You can have Scarlet as a slave.Is there a list of NPCs that can be enslaved?
I have Bree/Brax only
Innoxia is vehemently against adding death to the game. The only way it will ever happen is if someone mods it themselves.just as an idea in case the dev is reading this. whenever you get around to finishing up combat and combat stats, I feel like given the situation (stuck in a demonified future) there should be monsters... regular Killable monsters aside from just the usual fuckable npc. I like fucking and getting fucked by my defeated opponents but sometimes i just wanna end some sorry monster (or asshole) that crosses me. just a thought
I agree with the general sentiment in this thread about "player agency."I mean, if the first time you met me I was a human male, the next time you met me I was a Wolfgirl, then a Harpy, then a Foxgirl, then finally a fucking Succubus ... you'd probably mention it.
By presumably using the same metrics used to determine the PC's race. Considering that there is already a means of detecting what type of morph a character is at any moment, if that were to change I would imagine retooling a throwaway line of dialogue for roommates would be possible. Then again, this is Lilith's Throne we're talking about. Probably near impossible to code given the way race detection and NPCs are currently implemented.So, then the next question is: How do you establish what changes are worth a reaction?
You can enslave all NPCs by using mods.Is there a list of NPCs that can be enslaved?
I have Bree/Brax only
What a weird question lolBut, to be fair to the game concept itself: In a world where anyone can become anything at any time for any reason at any level of extremity, is there any defining, unchangeable factor -- aside from aura/arcane -- that would justify an NPC knowing who you or anyone else would be?
Do you remember the argument I made a long time ago about how basically every character in the game may as well just be a formless amoeba?
I mean, yes? I can explain it in two very specific questions...So, here's a baseline question: Can you explain why it would make sense for any non-arcane NPC you romance one particular day to somehow be able to recognize you the next day and maintain the cordiality after you've morphed from [Race A with Breast size A, Name A, Skin tone A, Hair length A, Height A, and Cock Size A] to [Race B with Cock Size C, Skin tone D, Name F, Pronoun Z, Body Size R, and no breasts]?
(I say non-arcane, because arcane/aura can be used as an explanation as to why people can identify you and it is mostly used or known by demons and mystical creatures)
To start with, you work from the most meaningful reaction first and then go backwards as time permits. Assuming you have a content framework that isn't shit, which is obviously a problem for LT, you should be able to add this stuff in a modular way. So start with species changes. Then look at named NPCs who'd have an obvious preference, Scarlett is someone who has a thing for harpies so if the player turns into a harpy (or away form a harpy) let her comment on it. A really good one would be an NPC commenting if they thought you were female, and now you're male. Because that has obvious times when it comes up and is easy to add in. They already comment on your appearance as soon as they can see you.Now, that would be an extreme case, for sure, since all aspects have been changed. Minor changes like adding breasts or removing penis probably could be recognized and even pointed out by an NPC you recently met -- assuming their personality even cares. So, then the next question is: How do you establish what changes are worth a reaction?
1) Depends on the amount of passed time and if they stuck out to me in any significant way.I showed up after getting a haircut, and people commented.
I do agree that it would take work to make sense. Unless you're explicitly planning on playing into this as a plot point, you'd need a way for people to trust/recognize each other. But honestly, everything in LT is so contrived anyways that we could just make some shit up. We have magic maps that somehow are able to track our children for us, fuck it, magical IDs.1) Depends on the amount of passed time and if they stuck out to me in any significant way.
2) They'd have to prove they're the person I should remember. Documentation, history, and specific information -- ID cards, for example. Like, celebrities are constantly meeting people who claim to be people they should know. "Hi, I'm your cousin from [x] family. You don't remember me? Well, let me show you things about me that only you could know, that differentiate me from other people who also claim to be your cousin from [x] family!"
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So, when you got your haircut, did you also change your name, your skin tone, your (presumed) masculinity, and your height?
When you establish a relationship with someone, you notice and register unique and unchangeable things about them, correct? These are things that differentiate them from other people, so that minor things like a haircut don't completely alienate them from your mental registry of who they are, right?
-Sandy, the Asian female coworker with blonde hair and likes to drink milkshakes.
-Nathan, the homeless Indian guy with the club foot that wanders into the coffee shop from time to time, talking nonsense about aliens.
If Sandy showed up one day as a Caucasian male named "Tyler" with brown hair, different eye color, half-harpy limbs and a height similar to a dwarf's, would you even know that was Sandy until she told you she used to be Sandy? Even if she told you she were Sandy, how could you verify on the spot? Anyone else at any time can also rename themselves as "Sandy" to maliciously impersonate your coworker, right?
What if Sandy and Nathan swapped identities for the giggles of it and transformed into each other (there's even a mod designed specifically for this), adopting name, appearance, and even personality ticks? If everything can become anything at any time, what defines a character or person from everything else that can become the exact same thing at any point in time on a whim?
(This concept is actually consistently used in entertainment series/films, like in Squid Games where a detective adopted the suit of one of the Staff members to help him infiltrate the organization. Nobody knew he wasn't the impersonated Staff member, until some definable characteristics began to reveal themselves and only then did people get suspicious.)
Where I'm going with this is that the game does wrestle with some obviously illogical concepts, but if we're going to go with recognition of changes to characters, we need to first set a ground rule as to how people even recognize each other in the first place in a world where nothing is immutable. The levels of changes scale from minor to drastic and there needs to be a system that measures the change and concludes whether or not an NPC can still recognize a character. The game lore itself even utilizes aura/arcane to help you recognize your own children, otherwise how the heck else would you even know it's your child when anything else can look exactly like them -- or you -- at any time?
I'd suggest implementing something like an aura scanner, that would work like our real life ID system, because we apparently can't change the inherent characteristics of aura. That'd be a good place to start with this whole idea.
yeah i gotta agree with you here. even though this game is definitely lacking in the quality of anything department, it could be something equal to - or even greater than - CoC someday...all Inno needs to do is focus on the main storyline and stop giving us fucking sex positions.My two cents; I'd much rather see Inno focus on completing the main story than get bogged down with minor QoL improvements like this.
Inno isn't even pretending to care about meeting deadlines anymore.My next post will likely be the release (or delay...) post of v0.4.2.5, so I'll see you again then.
It depends on which distribution you're using. If you're using Arch, install the java8-openjdk and java8-openjfx packages. If you're using Ubuntu, install the openjdk-8-jre and openjfx packages. Later versions of OpenJDK might work as long as OpenJFX is also installed, but JRE 8 is the developer recommended version.When trying to play the game in Linux under Wine, I get the following: -- See Screen Shot --
When I try to run the Jar file, I get the following:
Error: Could not find or load main class com.lilithsthrone.main.Main
Anyone have any ideas?
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Hello again,
This is just a small post to let you all know how things are progressing towards v0.4.2.5's release. Since the last post (and the release of v0.4.2.3), I've mainly been working on getting a large pull request merged (PR#1622 from AceXP) that should significantly improve performance and save file sizes in games where you have a large number of unmet offspring. I've also been fixing some bugs and getting some other minor things addressed.
Starting tomorrow, I'm going to move on to adding the content for the other shops in Elis's shopping precinct. I'd also like to get a few more bugs and other minor issues sorted out, so while I initially was aiming for a release around the middle of this week, it's highly likely that v0.4.2.5 will now be out at the earliest on the evening of this Saturday, 27th (as a preview release over on SubscribeStar). If it's looking like there's going to be a delay, I'll try to let you know a day or two in advance.
My next post will likely be the release (or delay...) post of v0.4.2.5, so I'll see you again then.
I read that and had a laugh. The couple people insisting performance was way better in the current version because Inno said there would be an update from Ace, when it wasn't in the patch notes at all.Good news! We will be getting more performance patches, including one that will (apparently) help offset the lag caused by having a large amount of kids.