The man literally bared his soul out teetering on the edge of burnout, and yet some folks are livid.
My dudes- I said it before and I'll say it again: A game like LISA goes through a complex development cycle. Writing the story, crafting the CG, managing the maps, coding the RPGM elements and on top of all that, absolute mad rush to re-structure the game instead of outright abandonment, are just some of the things PG got jammed through in the past few release cycles. Not to mention the constant strain of testing and revisiting content in detail that absolutely takes a toll on your creative muscles.
I've seen devs that have blue balled their fans for a lot less. I'm not a PG simp, but I respect his work enough to believe that he will release it when he is satisfied that the patch is worthy of release for his fans. Let the man breathe and get his mojo back.