Empty space is non-content.
That's why I think LT should abandon the open world idea and confine itself to just the one city. There's plenty of games that limit their setting in a similar way (like, say, Cyberpunk in recent memory).
My point precisely. No reason to add even more empty space when there's plenty already.
I don't know, having a rocket-powered wingsuit and the ability to summon a jet fighter anywhere sure helped a lot in Just Cause.
LOL, no. Not by Inno. She's no Tarn Adams.
Well, then there you have it, the answer to non-content, AKA empty space, is to spread the overloaded Dominion's existing content to other areas while also creating new content for these newer areas while they are the focus up to a certain number of quests and interactions.
The empty space is only empty with no content in the space, so existing content that is already overflowing from a non-empty area can be used to get rid of the empty space that is the fields.
Another user also pointed out something and this is also part of what the fields are supposed to have anyway, procedural generation, randomized content that can pop up at any time in any space of the fields. This is already present with the muggers and prostitutes in Dominion and Submission alleys, but it would be over a larger area in the fields. There would not be a safe place to go except the settlement tiles like the ones representing Dominion and Elis. Every other space would have a chance to trigger something.
Then you could have specific tiles set up to trigger somethng specific like a small farm or something like that, maybe a side quest giver could be on some of them along the way as well. There would be no shortage of content in that case.
That's why I think LT should abandon the open world idea and confine itself to just the one city. There's plenty of games that limit their setting in a similar way (like, say, Cyberpunk in recent memory).
Sure, if they want to threaten the game with a mass exodus, seriously, you are in the minority by being against the open world concept of this game.
This game has been advertised as open world since day one, multiple years ago, it is too late to abandon that without abandoning the game entirely.
No reason to add even more empty space when there's plenty already.
There's not enough of it, Dominion is too crowded by content and needs to have its content spread out.
having a rocket-powered wingsuit and the ability to summon a jet fighter anywhere sure helped a lot in Just Cause.
Flight and instant teleportation are both active options in the game at this very moment, all that needs to be done is to make it applicable over multiple different maps instead of just one point to another point on a single map.
LOL, no. Not by Inno. She's no Tarn Adams.
Definitely not, it will likely have to be whoever picks it up when Inno inevitably is forced to abandon the game because they can't sustain development due to people leaving and forcing Inno to go get a new job. At least we can agree on that much.
My guess is money. I strongly believe Innoxia lost their charitable motivations not too long after they went on a clap-back war against anonymous users from 8chan, calling everyone "niqqers" and deleting posts criticizing them. Innoxia has pretty much donned the stereotypical "I care about what you want" facade while simultaneously kicking us all in the nuts/ovaries at every turn. The naive folk buy into it and write off every clear instance of backhanding as something understandable, but I distinctly remember the venom. I can relate to it, because I've been in that position before. That doesn't just go away; the poison doesn't just vanish, so I think Innoxia holds a vendetta against the blog commenters (probably, the community as a whole) and just extracts what they can from it since lustful primal urge is the only thing people primarily operate on in these situations. Throw a bit of red meat every so often and the dough keeps rolling for months, even if they explicitly say to the audience to pause all donations until updates come. I honestly feel a bit sorry for them, if this is true.
I've gotten a version of Helena that becomes Lustful Maiden, who never loses her virginity and yet uses every other orifice for pleasure. I think she will always wear slutty clothing, but that's just her personality. She's pretty much one of those "
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" who just goes full throttle on the "Bitch" part when you introduce her to the pleasures of degeneracy.
During your romancing of Helena, you can go on a lunch date with Scarlett. At some point during these dates, you will learn that Helena has been insistent on pacifying Scarlett's aggressiveness by transforming them into an actual female. Scarlett will ask you if you agree and if you say you do, Scarlett will drink the potion and transform into a female.
Wait, 8chan was calling people that or Inno? If it was 8chan, that's typical of them, they usually resort to that kind of language with zero provocation.
I think it might have been much sooner, when Inno first stepped onto the Patreon train. The second most devs do, they lose the will to do the thing people pay them through those sites for and gain the desire to take as much money as they can with as little effort as possible.
The lustful urge thing doesn't work for me, I am one of what is likely only a few who treat this as just a game, not as fap material, as I do all others no matter their quality. I'm in it because I saw potential as a game. Inno could strip all sex out of it and I would still have played it.
Like Carl0s from the blog, who is around somewhere here as well, I saw potential and almost bought in, or did in his case, but I won't be fooled. It takes quality and proof of actual progress to get my money.
This is why Patreon developers have a bad reputation around here, little work for much reward. They do as little as they can to get as much as they can, Inno included.
It's a Pepsi and Coke debate at this point.
No, it's not the core of the issue. Your point is that the Arcane is overpowered, but that has nothing to do with whether it's plausible or consistent within the rules of the setting, WHICH ARE THAT THE ARCANE CAN DO ALMOST ANYTHING. It's magic, and it's not even especially OP magic, as far as fantasy properties go.
What did you think my point was?
I'm not arguing whether it's good storytelling; that has nothing to do with whether it violates the laws of the setting. The Arcane is an established part of the LT world, with its abilities and limits defined by the author. And it should explain every deviation from reality, considering that it's the sole cause of every deviation from reality, including the very existence of Lilith's realm.
Pretty much, open world is just not Sordid's cup of tea, that's all it boils down to, but that isn't going to change what this game is planned to be or what it will become while in Inno's hands or in another developer's.
I just don't want people to go and harass them or something
Of course not, harassment gets nowhere, that has never been a good way to get things.
Not really. I said there are too many tiles in the overworld map for Inno to ever populate with content, to which you responded that each tile is 22 km sq in size. It's more like a Pepsi and gravel argument. What you're saying is not even remotely relevant to what I'm saying.
No, my point is that if you're okay with the fact that the Arcane can do anything, then you have no basis for finding anything unbelievable, because anything can be justified with a simple "the Arcane did it".
That "stuffing a small area with content strains your suspension of disbelief". But at the same time, you think that the all-powerful Arcane is "a perfectly sensible explanation for any weirdness that goes on in the game". You have to choose one of the two, either there are things that strain your suspension of disbelief, or there's a perfectly sensible explanation for any weirdness. You can't have your cake and eat it too.
As I've said before, not every tile needs to be populated, in fact, that would slow or even crash the game if every tile was populated. There is a user on this thread, Tehlemon, that has run into this issue just with random NPCs. There HAS to be empty spaces sometimes or the game will cease to function correctly.
Also, you are failing to realize that procedurally generated encounters would solve this issue. The random encounters like what we have in the alleys already could be set to appear literally anywhere without having to assign them to a specific tile.
All this talk of Inno is in over her head I think is premature. Yeah this is her first project, but she has made real strides on the engine and IIRC she said she didn't want to do much content yet but had to raise funds to get the engine right. We'll see what happens going forward, but that's just my 2 cents. Anyway like I said it's worth my buck a month to see what happens and that's where I stand on this for what it's worth. I am reminded of something I recently saw on perverteer's discord.
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Patience folks, it's a free game and someone's artistic vision (Although I do support your right to criticise the vision. I haven't done Nyan's further quest and will probably wait based on what I am hearing about it here till it gets an inevitable rework).
No, it is not premature. This project is NOT the kind even an experienced developer does solo and this was Inno's first project, so yes, Inno IS in over their head.
I am an experienced developer in a different programming language, Visual Basic from before .NET, and I can say with 100% certainty that I would NEVER recommend ANY developer does a project like this alone or even on a small team of less than five people.
Those strides you're talking about? Thank the GitHub, they are the ones who did most of that, Inno isn't experienced enough to make that kind of progress in a language like Java that quickly.
This is the kind of project even big company AAA developers would be cautious about and only put their best and most experienced people on, not the new blood that just walked in last month from college.
How nice of you not to explain how this fix is performed. FYI, if you have a solution to a problem people are having post the entire solution. If you don't, it makes you look extremely suspect.
Indeed, I'm going to need to see evidence, so I'll wait for Tehlemon to confirm it before I believe it to be fixed.
That's my bad. But it is kinda hilarious that the solution to the memory leak is to stop playing the game and do something else while it runs in the background.
That's basically how RAM works, so I expected as much. However, that doesn't actually solve the issue, it just means taking a break after a period of time to let it release memory. This is a band aid, not a true solution. A true solution would be getting it to NOT eat that much in the first place or purging unused memory from being held by the process so it can be released WHILE the game is running.
when its been about 2 years of this and we're still having this conversation, i think comments about Inno being in over her head are completely justified.
Indeed they are, a developer NOT in over their head would be much further along by now.
Haha. I thought I was the only one who thought Innoxia was nuts.
Joking aside, I don't think "Artist" is something anyone would call Innoxia. I don't see Innoxia's vision. Innoxia doesn't see Innoxia's vision. Does Innoxia have a vision? What is it? Do you know? Does anyone know? I thought visions had focus? Does any of this development process look "focused" to you? Do I need to screenshot the meme, where a guy just lists all of Innoxia's update posts on the blog that all continuously say some form of "Whoops, another delay" and "0.4 will be released, this time, for sure, I swear, after this one teensy detour I decided to take on whim?"
No, Jam I would call an artist, but Inno is a programmer and a writer. Inno does have a vision, but they have lost sight of it, they are blinded by the side content placed in front of them by other sides of the community. Visions do not have focus, but a person who has a vision is supposed to, however, Inno lacks that focus. Please do post the meme, I need a good laugh.
It is a matter of personal preference; you think it's too big, but I don't. There's nothing either of us can do to convince the other because it just comes down to subjective personal opinion: a Pepsi and Coke argument.
Originally, I didn't say that I was okay with the Arcane being able to do anything. All I said was that it didn't break the rules of the setting, a completely neutral, factual statement that neither condemns not endorses the Arcane. But yeah, the thing that is 100% responsible for everything weird in the setting from the word "go" should satisfactorily explain everything weird in the setting. It's not an ex post facto explanation for stuff; it's the premise of the game. Lest we forget, Lilith used the Arcane to reshape reality, so the Arcane underpins everything, even it it turns out not to be the sole reason for weird stuff. Also, as a side note, having a one-size-fits-all justification for everything isn't bad on its own. If if makes sense, and doesn't leave any loose threads, then what's the problem?
I'm not having my cake and eating it too. This is a fantasy world which deviates from reality quite a bit, but within certain boundaries. What happens in the world is judged within those boundaries. It should be safely assumed that people aging 18 years within a day is due to the Arcane, but if people generally need to survive in this world, as evidenced by the fact that eating and related processes are referenced extensively in the game, then encountering someone who's spent 100 years locked in a cave without food should need to be explained. Because it violates the previously observed rule, that is, that everyone needs sustenance to survive, it requires further explanation.
Anyway, it's almost 8 and I still haven't eaten. Why don't we wrap things up here?
Exactly, Sordid and those arguing against him will simply argue circles around each other for eternity, no progress will ever be made in said argument because it is all based on subjective opinion.