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Sujay9038

Member
Dec 1, 2022
154
132
Back in January of this year, PaleGrass estimated that the party event might be finished by April, but that was just a guess on his part, and it's currently looking like it might take longer than that. I'm guessing that we have at least two more updates for the party, maybe three, but that's just based on my own impressions, and not something that PaleGrass stated.



Once you're in the party event, you have to play it all the way through. You can't leave in the middle. It's just like the other long events in the game, such as the swim meet and the camping trip.
thanx buddy...
 

dikdik48

Well-Known Member
Apr 5, 2020
1,308
1,162
Resident Post:
Onto The "Good" Stuff and The Final Relationship Route.


Hi everyone!! :))

View attachment 2505876
Trying to get a slightly "tipsy" expression on Lisa, not a completely drunk one. It's in the eyes, kinda tough ^_^

I've had a super productive week since moving back to Daz, I immediately went to Elevator 4, skipping over the Phase 3 interlude for a bit just to clear the Daz files of over 10 characters that are no longer needed. These characters mostly functioned as props to fill space in the scene and immerse the player in the sense that the party was densely populated.

Elevator 4 was swiftly followed by Sofa 4 and Kitchen 4 which I've kept short and succinct to move more quickly toward the content we're all anticipating. I am currently working on the P3 interlude which has a few different scenes in it, one of these scenes is the one in which Danny leaves if you so choose it so it's a bit lengthier of an event with two very different routes each with a "take ecstasy / don't take ecstasy" variant but I'm making good progress. I'm working on the "Danny leaves" route first as it's longer.

So as for another release, when I complete everything up to the beginning of Gina's game I think I'll release that as a small patch but not as a release, I've said before I don't favor this small update plan very much but I think in this instance it's worth planting a flag at that point and beginning the late stages on a clean slate. I don't think it'll take me too long to put that together honestly, as mentioned I've already completed Elevator 4, Kitchen 4 and Sofa 4 and there is no Pool 4 event so it's only:

P3 Interlude:
-Check Gina - (100%)
-Meet Jo - (100%)
-Route 1: Danny Leaves - (60%)
-Route 2: Danny Stays - (0%)
P4 Elevator - (100%)
P4 Kitchen - (100%)
P4 Sofa - (100%)
P4 Finn - (Unsure yet)
P4 Interlude - (0%)

View attachment 2505877
There's that "MDMA love" coming out lol

So the Finn event is a little flavor event, he is written as a returning character but I'm not as enthused about my original idea as I was last year so he might not return at all. The reason I've written "unsure" on this event is because I started working on it in Daz and wasn't totally sure of how I wanted to tackle the event, he's an abusive alcoholic type so you can probably figure out where I was going with his character but I now think it's too stark a contrast for the party and I don't really think it fits overly well. I also think my reasoning for his character is kind of lazy writing and a bit too on the nose so I'm sort of scrambling trying to figure out what to do with it all lol! I've left it on the backburner for now and I'll return to it after I complete the other events which are already written and I'm happy with. I will probably mention Finn again in an update but just in case you're playing the game later and he's disappeared you can safely assume that I couldn't find a good way to implement him and have since abandoned it entirely lol! ^_^

So I was thinking about how to release the Gina's Game and onward patch given that there are a lot of variables here and a lot of alternate routes based on choices, the biggest of which is obviously whether or not Danny is still at the party closely followed by whether the player is pursuing a more "hotwife" orientated event or a "cheating" style event or the route that hasn't actually been talked about much until now because I've sort of been playing it a bit close to the chest for a long time now: the Cuckold route. I'll talk more about this below.

So in keeping things fair I'll be withholding the GG release until I have all of these routes completed, I don't want to favor any particular route and I also want to keep things as easy for myself as I can when it comes to RPGM implementation. I leave myself a lot of comments throughout the events to try to keep track of the general flow and navigation should anything need changed later but it's still so easy to get lost in big events like this where a single map is flooded in hundreds of events so implementing everything at once when my mind is solely focused on RPGM is by far the best way to do this.

Alright so I've had so, so many messages since starting this project requesting a Cuck route and while it was always in the game plan to do so, it needed progression to sell it properly I think. It was actually hinted at during the Swim Trip when the player first chose whether to pursue the sharing route.

View attachment 2505878
This is just prior to Danny leaving (if chosen).

The constraints to pursuing the Cuck route are two:

1: The Sharing route must be on.
2: Danny has to stay at the party.

If both = true then you'll be offered a choice during the first round of Gina's Game.
Now a quick note on how this will function within the game:
Currently if the player is on the cheating route AND the sharing route then they're offered choices between which event they wish to see (Moddy's Gathering is a good example) but I don't think the same can be true for the Cuck route because it so drastically changes the dynamic between Danny and Lisa.

Here's a brief outline for the other relationship routes and how the dynamics are different:

Faithful - Lisa loves Danny, Danny grows distant from Lisa.
Cheating - Danny loves Lisa, Lisa grows distant from Danny.
Sharing / Hotwife - Danny loves Lisa, Lisa loves Danny.

The Cuck route is a little more complicated, or more nuanced perhaps. Lisa still "loves" Danny here to some degree though it's drastically more tilted toward humiliation shame and pity in their sexual relations. I think crossing this sort of relationship with the others which are more obvious would be too difficult to write and would feel very out of place and odd so once the Cuck route is chosen, it's set in stone for the remainder. Lisa will of course still be able to cheat without Danny being around and it will change some dialogues but when Danny is present it will only show Cuckolding events. I hope this all makes sense ^_^

I think this offers me more freedom when writing these scenes too, I can target dialogues for the route when they aren't constrained by previous choices, again this might sound vague but I'm really struggling to put it into words lol!

Anyway I think that's it for now, I'm excited to begin writing a new variant of Lisa's relationship but it's also something I'm approaching with great humility, I'm not certain that I'll be able to really capture the essence of a Cuckolding scenario given that I don't have any experience with it but I will do my best and I'll as always be very open to critique and revisions :)

Sending my love to all, thank you so so much for your support everyone. Back to Daz for me! ^_^ <3!

//pG
Danny Stays?

OFC LISA chooise 2 or more dicks than 1 dick :p:LUL:
 
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TheLecher

Well-Known Member
Nov 21, 2018
1,518
2,627
Danny Stays?

OFC LISA chooise 2 or more dicks than 1 dick :p:LUL:
Of course Danny stays.

Lisa might choose two or more dicks, so long as one of them is Danny's. After all, she and Danny love each other.

But that's my playthrough. Based on your comment, I'm guessing that your playthrough will be different.
 

LongoMcFap

Member
Donor
Dec 28, 2020
322
2,507
I am stuck in the same place as you guys. Did you figure a solution?
As far as I remember, you trigger the camping trip inside your bed room in Sharons' house. There are some closets with this sparkling stars, one of them you use to start the camping trip.
 

hachezadam

New Member
Jun 28, 2017
13
6
what if i played my last game with the 0.70 version? does anyone have saves from the beginning of this version?
 

linus.quotes

Well-Known Member
Aug 27, 2021
1,076
771
Lisa v2.70b
(Unofficial Ren'Py Version)



Windows/Linux and Mac [820 MB]:
GDrive Mega Workupload


Android [878 MB] (ported by cebs ):
Click here
Hey, I think I'll start this game next, but I'm not sure about what's the difference between the RPGM version and this one, content-wise, could anybody explain to me?
I mean, I suppose the gameplay changes a lot, but talking about the story and CGs, animations, etc, what changes?
 

dzjaynus

Newbie
Aug 28, 2022
54
75
Hey, I think I'll start this game next, but I'm not sure about what's the difference between the RPGM version and this one, content-wise, could anybody explain to me?
I mean, I suppose the gameplay changes a lot, but talking about the story and CGs, animations, etc, what changes?
the renpy version is basically a fast forward version that skips all the running around and focuses on the story. you won't miss any renders. There's a scene gallery in the renpy version as well i believe
 

linus.quotes

Well-Known Member
Aug 27, 2021
1,076
771
the renpy version is basically a fast forward version that skips all the running around and focuses on the story. you won't miss any renders. There's a scene gallery in the renpy version as well i believe
Cool, thank you for the info!
 

tom4512

Member
Sep 1, 2020
200
126
Hello, I have a question for the creator of the game, if I push or distance Lise from Danny, it will be possible that Lisa will become more open to girls or lesbians????
 
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123Ins123

Active Member
Feb 20, 2021
572
309
Hello, I have a question for the creator of the game, if I push or distance Lise from Danny, it will be possible that Lisa will become more open to girls or lesbians????
No. Here, let everyone develop independently and independently of the others. No amplification is happening. Just by choosing one path, you won't see some scenes from the other.
 
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pewmurr

Newbie
Feb 7, 2020
19
130
So I've officially started Gina's Game at long last! I have just started it though so I don't have any CGs to share just yet ^_^

Anyway I've been boiling down the available scenes at the end of the party and I've managed to drop each route down to 1 scene. This was sadly, completely necessary because otherwise I'd still be finishing the party at Christmas lol! When I counted the original potential scenes in my trusty notepad there were over 20 of them which is just outrageously big and even though I'd love to make all of them, it's just too much time to invest.

This might be a little confusing but I'll do my best to break it down. I'm gonna attach it to a notepad file because it does contain spoilers for the party.
I was thinking during the week about the party and something I'd said about it a month or two ago; that it wasn't really a "story" event which I realize now is completely false. The party gives way to Danny's departure, it opens the third major chapter of the game, it introduces an important story character in Bobby, it's the beginning of Jayce's romance if you so choose. It actually has a lot going on and thinking about it this way definitely made me feel a little better about how long it's taking to craft.

So originally not taking the X pill would lock out some choices during Gina's Game but I actually really dislike this idea so now it will only effect how Lisa goes about answering the questions or proceeding with the dare. There won't be any prerequisites for any choices during the game. I've also been considering how best to apply these choices in the Recollection Room because so, SO much of the content in the coming updates will be branched off and you guys will obviously want to see everything so I'm thinking about breaking each choice during the game into it's own event AND having a separate node dedicated to playing the entire game start to finish. It'll take a bit more time but I think for an event like this it'd be a lot nicer to have each scene selectable on it's own. It's a doozy because typically the dialogue differences and such are linked to switches in RPGM so for the recollection I'll have to create a separate set of switches that reset upon finishing the replay.

One thing I haven't talked much about recently but I've been on the hunt for Lisa's 3.X outfit. As with the Night Outfit it'll be decided via a poll but as of right now I have absolutely zero options lol! When I selected Lisa's Summer Blouse outfit I definitely lucked out a little because it was a crossover design from easily the two best clothing designers for Daz females being LilFlame & Sveva which I didn't really come to understand fully until last year. It both looked amazing and more importantly was functionally incredible to work with once I started using dForce more proficiently. I really need to find something that's at least close to that level for Lisa's next outfit because it'll be used in thousands of upcoming CGs. I know roughly what I want for the outfit - a two piece, torso and bottom separate (no dresses), shoes are easily picked as I have dozens of unused assets I can select from. I'm still leaning heavily toward a skirt this time, not only to mix things up a bit but it also portrays a bit more confidence which I like. It'd also make things like the Exhibitionist route a lot easier if Lisa's to go without underwear for example ^_^ But I'm just rambling here, just know that it'll be coming within the next month or so :)

Release date for next patch? I honestly have no idea. Now that all of the fluff in my Daz sets has been swiftly removed the rate of production is pretty significantly improved (basically faster CGs) and with Gina's Game it's mostly just script writing and no actual RPGM "gameplay" so those are both beneficial to speed but given that I have so many very different routes to put together and I've only started I really don't know how long it'll take with my foot only just in the door of the event.

Because Gina's Game is split into another 3 phases of ramping debauchery with little exploration events in between, I considered releasing each phase individually but I genuinely think that'd be a mistake. It'd just result in more frustration and I'd feel happier myself releasing a patch with some real meat on the bones :)

I haven't used the little progress format I used to display on each update post in a while, I'm not sure if it is something you guys liked or whether it's worth putting up but here's the status of things right now:

P3>P4 Interlude - CGs (100%) / RPGM (10%)
P4 Elevator - CGs (100%) / RPGM (0%)
P4 Sofa - CGs (100%) / RPGM (0%)
P4 Kitchen - CGs (100%?) / RPGM (0%)
P4 Finn - Still not sure

(GG = Gina's Game)
GG Danny Absent + XOn Intro (50%~)
GG Danny Absent + XOff Intro (0%~)
GG Danny Present + XOn Intro (0%)
GG Danny Present + XOff Intro (0%)

The intro basically brings the remainder of the party to the sofa, the lights are switched off, shutters down and Gina explains the game. Once that's done it's onto the first phase of the game. There was supposed to be a P4 Interlude where it showed Lisa coming up on the ecstasy / dialogue with or about Danny depending on route but that's been cut and the content replaced with a small slideshow to save time.

Phew well I think that's about it from me today, I know that's a lot of info and it's probably confusing as hell but it'll all function properly at the end I promise lol! I knew this portion of the party was gonna be a tough one, I've known that for well over a year but I think I've finally got some handle on it. Only time will tell I suppose :)

Sending my love to everyone, thank you all so much! I've had so many lovely messages recently and it really makes my day reading them so thank you :))

//pG
 
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