Aazkaal

Member
Dec 3, 2017
492
349
How do you turn Liliya and her sis into full demons?
As far as I remember, you have to become a demon yourself. You'd get an opportunity while doing main story, after which Lilaya would demand her being "upgraded" to full demon too. Neither your nor her transformation is reversible.
 
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Drex

Member
Nov 22, 2017
129
24
As far as I remember, you have to become a demon yourself. You'd get an opportunity while doing main story, after which Lilaya would demand her being "upgraded" to full demon too. Neither your nor her transformation is reversible.
Yeah I know thats how it happened before but i pretty sure they changed it and. I don't know how to get it anymore. Or if it's even in the game still really.
 
Aug 6, 2017
62
120
As far as I remember, you have to become a demon yourself. You'd get an opportunity while doing main story, after which Lilaya would demand her being "upgraded" to full demon too. Neither your nor her transformation is reversible.
You should be able to reverse yours at least through the cheat menu. Just type in "buggy" and it'll open it up.
 
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BaloneyAmone

Active Member
Mar 3, 2021
587
1,071
Yeah I know thats how it happened before but i pretty sure they changed it and. I don't know how to get it anymore. Or if it's even in the game still really.
You need to get to 95 corruption (you can use +corruption potions to make up the difference) and finish the main quest line up until defeating Meraxis. You can then talk with Lyssieth back at her palace, who can transform you.
 
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Amarinth12

Member
Nov 9, 2022
278
378
I have no idea how my modded version ended up being shared here... anyway latest version is the same url just replace lilith.php with beta.php, I've rewritten a huge chunk of the game and still working on more..

If you need support with my version, DM me here, go to AllTheFallen, or message me on discord KeldonSlayer#6696
Also it'd be quite nice to see some error.log's from issues presented.
The man, the myth, and the legend himself. Thanks for bringing precious loli to this game
 

johnson.lv42

Newbie
Mar 26, 2019
17
23
Yeah I know thats how it happened before but i pretty sure they changed it and. I don't know how to get it anymore. Or if it's even in the game still really.
You need to get to 95 corruption (you can use +corruption potions to make up the difference) and finish the main quest line up until defeating Meraxis. You can then talk with Lyssieth back at her palace, who can transform you.
You can easily start the game with 100 corruption. Pick the Noble background for double corruption gains, then set all your sexual experiences to 250. As a bonus, the Noble perk gives you .25 defenses for each point of corruption. That means you start the game with 25 in all defenses, except Lust which takes a hit from the maxed corruption.
 

phiadawer

New Member
Sep 4, 2020
3
27
Ok, it's really weird to me that there is no comprehensive information/guide on how to launch this game on linux. I searched for a very long time on how to start it, I tried so many packages, so many OpenJDK distribtuions, but none of them worked, the game just crashed with obscure error messages. And the funniest thing, that none of those things were needed, everything is very easy. So I'll write the guide here, so other people wouldn't struggle like I did :/

The ultimate universal ultra-cool and awesome Linux guide:
First, you need to for appropriate architecture. If this link is down for some reason or Oracle requires you to login to download it, tell me please, I'll upload it somewhere and put a link here.

Second, you gotta extract the JRE. Just put it in the game folder. Folder jre1.8.0_SOMETHING should be near the LilithsThrone_VERSION.jar file. And that's kinda it. You just start the game with the following command: ./jre1.8.0_371-x64/bin/java -jar LilithsThrone*.jar. However, you can create a startup script and don't type this stuff in your terminal every time.

Third, create a script and call it start.sh or whatever you want, just finish it with .sh extension. Copy and paste this inside of this script:
Bash:
#!/bin/bash
./jre1.8.0_371-x64/bin/java -jar LilithsThrone*.jar
Important: your jre1.8.0 path in the script must be same as JRE in your game folder!

Fourth, you gotta make the script executable. Either set the executable flag in file's properties or just type in the following command: chmod +x start.sh

And finally you can play! Just execute the script either via GUI or in terminal with ./start.sh, while in the game folder.
 

EmDotRand

Active Member
Sep 7, 2020
816
1,292
Ok, it's really weird to me that there is no comprehensive information/guide on how to launch this game on linux. I searched for a very long time on how to start it, I tried so many packages, so many OpenJDK distribtuions, but none of them worked, the game just crashed with obscure error messages. And the funniest thing, that none of those things were needed, everything is very easy. So I'll write the guide here, so other people wouldn't struggle like I did :/
Oof. Sorry that my guild wasn't a one size fits all solution. Kinda assumed pople would adapt diffrent tools to their own distro.
 

EmDotRand

Active Member
Sep 7, 2020
816
1,292
This game really needs some sharing and NTR
On the discord I may have suggested a path where you film yourself and Meraxis banging with your phone and then show it to her demon lieutenants to dissuade them from returning. Also I vaguely recall Nyan being forced to share you with her mother and some NSR if you romance Helena (harpie queen) and take her virginity.
 

phiadawer

New Member
Sep 4, 2020
3
27
Oof. Sorry that my guild wasn't a one size fits all solution. Kinda assumed pople would adapt diffrent tools to their own distro.
Damn, I actually didn't try to compile the game myself, I like your approach much better. I did it your way and it worked like a charm! But I'll leave my instructions just in case, for the people who don't want to do all that technical stuff (but they should if they have time! because it's much more secure and you'll feel like a hacker once you'll get it working lol)
 

ababcc

Newbie
Jul 25, 2020
34
108
Been working on the sandbox game in the last week.

Decided to use the Love2D framework (Lua), go ahead and laugh. It's surprisingly optimized and easy to work with. Fuck engines.​
For now it'll be a malePC game and the NPCs will be female. If sufficient interest is shown, I'll expand to include femPC and other gender identities, as well as gay and lesbian content. But for right now, I'm sticking to malePC and female NPCs. More on this in a moment.

The game's shaping up to be a hybrid between top-down RPG and a visual-novel-lite. I've included voicelines for some of the MC's "voices" - that is, different parts of his personality are personified as their own identities within his mind, narrating the experience, offering different kinds of insight, and ultimately unlocking or locking certain options.

In short, who you want your character to be matters - beyond just appearances and kinks. I wish to replace traditional levelling and XP with a personality trait picking system. The more you behave a certain way, the more that reflects on you.

This is the reason I've decided to focus on a maleMC currently. I believe that it'd be bland if the only difference between your protagonist's gender is your pronouns and genitals. I'd like there to be differences in the way your character behaves and different things to be available to them depending on their gender. It'd be really weird to have a, let's say, seductive male character speak and behave the exact same way a seductive female character. The differences will be subtle, but big enough for me to stave off femaleMC for right now.​
That out of the way, the things currently ready are:

The Player Design System, complete with doll visualization and plenty of (imho pretty fun) flavor text.
The NPC Generator, including appearance, personality, behavior, kinks, and likes and dislikes
The Main Combat Loop

Things coming up next are:

The Topdown Map,
and Sex Scenes (which I hope will be as expansive and interactive as humanly possible. It's a text game after all)

I think this concludes this little rant. Some people have commented on showing/not showing interest in what might be in the works, so I've decided to let you know how things are going. Everything is still early on and therefore very change-able, so feedback and tips is more than welcome while I can still make easy changes.


 

Klement-Gottwald

New Member
Mar 1, 2018
11
6
I've included voicelines for some of the MC's "voices" - that is, different parts of his personality are personified as their own identities within his mind, narrating the experience, offering different kinds of insight, and ultimately unlocking or locking certain options.​

How in depth will the personalities be, is it gonna be Disco elysium level or something in-between?
 

darkgryffon

Newbie
Feb 27, 2018
36
11
it really sucks for that even this far in production it requires other people to optimize this game so it doesnt chug at times or take ages to load....
 

ababcc

Newbie
Jul 25, 2020
34
108
How in depth will the personalities be, is it gonna be Disco elysium level or something in-between?
I admit I kind of post-factum realized how similar this is to Disco Elysium in design, but it's a welcome feature.

The player's personalities will be in-depth, but different from Disco Elysium's, where Harry is ultimately, well, Harry. The player will level up by recovering "memories" of their previous life, in which the player themselves will choose what this memory actually consists of. For example, recovering a memory and choosing it to be one of trauma might make you (more) shy and reclusive, but choosing it to be a memory of a physical or heroic feat would make you (more) confident and assertive. Polar opposites can't be chosen - for example, you can't choose to be both lewd and innocent, but things that don't quite work together will be allowed and will contradict each other on purpose, arguing and complicating your decisions.

This coupled with an extensive player character editor, I hope, will give players a feeling of actually creating a real, fleshed out character.
 
Aug 6, 2017
62
120
Been working on the sandbox game in the last week.
Decided to use the Love2D framework (Lua), go ahead and laugh. It's surprisingly optimized and easy to work with. Fuck engines.​
For now it'll be a malePC game and the NPCs will be female. If sufficient interest is shown, I'll expand to include femPC and other gender identities, as well as gay and lesbian content. But for right now, I'm sticking to malePC and female NPCs. More on this in a moment.​
The game's shaping up to be a hybrid between top-down RPG and a visual-novel-lite. I've included voicelines for some of the MC's "voices" - that is, different parts of his personality are personified as their own identities within his mind, narrating the experience, offering different kinds of insight, and ultimately unlocking or locking certain options.​
In short, who you want your character to be matters - beyond just appearances and kinks. I wish to replace traditional levelling and XP with a personality trait picking system. The more you behave a certain way, the more that reflects on you.​
This is the reason I've decided to focus on a maleMC currently. I believe that it'd be bland if the only difference between your protagonist's gender is your pronouns and genitals. I'd like there to be differences in the way your character behaves and different things to be available to them depending on their gender. It'd be really weird to have a, let's say, seductive male character speak and behave the exact same way a seductive female character. The differences will be subtle, but big enough for me to stave off femaleMC for right now.​
That out of the way, the things currently ready are:

The Player Design System, complete with doll visualization and plenty of (imho pretty fun) flavor text.
The NPC Generator, including appearance, personality, behavior, kinks, and likes and dislikes
The Main Combat Loop

Things coming up next are:

The Topdown Map,
and Sex Scenes (which I hope will be as expansive and interactive as humanly possible. It's a text game after all)

I think this concludes this little rant. Some people have commented on showing/not showing interest in what might be in the works, so I've decided to let you know how things are going. Everything is still early on and therefore very change-able, so feedback and tips is more than welcome while I can still make easy changes.



Wait, is this a separate game entirely? If so, why is this in the thread for Lilith's Throne?
 
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4.10 star(s) 122 Votes