Eonor

Active Member
Sep 9, 2017
909
2,111
Outside of the gestures and save location, what's the difference between this and compiling through renpy? Is it possible to patch bug/errors without recompiling everything and is the apk size limit nullified?
I still use Renpy to compile. I mostly just use the compressed version and add a walkthrough mod if it is available.

There are ways around the apk size limit, although compression is normally the first step I'd take.
 
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BitingTheBullet

AMJA
Game Developer
Apr 9, 2018
498
1,793
BitingTheBullet how is the progress coming along? When is the new update expected??? Missing Eliza on the game but it will be a while before she pops back up on the screen.
I've got 70-75% completed with ch2 rework, and half the animations for act 3 completed. Still a lot of work left though so don't want to put a release time out there.
Eliza has a small appearance in coming update.
 

Dessolos

Message Maven
Jul 25, 2017
12,796
16,818
I've got 70-75% completed with ch2 rework, and half the animations for act 3 completed. Still a lot of work left though so don't want to put a release time out there.
Eliza has a small appearance in coming update.
I just need Eliza or April but both is better haha
 

Eonor

Active Member
Sep 9, 2017
909
2,111
Teach me your ways, master kratos!
lol One aspect of the different save location is it means you can drag and drop an archive.rpa file into a location on the phone that users can access. So, users can download a zip file that contains a small apk file and a large archive.rpa file and, as long as they follow your instructions on where to place the archive.rpa file, the game will load properly on a phone. Largest game I've ported that worked this way was about 12 Gb.
 
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