organord

Member
Jun 10, 2020
192
387
Anybody know if its possible to modify or remove the storage capacity limit of bodily fluids, like milk or semen?
Asking for a friend.

The friend is me.
For cum there is a setting under Content Options > Bodies to disable the "Cum Regeneration" mechanic; your balls will always be considered full.
If you set cum storage and cum expulsion to their maximum values, this results in 10,000ml ejaculations every single time.
Edit: Ah, it seems that disabling Cum Regeneration automatically locks cum expulsion to 100%, regardless of the value while the setting was turned on.

There isn't a similar setting for milk, as far as I can see.
Sex actions that involve the breasts/nipples seem to have set values per action for how much milk is emitted, rather than a single "milk expulsion" stat like cum has. At a glance, the "milking" action emits 20% of your max capacity. Suckling/breastfeeding actions emit a fixed 100ml regardless of max capacity (25ml for "ongoing" suckling without directly selecting suckle again). Pinching nipples emits 10ml regardless of max capacity.
So for anything other than deliberately taking the milking action 5 times, the maximum capacity of 100,000ml for milk will last for ages. Max milk regeneration will restore 694ml/min as well, as the limit for regen is 500,000ml per day (applied per breast, unlike the capacity value which is shared).

You'll probably need a mod if you want to go over the current maximum values allowed by in-game transformations (or transforming via the debug menu, which still respects those maximums). E: See the very next comment; save editing is sufficient (use a text editor to open the xml).

That said, even if you raise the cum/milk storage capacity limits, there wouldn't be much point without also adding new descriptive text to cumflation/milking scenes. The added lines are already pretty samey whether you cumflate with 1000ml or 10,000ml so an overhaul of the existing text would probably be worthwhile as well.
 
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organord

Member
Jun 10, 2020
192
387
Oh nice, so it's just an arbitrary limitation of the transformation UI, and not the cum capacity system itself.
That makes things easier, just text editing an xml file.

But what happens if you enter the in-game transformation menu and then back out again?
Does it try to correct the overcapped values, or are they fine unless you try to modify them directly?
 

Plumpunikitty

Member
May 7, 2019
154
248
Oh nice, so it's just an arbitrary limitation of the transformation UI, and not the cum capacity system itself.
That makes things easier, just text editing an xml file.

But what happens if you enter the in-game transformation menu and then back out again?
Does it try to correct the overcapped values, or are they fine unless you try to modify them directly?
You should be fine until you try to modify values again via the in-game system, it will just reset back under the limit.
Inside the .XML file the maximum value for storage for fluid is roughly 214745999 and for regeneration 2147459999.
 
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organord

Member
Jun 10, 2020
192
387
Thanks, just confirmed it myself too, searched the save file for "storage" and it didn't take long to find the right thing to edit.

Loaded the save without probs, and enabled a transformation menu (buggy/slime/demon). When trying to lower the value by clicking the usual buttons, a value anywhere above 10,000ml snaps back to 10,000ml immediately.
But as long as you don't poke the dodgy value, performing other transformations is still fine.

The main problem is as I stated in the last paragraph two comments above, though.
A cumflation scene in excess of the normal limit of 10,000ml still gives the same response line since the system doesn't account for more: ("You see <name>'s stomach swell out to a massive, over-inflated size as it distends from the colossal amount of cum that you've pumped inside her. Placing a hand on her huge belly, you grin as you think to yourself that she now looks as though she's heavily pregnant.")
So even though it's easy to bypass the limit, it lacks the most important feedback (assuming hyper-cumflation is the goal, at least; the person who originally asked may have a different motivation).
 

Asia Argento

The Golden Dragon Princess
Donor
Apr 14, 2020
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NGL, .4 was by far one of the most disappointing updates, if not THE MOST, I have ever seen here on f95. I like Innoxia, but if they arent feeling up to this... Put it on hold and take a mental break to feel better about this and come back when you are 100% ready to go...

If TITS didnt exist, I would probably feel more bothered but I have that to hold me over until a more stable direction is achieved.
 

Plumpunikitty

Member
May 7, 2019
154
248
So even though it's easy to bypass the limit, it lacks the most important feedback (assuming hyper-cumflation is the goal, at least.
Yeah, that sucks, but at least I can reject that reality and substitute my own.


NGL, .4 was by far one of the most disappointing updates, if not THE MOST, I have ever seen here on f95. I like Innoxia, but if they arent feeling up to this... Put it on hold and take a mental break to feel better about this and come back when you are 100% ready to go...
See... About that... :KEK:
 

swordpolisher

New Member
Feb 23, 2021
7
3
Quick question about Pregnancy here, my character's gotten knocked up by a centaur and has only given birth to girls so far(three times), is there a way to increase the chances of having boys or...?
 

NoStepOnSnek

Well-Known Member
Apr 29, 2018
1,167
1,286
Quick question about Pregnancy here, my character's gotten knocked up by a centaur and has only given birth to girls so far(three times), is there a way to increase the chances of having boys or...?
The offspring generator follows the same rules as other spawners, meaning gender ratios are based on your preferences except for specific races with canonically skewed ratios (demons and harpies, mostly).
So if your encounters are set to all-feminine, you'll only create girls as well.
As an additional note, with a small overall number of children it is entirely plausible to roll uniformly by sheer luck. Past 6 or 7 or so it gets extremely unlikely though.

Edit:
As a final thought, it is possible the relatively recent sanity checks on which body configs can give birth to each other have effects they shouldn't, but someone would need to check that if the previeous options don't work.
 
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IvoryOwl

Active Member
Mar 29, 2017
761
1,411
NGL, .4 was by far one of the most disappointing updates, if not THE MOST, I have ever seen here on f95. I like Innoxia, but if they arent feeling up to this... Put it on hold and take a mental break to feel better about this and come back when you are 100% ready to go...

If TITS didnt exist, I would probably feel more bothered but I have that to hold me over until a more stable direction is achieved.
Another one? I don't know if you're aware or simply forgot but she took a 2 week break back in mid March... I don't want to state the obvious but this "disappointing update" is exactly what she has been working on before AND after her break. I mean, unless you're suggesting just taking a whole month or two off... more breaks aren't going to help here her, delivering results will.

March 14th post...
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Her post from April 1st, stating she's feeling better and ready to get things done (in case some people decide to argue that 2 weeks aren't enough...)
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tehlemon

Well-Known Member
Jan 26, 2021
1,224
1,563
NGL, .4 was by far one of the most disappointing updates, if not THE MOST, I have ever seen here on f95. I like Innoxia, but if they arent feeling up to this... Put it on hold and take a mental break to feel better about this and come back when you are 100% ready to go...

If TITS didnt exist, I would probably feel more bothered but I have that to hold me over until a more stable direction is achieved.
Of course 0.4.0 was disappointing, it was probably the most ridiculous patch that I've ever seen released across *all* gaming, not even just indie porn games. Like, have you literally ever seen anyone spend two years promising a set of content as a specific version release benchmark, and then they put that version out months early without *any* of that content? All while acting like they released what was promised? I sure as hell haven't. And that was after a straight up year of delays and excuses, including a three week break because fuck it. And then even in the WIP files, its clear that the 0.4.0 release wasn't actually the 0.4.0 release, it was referred to as a 0.3.x release.

Combine that with the fact that the update straight up said "the 0.4.0 content will be release as a paid patch, but I don't know when it'll be ready" and the whole thing is a massive joke

As far as I'm concerned, v0.4.0 hasn't been released yet. And according to Inno's recent updates we're likely more than a month away, at best.

As for TiTS, that game is weird. On one hand, I like 90% of the content in that game. But then on the other hand, I couldn't care less about 90% of the new content they've been adding or have added since I started paying attention to it. It's kind of nice hearing they're revisiting some other characters/locations/scenarios, because it really feels like they've been on a super narrow focus for the last year or two, and it's all on stuff I'm not interested in. I basically only revisit the game whenever they add content for the characters I like, which is basically like, one scene every year. I liked the game a lot more when they were more general with the fetishes and character tropes they were using, but these days they're 100% focused on a vary narrow set of content, and it's just not my thing.

I do enjoy CoC2, but only because I like a lot of what observer is doing for the game. Basically everything else I'm pretty 'take it or leave it' on lol

Plus I got a thing for fox girls and kitsune. But who doesn't?

But hey, new PoP patch is coming. Just in time for me having finished unlocking almost everything!

Quick question about Pregnancy here, my character's gotten knocked up by a centaur and has only given birth to girls so far(three times), is there a way to increase the chances of having boys or...?
No way other than modifying gender limits in the game options. You can change them mid game though. Just tweak them when you're ready, then switch back after you're done.
 
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Devilinko

New Member
Jun 15, 2019
8
4
Anyone else notice the bug in the latest version where it doesn't give details to body parts when they are revealed? Like it doesn't say what size breasts are and in some cases doesn't say anything at all.
 

tehlemon

Well-Known Member
Jan 26, 2021
1,224
1,563
Anyone else notice the bug in the latest version where it doesn't give details to body parts when they are revealed? Like it doesn't say what size breasts are and in some cases doesn't say anything at all.
I'm going to be honest, I didn't even bother downloading the contributor patch. I'm waiting for v0.4.0 to release.
 

organord

Member
Jun 10, 2020
192
387
"While adding Meraxis's scenes, I ended up needing to add a few custom sex actions, and so I ended up adding support for defining sex actions in external files (like I did with sex managers). I also thought that it would be best to add her repeatable content (which includes combat and sex) at this time, and so I made a slight detour from the planned main quest content to get that added. I ended up adding a lot more options to this repeatable content than I originally planned, and so it's taken me the past few days to get it implemented (and there's still some writing of it left for me to do)."
I'm pretty happy about the highlighted bit. Probably moreso than if Foloi/Elis were actually released.
Moddable sex action support is totally worth the (additional) delay to Foloi/Elis.
 

Asia Argento

The Golden Dragon Princess
Donor
Apr 14, 2020
1,837
4,152
Another one? I don't know if you're aware or simply forgot but she took a 2 week break back in mid March... I don't want to state the obvious but this "disappointing update" is exactly what she has been working on before AND after her break. I mean, unless you're suggesting just taking a whole month or two off... more breaks aren't going to help here her, delivering results will.

March 14th post...
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Her post from April 1st, stating she's feeling better and ready to get things done (in case some people decide to argue that 2 weeks aren't enough...)
You don't have permission to view the spoiler content. Log in or register now.
I wasnt aware. Dude, I work 40 hours a week and only have--- 2-4 hours to pop on and check these sites, I cant fish for details that deep unless intrigue gets me, but thats sad news. Yikes.

I'm now glad she stayed off Itchio. I would feel like a massive dumbass giving someone like this (especially when I kindly asked whats up with the world map content and got a "coming in .4 we see you hear you like the 80,000 others"). Now I get the jazz Inno gets over this. She is literally the "guy putting a stick in bike tires and falls" meme.

Anyone got tips on performance? It frustrates me to no end that a text game lags/freezes as much as this one
Download one of the other 2 options. See if that fixes your issue... see if there was a downloading instruction you may have missed on page 1.
 

IvoryOwl

Active Member
Mar 29, 2017
761
1,411
Anyone got tips on performance? It frustrates me to no end that a text game lags/freezes as much as this one
Sarkath, one of the members of our community, has made a few improvements to the game on their own branch. The caveat is that you have to build it yourself the same you do preview builds. Fortunately, there are instructions on how to do so, I'll include them bellow, along with the repository.

PS: I don't know if Sar is keeping their version up-to-date, as these posts were from before the .4 release. Best wait for their reply before committing.


--Repository--
I made a bit of a fucky-wucky on this one. Good thing I did some additional testing and verification, eh? o.o The savings are more like 33%. Still, not a bad improvement for a relatively basic change. Definitely going to have to make sure to check my work a bit better before posting results down the road, though…I get too excited sometimes. :p

I ended up dropping the change where I modify getNPCById() to throw a null instead of an exception. That's a pretty big code smell, but it impacts enough code for a relatively minimal benefit (roughly 0.3-0.5 seconds on my stress save) that I'm not entirely comfortable including that in a PR.

Speaking of PRs:

And here's the newly minted branch if anyone wants to play with it on their own:
--Instructions--
I'm not sure how helpful I can be with this as I'm one of those weirdos who usually use Git from the command line, and I don't use Eclipse, but I'll try to point you in the right direction.

The first step is going to be downloading the , or Java Development Kit, and install that on your system. Innoxia uses JDK 8 to build Lilith's Throne, so that's the version I linked to. You'll probably need to register for an Oracle account in order to download it.

The next step is to install some sort of software that can manage Git repositories. As far as free ones go, is generally pretty friendly, though I've also heard good things about . The general idea is that you point those to a Git repository (a URL, which you can get from the green "Code" button in the upper-right corner of a GitHub page), then tell it where to put the repository on your computer, and it will download the source code and everything else you need to produce a runnable build of LT.

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After you have the code, you'll need to open it up in Eclipse. It's been about a decade since I last used Eclipse, but if it's anything like IntelliJ, pointing it to the pom.xml file inside of the source code directory should be enough. This file gives the Java compiler a general idea of how to build and execute the project. You'll see a bunch of stuff coming up on screen after you open the project, like a list of the various class files (the various bobs and bits that make up the game's internals) appear on the side of the screen, maybe some stuff in the main code window. If you decide to make changes to the game (go for it! If you're interested in learning programming, the best way to learn is to mess with a project you enjoy), that's where you want to go. If you just want to run the game, there should be something resembling a play button on the screen somewhere. Click that and it should start building the code, then run it when the build is complete.

If memory serves, Eclipse should pick up the JDK that you installed earlier. I think it installs to C:\Program Files\Java\jdk1.8 (or something like that) by default. Sorry I can't be a bit more specific there; I generally do my LT fiddling on my Linux box. :x

One final thing to bear in mind is that Lilith's Throne has a ton of code behind it. It can take several minutes to build the game for the first time, though subsequent builds should be much faster unless a ton of files changed.

Best of luck! I hope this was helpful. :)
--If you prefer InteliJ over Eclipse--
A long while back my husband wrote a guide for doing this, if I can find the link for it I'll post it here. The only difference is it used the community edition of IntelliJ vs Eclipse (and honestly the IntelliJ Community edition in my opinion is better than Eclipse for simple development).

Edit: Found it!

 
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