Yurij

Member
Sep 11, 2017
156
97
Had to jump through some hoops to get this one working on my macOS. I updated my Java SDK from 8 to 23 (since it was compiled with a newer Java SDK - also the versioning is weird) and downloaded JavaFX (since that's been decoupled from the newer version of Java SDK), as well as modifying `start.sh` to point to the extracted JavaFX (also version 23) with

java --module-path /opt/javafx-sdk-23/lib --add-modules javafx.controls,javafx.fxml,javafx.web -jar ./"Lilith's Throne-0.4.10.3.jar"

The additional add-modules is important to get it working.
I am on Linux and I downloaded the java jdk and start it like this
../.jdk-23.0.1/bin/java -jar "Lilith's Throne-0.4.10.3.jar"
 

KaiSakurai

Member
Mar 26, 2020
114
144
I pick either chef or musician (imo those and soldier are the only jobs worth picking) depending on if I want more offense and defense (chef) or longer debuffs (musician). Fights against singlular enemies are over in one turn without soldier anyways, and soldier does nothing turn two+ so once you can maintain the potion effects, with chef you just have a +50 to ALL stats, which helps a lot in multi-boss fights or imp gangs. Musician's kinda funny though, since you can pretty much permastun anything with witch seal (from equipping witch broom), and the upgraded flash and ice shard spells for -6 ap to anything. Even without extended spell effects, alternating between 2 targets with upgraded ice shard twice and flash gives -3 ap, which is what most enemies have, meaning they never get a turn. Extra duration makes the stun last longer, giving you some leeway to cast upgraded soothing waters to heal, restore mana, and potentially res your elemental (at least, I think it can res) if you need it.
i like to take "Teacher".
Spell efficiency is nice, but most importantly my slaves become obedient MUCH faster. Triples obedience gain. they tend to be a bit disobedient after forceful enslavement
 

KaiSakurai

Member
Mar 26, 2020
114
144
- Added 'electrical tape' (androgynous, mouth/nipple/vagina/anus slots, sold by Ralph).
- Removed 'tape crosses' as they're now a part of the new 'electrical tape' clothing item. Any existing 'tape crosses' in your save file will be converted into 'electrical tape' when loading into this version.
- Added 'duct tape' (androgynous, wrist/ankle/mouth slots, sold by Ralph).
need to make scarlett shut her foul mouth? now u can :KEK:
i hope she also added the function that it removes existing pubic hair when "unequipping" from vagina slot (and anus for those with buttcrack hair) including tiny hp loss :KEK:

- Character height is now limited to 200cm during character creation, and the UI for height selection has been slightly improved.
that's discrimination against everyone above 2m in height... those ppl exist and arent THAT rare anymore...
guess they'll have to save-edit to get their height.


- NPCs with the bondage applier fetish will no longer spawn with enslavement clothing in their inventory (such as the metal collar), as they are not able to enslave others.
there goes the free enslavement collars...
 
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deathsman

New Member
Jun 9, 2017
14
2
I have a Question about the 3 Demon Lieutenants in Submission. Can you enslave them AFTER you dealt with the Siren?
 

Yurij

Member
Sep 11, 2017
156
97
that's discrimination against everyone above 2m in height... those ppl exist and arent THAT rare anymore...
guess they'll have to save-edit to get their height.
That's just during character creation. You don't need to edit the save to be able to get taller.
The limit is 366 cm
 

KaiSakurai

Member
Mar 26, 2020
114
144
That's just during character creation. You don't need to edit the save to be able to get taller.
The limit is 366 cm
but thats AFTER unlocking magical transformation. people are over 2m without magic though... limiting the starting conditions to 2m max means that to inno the over 2m ppl dont exist (guess inno doesnt like basketball)
 

BodaciousBoar

Member
Jun 13, 2019
128
44
but thats AFTER unlocking magical transformation. people are over 2m without magic though... limiting the starting conditions to 2m max means that to inno the over 2m ppl dont exist (guess inno doesnt like basketball)
IRL I am naturally 6'9" which is about 2.01m and thus feel qualified to give my opinion. Sure I definitely find it kind of silly that even in fantasy worlds I'm too large to be catered to, but oh well doesn't bother me and its porn so I'm not exactly looking for the most realistic portrayals. It does bother me that they went out of their way to put a cap on it, but the fact that there is a cap that is also within natural IRL heights doesn't.
 
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Yeppers34

Member
Aug 11, 2021
471
1,978
I have a Question about the 3 Demon Lieutenants in Submission. Can you enslave them AFTER you dealt with the Siren?
Would be nice if you could but no. They do go back to their keeps eventually but they're just repeatable sex scenes, you can't enslave special npc's the only one's you can are Scarlett and Brax...to my knowledge
 

uhhhhhhhsorrywhat

New Member
Dec 28, 2020
2
0
Just cleared the Demon Lieutenants and beat Meraxis, but the Lieutenants aren't returning until I've 'dealt with the Dark Siren.' Is there anyway to fix this so I can fight them again?
 

Yeppers34

Member
Aug 11, 2021
471
1,978
Just cleared the Demon Lieutenants and beat Meraxis, but the Lieutenants aren't returning until I've 'dealt with the Dark Siren.' Is there anyway to fix this so I can fight them again?
I had the same problem, after you beat Meraxis and progress the story a little they should eventually show back up in the keeps. I've tried waiting several days and even tried restarting but they never showed up again so I'm guessing they got bugged with the most recent "update"
 
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uhhhhhhhsorrywhat

New Member
Dec 28, 2020
2
0
I had the same problem, after you beat Meraxis and progress the story a little they should eventually show back up in the keeps. I've tried waiting several days and even tried restarting but they never showed up again so I'm guessing they got bugged with the most recent "update"
Thank you, I was upset when I kinda sped through them and missed out on fucking them.
 

sgb3

Member
Dec 14, 2019
483
941
I just marvel that it's been what, 7 years now, and there's still no random encounters with multiple random attackers. The Enforcers have scripted scenes, the Submission group battles can only have imps, and anything else is a scripted story battle. The main story is obviously never going to be finished. It won't even get halfway finished before Inno dies of old age. So all the dev time is going into improving the sandbox part right?

*half a year to add duct tape and for settings to actually do what they were supposed to do*
Goddamn Inno has the dumbest subscribers in the known universe.
 

Spectrum5

New Member
Aug 10, 2024
12
24
- 0.4.10.6 universal jar. This should run on any computer that supports Java.
Compiled from through maven.
I could probably set up a continuous integration to automatically compile the latest release.... though it's just as simple to just manually compile and package.
EDIT: Looks like the official blog also released a .jar version. Oh well! Can't hurt to have more.
 

GammaXai

Active Member
Oct 5, 2018
745
394
I just marvel that it's been what, 7 years now, and there's still no random encounters with multiple random attackers. The Enforcers have scripted scenes, the Submission group battles can only have imps, and anything else is a scripted story battle. The main story is obviously never going to be finished. It won't even get halfway finished before Inno dies of old age. So all the dev time is going into improving the sandbox part right?

*half a year to add duct tape and for settings to actually do what they were supposed to do*
Goddamn Inno has the dumbest subscribers in the known universe.
Until someone commisions it because their player OC needs to have their partner OC it is unlikely the partner and combat systems will ever be worked on enough to unshittify the party vs party combat and after combat sex with partner(s) present.
 
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Spectrum5

New Member
Aug 10, 2024
12
24
Trying to run jar version on linux keep giving me nashorn errors, any ideas what can i do for it to run ?
There's very little anyone would be able to do to help without the logs. I do recall having trouble compiling with some nashorn errors prior to using the building fix that is linked in the main thread. Running it should just require the correct JRE though, unless I'm stupid. I run it just fine on Java 23
 

asdf.fdsa

Newbie
May 3, 2018
44
92
There's very little anyone would be able to do to help without the logs. I do recall having trouble compiling with some nashorn errors prior to using the building fix that is linked in the main thread. Running it should just require the correct JRE though, unless I'm stupid. I run it just fine on Java 23
My bad, here are the logs:
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