For people asking for a save. I don't have full save but I have modified
Assembly-CSharp.dll to unlock every CG automatically. I did this by changing
IsOpenedEventStill,
IsOpenedEnding, and
IsExtraOpened methods in
Atup.GameData class to always return true.
Here are the new codes in question (the code itself is in
C# but this site doesn't have a highlighter for it):
C:
// Token: 0x06000491 RID: 1169 RVA: 0x000040F2 File Offset: 0x000022F2
public bool IsOpenedEventStill(int still_id)
{
return true;
}
// Token: 0x06000493 RID: 1171 RVA: 0x000040F2 File Offset: 0x000022F2
public bool IsOpenedEnding(int ending_id)
{
return true;
}
// Token: 0x06000494 RID: 1172 RVA: 0x000040F2 File Offset: 0x000022F2
public bool IsExtraOpened()
{
return true;
}
These methods are available in
GameData class, which is available in the
Atup namespace.
Here is the modified
Assembly-CSharp.dll. Just unpack DLL inside the archive into
{Game Directory}\haishin_Data\Managed