- Mar 3, 2020
- 1,473
- 2,670
Note to self... wait another year before playing this one again. Maybe by that point, we'll be past foreplay with Mrs. Johnson (Hah, not likely. Maybe we'll see a blowjob or titjob by then.)
no bloodrelatives (besides daddy asshole) and no landladies.Damn that totally ruins it for me, is there a landlady at all?
I haven’t experienced “a lot of bugs” and It doesn’t break the save every time so I’m not sure what you’re talking about, but the point is if you’re going to ask someone to rewrite their entire game don’t be a jerk about It.Ok you have no clue what you're talking about.
I'm talking about him recoding the entire thing to work out all the bugs. Because there are a lot, and he breaks the saves every time he updates because of it.
Don't be rude maybe he enjoys having to replay the entire game every single damn update.Ok you have no clue what you're talking about.
I'm talking about him recoding the entire thing to work out all the bugs. Because there are a lot, and he breaks the saves every time he updates because of it.
a good advice, hopefully you have posted the same thing on his patreon?This Dev needs to seriously go back from scratch and recode everything. I mean it too. Just recode every single line and test constantly along the way.
Then there needs to be some discussion his Patreon about what length of gameplay time constitutes an update he should release.
using mods?I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00start.rpy", line 257, in script
python:
File "renpy/common/00start.rpy", line 261, in <module>
renpy.call_in_new_context("_main_menu")
KeyError: u'_main_menu_screen'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/00start.rpy", line 257, in script
python:
File "D:\n\LiveToFight_0.5.8-0.5.8-pc\renpy\ast.py", line 848, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\n\LiveToFight_0.5.8-0.5.8-pc\renpy\python.py", line 1812, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00start.rpy", line 261, in <module>
renpy.call_in_new_context("_main_menu")
File "D:\n\LiveToFight_0.5.8-0.5.8-pc\renpy\game.py", line 337, in call_in_new_context
return renpy.execution.run_context(False)
File "D:\n\LiveToFight_0.5.8-0.5.8-pc\renpy\execution.py", line 866, in run_context
context.pop_all_dynamic()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "D:\n\LiveToFight_0.5.8-0.5.8-pc\renpy\execution.py", line 337, in pop_dynamic
del store[k]
KeyError: u'_main_menu_screen'
Windows-7-6.1.7601-SP1
Ren'Py 6.99.14.1.3218
Live to Fight 0.5.8
Wed Jul 07 19:09:00 2021
i got that problem when i play the new update with my old saves .. any help please ????
1. try earlier save if you have anyi got that problem when i play the new update with my old saves .. any help please ????
now, it seems more like it.1. try earlier save if you have anyi got that problem when i play the new update with my old saves .. any help please ????
2. try autosaves
3. restart from start
4. dont use outdated mods
5. search the thread for that particular error - perhaps the answer is there already
I try earlier but it gets me the same error1. try earlier save if you have any
2. try autosaves
3. restart from start
4. forget this game
5. wait that it gets completed.
No .. never before
Keep trying even older saves or try and edit 00start.rpy (found in game/renpy/common/) - open it with any text editor and check if every "renpy.execute_default_statement" is set to "False". if not, change the one/s that arent - it should look like "renpy.execute_default_statement(False)".I try earlier but it gets me the same error
not even autosaves?I try earlier but it gets me the same error
It's possible that v0.5.8 was rendered with an older version of Ren'py then say v0.5.7. That can cause the older saves to not work with the new release. I don't have a copy of an older version of LTF, but if it was rendered with something newer than 6.99.14.1.3218 of Ren'py, that would do it. If that's what it is, simply re-releasing the game rendered with the same or newer version of Ren'py as the earlier release should fix the issue. Worth a try anyways...I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00start.rpy", line 257, in script
python:
File "renpy/common/00start.rpy", line 261, in <module>
renpy.call_in_new_context("_main_menu")
KeyError: u'_main_menu_screen'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/00start.rpy", line 257, in script
python:
File "D:\n\LiveToFight_0.5.8-0.5.8-pc\renpy\ast.py", line 848, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\n\LiveToFight_0.5.8-0.5.8-pc\renpy\python.py", line 1812, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00start.rpy", line 261, in <module>
renpy.call_in_new_context("_main_menu")
File "D:\n\LiveToFight_0.5.8-0.5.8-pc\renpy\game.py", line 337, in call_in_new_context
return renpy.execution.run_context(False)
File "D:\n\LiveToFight_0.5.8-0.5.8-pc\renpy\execution.py", line 866, in run_context
context.pop_all_dynamic()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "D:\n\LiveToFight_0.5.8-0.5.8-pc\renpy\execution.py", line 337, in pop_dynamic
del store[k]
KeyError: u'_main_menu_screen'
Windows-7-6.1.7601-SP1
Ren'Py 6.99.14.1.3218
Live to Fight 0.5.8
Wed Jul 07 19:09:00 2021
i got that problem when i play the new update with my old saves .. any help please ????