Tektaara
Member
- Mar 15, 2021
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Well I'll be damned. I didn't notice the state before... nor how insanely high the world danger shoots up because normally the next step is right on top of a frag mine (for respawn). And indeed lactation level only goes up from sleeping, and the other ones are like you said. However, the handle_on_move_step while you're in a normal map is called at a 60 frame interval, and skipped during animations or dialogue and whatnot, which is helpful to know while you're waiting for slowass captive women while exceeding the inventory weight limit. (me? I wouldn't dare)Looking at the code the state number I said is wrong, it's 36 instead of 63.
Looking at the code it is indeed a state.
From 40_OverEvent_Check.rb on 0.5.6.1
The number of stacks of lactation and the presence of the mod determine how much Lona's breasts swell every half day.Code:$game_player.actor.add_state(36) #lactation
If you remove the state the lactation stat is gone from the menu screen the next half day from my limited testing.
edit: f95 glitching out and not sending the whole message
edit2:
Of course, if you have the Breast Mod or the Womb seedbed you'll still lactate, but you can remove these in-game anyway. Only pregnancy lactation sticks around and needs to be removed with cheats.
Lactation state increases lactation level every nap, seedbed state increases lactation level every moved step, breast mod does both.
There is a lactation stat but it doesn't matter for the most part if you remove the states that cause lactation.
The lactation stat still contributes for the melanin nipples and for when your breasts are touched, but doesn't matter otherwise (lactation level is reset on nap if there's no states).
Moving on the overworld map calls the function every step with a parameter based on the stamina used.
It's 20 up to 30 depending on world difficulty, but on my version it's not much different from a game over. It's without a doubt the least interesting part of the game. In a later version it's at least an alternative to dying when you respawn that gives an extra trait point every time you do it.@5vgl89p4gs88, turn all your coins into Gold Coins. You need (I think) 10 to leave the island.
That's Lona's primary goal as you most likely know - to escape Noer and get somewhere safer.
It may be the winning condition of the game, but because of this and some other things I doubt whether this is any kind of actual goal. (for the player at least)