im not gonna like the story goes,, since i don't really like a vanilla lines, but i'll give it try since i'm in love with those model
 
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Joubei

Lilith Rising
Game Developer
Aug 17, 2021
476
1,322
ugh i love the model, but i think im not gonna like the story goes,, since i don't really like a vanilla lines, but i'll give it try since i'm in love with those model
We do touch a few kinks, but that’s definitely not the focus.
Try you might like it
 
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Joubei

Lilith Rising
Game Developer
Aug 17, 2021
476
1,322
Episode 3 Is out NOW!

It's finally time!

We've been working real hard to upgrade and enhance our game!

It was months of hard work, but I personally think it was all worth it!

I hope you enjoy the new Episode, and please tell us what you think.

Also , and rate us on .
This will help with visibility and promotion of the game.

Episode 3 includes:
  • About 2 hour of content!
  • 2 full adventure missions
  • 2 new dates with LIs
  • 2 new intimate encounters
  • All intimate encounters are now fully animated!
  • New original Music and Sound Effects;
  • Upgraded scenes, dialogue and SFX for Episodes 1 and 2.
  • Getting ready for the daring rescue!
Note: Please restart the game and play from the start, as the game has been upgraded and the old saves may not work properly.

Download Here
 

JohnF95zone

Engaged Member
Oct 31, 2017
2,016
3,516
Note: Please restart the game and play from the start, as the game has been upgraded and the old saves may not work properly.
Please add the note before the Download section in the OP. Thank you.

Last but not least, well done for yet another release! Cheers.

Minor typos during Ep. 1 tournament dialogues, DRAGONSIPRE is used twice. It should be DRAGONSPIRE.
 
Last edited:
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motseer

Engaged Member
Dec 17, 2021
3,597
8,766
Episode 3 Is out NOW!

It's finally time!

We've been working real hard to upgrade and enhance our game!

It was months of hard work, but I personally think it was all worth it!

I hope you enjoy the new Episode, and please tell us what you think.

Also , and rate us on .
This will help with visibility and promotion of the game.

Episode 3 includes:
  • About 2 hour of content!
  • 2 full adventure missions
  • 2 new dates with LIs
  • 2 new intimate encounters
  • All intimate encounters are now fully animated!
  • New original Music and Sound Effects;
  • Upgraded scenes, dialogue and SFX for Episodes 1 and 2.
  • Getting ready for the daring rescue!
Note: Please restart the game and play from the start, as the game has been upgraded and the old saves may not work properly.

Download Here
The new update is in! Jerk.jpg
Please add the note before the Download section. Thank you.

Last but not least, well done for yet another release! Cheers.
I don't mind starting over at all! I could watch Freja's waterfall scene and hear her song a thousand times without growing weary. I confess. I'm totally smitten.
Freja.png Freja2.png
 
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SonsOfLiberty

Discussion Dynamo
Compressor
Sep 3, 2022
24,060
202,988
Lilith Rising [v0.3] [Jubei]

COMPRESSED:

Win/Linux:

- - -

Mac:

- - -
 

Abhai

Devoted Member
Sep 12, 2018
9,468
38,468
Episode 3 Is out NOW!

It's finally time!

We've been working real hard to upgrade and enhance our game!

It was months of hard work, but I personally think it was all worth it!

I hope you enjoy the new Episode, and please tell us what you think.

Also , and rate us on .
This will help with visibility and promotion of the game.

Episode 3 includes:
  • About 2 hour of content!
  • 2 full adventure missions
  • 2 new dates with LIs
  • 2 new intimate encounters
  • All intimate encounters are now fully animated!
  • New original Music and Sound Effects;
  • Upgraded scenes, dialogue and SFX for Episodes 1 and 2.
  • Getting ready for the daring rescue!
Note: Please restart the game and play from the start, as the game has been upgraded and the old saves may not work properly.

Download Here
a bug report, though in Ep2 so perhaps an old one:
and in dialogue only, so nothing game breaking...only hurts immersion a bit:HideThePain:
You don't have permission to view the spoiler content. Log in or register now.
 

Spyderwraith

Well-Known Member
Jul 21, 2017
1,194
939
starting a brand new game and opening the journal gives me this


Edit: The issue seems resolved after episode 1 finished

```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00gamemenu.rpy", line 170, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 170, in <module>
$ ui.interact()
File "game/journal.rpy", line 11, in execute
File "game/journal.rpy", line 11, in execute
File "game/journal.rpy", line 15, in execute
File "game/journal.rpy", line 15, in <module>
NameError: name 'journal_page' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/00gamemenu.rpy", line 170, in script
$ ui.interact()
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\python.py", line 1061, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gamemenu.rpy", line 170, in <module>
$ ui.interact()
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\display\core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\display\core.py", line 3810, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
[Previous line repeated 1 more time]
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\display\screen.py", line 451, in visit_all
callback(self)
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\display\core.py", line 3810, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\display\screen.py", line 462, in per_interact
self.update()
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\display\screen.py", line 653, in update
self.screen.function(**self.scope)
File "game/journal.rpy", line 11, in execute
File "game/journal.rpy", line 11, in execute
File "game/journal.rpy", line 15, in execute
File "game/journal.rpy", line 15, in <module>
NameError: name 'journal_page' is not defined

Windows-10-10.0.19045 AMD64
Ren'Py 8.0.3.22090809
0.3
Thu Jul 13 05:10:21 2023
```
 
Last edited:

Joubei

Lilith Rising
Game Developer
Aug 17, 2021
476
1,322
a bug report, though in Ep2 so perhaps an old one:
and in dialogue only, so nothing game breaking...only hurts immersion a bit:HideThePain:
You don't have permission to view the spoiler content. Log in or register now.
It's true, but stats show that 99% of players had sex with her ;)
also Freja is super awesome :D
 
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Joubei

Lilith Rising
Game Developer
Aug 17, 2021
476
1,322
starting a brand new game and opening the journal gives me this

```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00gamemenu.rpy", line 170, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 170, in <module>
$ ui.interact()
File "game/journal.rpy", line 11, in execute
File "game/journal.rpy", line 11, in execute
File "game/journal.rpy", line 15, in execute
File "game/journal.rpy", line 15, in <module>
NameError: name 'journal_page' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/00gamemenu.rpy", line 170, in script
$ ui.interact()
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\python.py", line 1061, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gamemenu.rpy", line 170, in <module>
$ ui.interact()
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\display\core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\display\core.py", line 3810, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
[Previous line repeated 1 more time]
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\display\screen.py", line 451, in visit_all
callback(self)
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\display\core.py", line 3810, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\display\screen.py", line 462, in per_interact
self.update()
File "D:\XXXgames\Lilith_Rising-0.3-win\Lilith_Rising-0.3-win\renpy\display\screen.py", line 653, in update
self.screen.function(**self.scope)
File "game/journal.rpy", line 11, in execute
File "game/journal.rpy", line 11, in execute
File "game/journal.rpy", line 15, in execute
File "game/journal.rpy", line 15, in <module>
NameError: name 'journal_page' is not defined

Windows-10-10.0.19045 AMD64
Ren'Py 8.0.3.22090809
0.3
Thu Jul 13 05:10:21 2023
```
Yeah sorry bro,
No more journal, you need to start a new game

It was one of the biggest feedbacks from our community.
 

motseer

Engaged Member
Dec 17, 2021
3,597
8,766
You don't have permission to view the spoiler content. Log in or register now.
Hehe, technically you have an "encounter" with her whether you reject her or not. She gets your pants down and binds your hands with magic if you resist. If you continue to resist and break free she slaps you. I'm thinkin' there are some femdoms out there who would consider that "encounter" sexual foreplay and an invitation for more. Hehe, Jus' Sayin'.:p
 

Joubei

Lilith Rising
Game Developer
Aug 17, 2021
476
1,322
You don't have permission to view the spoiler content. Log in or register now.
Right now the progression in that regard kind of bypasses these choises as 99% of players have choses to have sex with both Jezz and Freja in ep1 and ep2,

One of my goals is to finish the story for season 1 as quickly as I can at the quality level and standard that I set,
which is hard work, it took me about 3 months to create ep2 and another 3 months to create ep3.
ep4 is considerably shorter as its the conclusion of the season, but still its hard work.

Keep in mind that I did the bulk of the work on this solo, with 16hr work days lol. (not complaining as I love it, but just paint a picture) and explain the priority list is important here, and usually it focuses on the majority of players.

My priority list then will be to add a relationship system where these choices cause branching in the game, and we'll actually see differences.
 
Last edited:
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Spyderwraith

Well-Known Member
Jul 21, 2017
1,194
939
Yeah sorry bro,
No more journal, you need to start a new game

It was one of the biggest feedbacks from our community.

Yes I did start a new game- thats why I entered the bug report because it was brand new...

I finished Episode 1 and now the Journal error is gone and it gives me the synopsis of Episode 1
 
3.40 star(s) 40 Votes