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smkey21

Active Member
Nov 15, 2017
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A rather important edit was made to the last update on the blog. I, for one, was entirely surprised to see it.


Hello once again,

I don't really have too much to report tonight, due to feeling ill over the weekend and not being able to get much writing done as a result. I'll get the preview of 0.4.0.5 released this Friday night no matter what state it's in, so I'll see you again then!

Edit: 0.4.0.5 will be on Saturday or (more likely) Sunday night now.
 

tehlemon

Well-Known Member
Jan 26, 2021
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A rather important edit was made to the last update on the blog. I, for one, was entirely surprised to see it.
Considering the recent patches, that edit means nothing. Because now Inno puts out patches regardless of whether they're complete, and just disables or puts in placeholders covering all the work that was promised.

0.4.0 came out simply to say it came out, with none of the content that was promised for 0.4.0 over the previous two years.

Saying a patch will come out "probably" on Saturday doesn't mean shit unless we know what's in it.

Edit: And frankly, at this point, what Inno says is going to be in a patch doesn't mean shit either. At this point I've completely lost all trust and respect with her. We're 100% in 'actions speak louder than words' territory. After two straight years of this shit, not a single person should believe anything she says she's working on until it's actually publicly released.
 
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Simp Cattu

Member
Feb 5, 2019
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Saying a patch will come out "probably" on Saturday doesn't mean shit unless we know what's in it.
During weekends...

"Hello everyone, Inno here. I published 0.4.0.5 so stop whining.
Changelog:
- Re-enabled World Travel.
- Field contents are not in a state that I can feel comfortable presenting to you yet so there're nothing new.
- Literally just reenabled World Travel.
- Oh here are modders' contents too.
Thank you for your continued supports. 0.4.1 will be delayed again since I haven't even finished 0.4.0.5 yet, maybe next month. And don't expect me to come back to the weekly patch schedule anytime soon, although I said that I would in the past."
 
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AlphaError

New Member
Nov 7, 2018
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Okay, I know how to edit the save to get the dragon and wyvern. But what traits does a dragon have to have to be Ryu and Couatl?
 

Kallumin

Member
Jan 2, 2018
296
569
241
During weekends...

"Hello everyone, Inno here. I published 0.4.0.5 so stop whining.
Changelog:
- Re-enabled World Travel.
- Field contents are not in a state that I can feel comfortable presenting to you yet so there're nothing new.
- Literally just reenabled World Travel.
- Oh here are modders' contents too.
Thank you for your continued supports. 0.4.1 will be delayed again since I haven't even finished 0.4.0.5 yet, maybe next month. And don't expect me to come back to the weekly patch schedule anytime soon, although I said that I would in the past."
Anyone who expects weekly updates from Inno ever again should be checked into a mental institution. How many delays does it take to understand that there Inno is incapable of keeping a regular update schedule?
 

Simp Cattu

Member
Feb 5, 2019
129
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Okay, I know how to edit the save to get the dragon and wyvern. But what traits does a dragon have to have to be Ryu and Couatl?
Actually you can edit the dragon xml files inside the res folder to make them spawn randomly like other generic npcs. The files also contain requirements to become each subraces.
 

tehlemon

Well-Known Member
Jan 26, 2021
1,229
1,583
197
Okay, I know how to edit the save to get the dragon and wyvern. But what traits does a dragon have to have to be Ryu and Couatl?
You're doing it the hard way.

Start a new game, use buggy to create the dragon you want, then export the character. It'll give you all the info you need.

Or just use buggy on the save you're working on. You're also save editing, just do it the easy way.
 
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NajaNaga

Member
Jan 28, 2021
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Okay, I know how to edit the save to get the dragon and wyvern. But what traits does a dragon have to have to be Ryu and Couatl?
IIRC what I did when I was browsing the new subraces that weren't on the wiki yet was go to res -> race and found the race files you can open in notepad. I think you can see the code for subrace requirements in those, I don't have time to go digging rn but it's worth a look. Or you can just do what the other comment said.
 
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NODOGAN

Well-Known Member
Dec 11, 2017
1,659
2,843
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A rather important edit was made to the last update on the blog. I, for one, was entirely surprised to see it.


Hello once again,

I don't really have too much to report tonight, due to feeling ill over the weekend and not being able to get much writing done as a result. I'll get the preview of 0.4.0.5 released this Friday night no matter what state it's in, so I'll see you again then!

Edit: 0.4.0.5 will be on Saturday or (more likely) Sunday night now.
I legit went and check to see if this was what the Blog Update said...dunno if i'm stupid or just have THAT little faith on Inno's ETA lol.
 

tehlemon

Well-Known Member
Jan 26, 2021
1,229
1,583
197
They're right. She needs to take care of herself first. It's not like there's anyone left still waiting for her to release something more than placeholder anyway
Hey now, that's not true, I'm still here waiting. Not for, like, good reasons. All the recent[1] writing has been something extra special[2] and I'm really excited to see just how the new stuff turns out lol

I mean, seriously, it took Inno four or five months to write a single encounter. The last time she had trouble writing we got the second half of Nyan's rework. And by now everyone knows my thoughts on that mess.

[1] Recent, in relation to previous writing in this game. Since, you know, it takes like 6 months to get one scene written and released.

[2] Special as in 'impressively bad.' So bad that it actually impressed me with how bad it was. Like I had already buried my expectations, and they broke out the heavy equipment to dig them up and bury them even deeper. So bad that I still seriously think it was pawned off to someone else on discord who's obsessed with badly written fanfiction and just ripped off the most cliche shit they could find. And no where during the writing process were basic RPG concepts like "player agency" or "immersion" even considered.


Ever use footnotes for snark? Kinda fun. But I couldn't get the formatting correct. Ah well.
 

262177

Well-Known Member
Oct 26, 2017
1,354
1,091
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This has likely been asked countless times, but...
- Are there consequences for literally looting an entire NPC's inventory after defeating them? (Playing on Lilith difficulty and every little bit helps.)
- Aside from the export option, is there a way to just casually leave them here without them being "permanently gone from the game"?

Thanks!
 

Mathesar

Active Member
Mar 20, 2018
762
1,637
304
- Are there consequences for literally looting an entire NPC's inventory after defeating them? (Playing on Lilith difficulty and every little bit helps.)
Nope. Encounter them again and their inventory will have respawned. May cause performance issues due to how the game handles your inventory, though.

- Aside from the export option, is there a way to just casually leave them here without them being "permanently gone from the game"?
Just hit the Continue button after defeating or fucking an NPC and they'll continue to occupy that tile.
 

262177

Well-Known Member
Oct 26, 2017
1,354
1,091
325
Nope. Encounter them again and their inventory will have respawned. May cause performance issues due to how the game handles your inventory, though.

Just hit the Continue button after defeating or fucking an NPC and they'll continue to occupy that tile.
Thank you for answering both questions this fast! :)

The in-game warning made me worry it would be permanent. As for items, guess I'll just sell them to prevent lag. :sneaky:
No you can beat and loot even enforcers without consequences.
Cop mugging time! (Thanks for this as well.)
 
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Simp Cattu

Member
Feb 5, 2019
129
269
150
This has likely been asked countless times, but...
- Are there consequences for literally looting an entire NPC's inventory after defeating them? (Playing on Lilith difficulty and every little bit helps.)
- Aside from the export option, is there a way to just casually leave them here without them being "permanently gone from the game"?

Thanks!
You're way too merciful to play at Lilith difficulty imo. I play at Demon and just remove everyone from the game after clearing out their entire inventory (leaving the NPC alone will indeed respawn their inventory items, but it takes some time and the flame will rise very slowly, I once left a wolf girl at her spot for more than a week after robbing her clean, and when I came back she managed to hoard like only 1/3 of what she had before. It's better to just remove them and find new encounters). The vicious circle of robbers robbing robbers continues on until I can set my milk shed up properly lol.
 
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SordidDreams

Member
Jul 27, 2019
255
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Wait, what? NPCs slowly regain their items over time? Huh, I never found that out! I guess I just never waited long enough between fights for that to kick in. The lesson I learned from beating an NPC repeatedly and seeing its inventory as empty as I left it was that I should remove NPCs so that new ones can spawn with full inventories.
 
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