- Aug 11, 2017
- 10,413
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Then I don't get why he didn't make the images in 4:3?He's working in a very old RPG maker version, which has a maximum resolution of 640x480 (unless you alter the exe file, which is against their EULA). At this point, it's stupid to change to 16:9 because he'd have to re-render every single image. And if he moved on to RPG maker MV (or even renpy, because this game is basically a walking sim), he'd have to rewrite the entire game as well.