interesting modMods
by me:
(more coming soon, will be updated; I was about to publish and then got struck by the new mod api -.- patience)
- GemPregnancy
- v1
You must be registered to see the links(REQUIRES UMM!! (very likely))- adds a trait, which lets you grow gem and jewels in your heroines ocrifices (idea from a skyrim mod)
- View attachment 3605291
- in order to keep impact on performance as low as possible, the script uses story_records to calculate how many gems have grown. This however requires to use "collect grown gems" after acquiring the trait to initialize a new counter. Every other cumin and orgasm will count towards the gem grow.
- implemented features:
- can acquire trait for gem pregnancy
- can select to collect gems via BasicNeeds skill
- slightly modified HCG-frame (compared to peeing or collecting milk)
- gives gems depending on (recorded) cumins and orgasms (please note: not every sex event might increase the counter)
- 5 times for the smallest gems, 20 times for common gem, 100 times for large gems
- gems are much more worth if they are bigger. So it might be more useable to leave them in Lona's ocrifices to grow them bigger first
- future plans (maybe):
- decrease mood when gems are sold
- decrease mood drastic when gems are stolen
- more appropriate trait icon xD
currently in development (mostly mods for a more enhanced succubus playstyle):
- Proper spellbooks - switch page of a spellbook with a short press, cast holding key pressed (more of a demo mod)
- Busty Demons, Succubi and everlusting Might - converts a lot of the late game (or early game if you use cheats) by enhancing lilith trait and adding more traits around succubi playstyle
- infusing bondage and chains -> getting bound makes lona stronger
- gain STA during passive sex
- can do active sex, abomination and succubi related skills even with negative STA (there is a limit of course)
- loose sanity hehehehe....
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by someone else, just repacked (for convience, because they weren't in proper mod-format, ...):
GtcModSet (refitted for v0.9.0.5 and loadable as mod)
original author: ??, using v17-01-2024 here
normalEQ ->You must be registered to see the links
whoreDress ->You must be registered to see the links
(What's the difference? Well, in v.0.9.0.5 one needs to define which kind of equipment it is. Use the "normalEQ" version if you don't care or don't know what to use)
WhiteSemenMod (loadable as mod, works for me with v0.9.0.5 and most versions before, should work now without UMM, thanks to Kenny567)
original author: by 417, preview pic by me
You must be registered to see the links
this happened when I used a save from version 0.8.6.3What version and does it happen with a clean install?
Been having the same problem lately. At first I thought it was a MTL Tool problem. Any time I try to enter certain areas I get a ChangeMap error. No clue what's causing the issue, so I hope someone can find out. That or we wait until Eccma will look into it.Not sure if anyone can help with this, kind of losing my mind over this because it's making absolutely no sense.
It's just the weirdest thing since I had this working on 0.9.0.11 less than a week ago. I updated to that version with itch, and went and grabbed the newest cheatmod and redownloaded ultra mod manager that night, worked fine. Now several days later, ever since attempting with 0.9.0.12, it seems ALL versions of the game are now incompatible with the mod manager mod. I can't imagine what sort of fuckery is happening here to cause this, or I'm somehow missing something obvious. I just tried on a completely separate computer, and it still won't work though. No idea how I set this up while baked out of my mind a week ago.Been having the same problem lately. At first I thought it was a MTL Tool problem. Any time I try to enter certain areas I get a ChangeMap error. No clue what's causing the issue, so I hope someone can find out. That or we wait until Eccma will look into it.
See changelog entries:this happened when I used a save from version 0.8.6.3
If you start a new game, then there is no bug
Not sure if anyone can help with this, kind of losing my mind over this because it's making absolutely no sense.
For reference, I own the game and have access to all the versions on itch. About 4 days ago, I set up a lightly modded 0.9.0.11 (had a new slave outfit which I've never even seen in any of the patch notes on discord) version of the game. I had the cheats mod and ultra mod manager. I could launch the game fine and experienced no bugs. There was an update recently to .12, so I backed up my game folder to a zip file, updated to 0.9.0.12, and gave the mods a try (I usually just check and see if they still work, and look for updates if there aren't any, or roll back if it doesn't work at all). I've done this more than a handful of times over the last year or two and have never had issues, and have always been able to figure it out, until now.
So here's the problem.
I was getting a crashing bug on launch in game version 0.9.0.12, so I reverted back to .11. After trying to launch the game, I got an error after hitting accept in the ultra mod manager screen on game launch. The error went away without the mods. I reverted the game to .10, got the same error, then I did .09, same error. At this point, I decided to try every single version of the game starting at and after B.0.9.0.0, and the game will not launch with Ultra mod manager by itself on any version (removed cheats mod completely from the mods folder just to be on the safe side). Some versions have different errors, though the early versions seem to have some sort of problem with a fishkind martial artist skill being duplicated so not sure if related.
I even extracted my backup zip and got errors.
I don't know how else to explain this, it's like I've been playing this game for years, never had this issue, game worked fine the other day, but now all of a sudden, the game refuses to load on ANY version if ultra mod manager is present. I don't get it? It's like my computer just banned me from executing that mod, it makes no sense. I am using the latest version of ultra. Is there some sort of cache somewhere, or registry information that got corrupted or something?
View attachment 3608803
View attachment 3608912
TLDR: Ultra Mod Manager, by itself on a fresh install of the game, causes errors like above if I try to use it on any version of the game, when it didn't before, even if I use the game version that just worked for me a week ago.
I tried 1.2.1 and 1.2.0, and 1.1.0 of ultra mod manager.
Tested versions, as listed on itch.io:
B0.9.0.0
B0.9.0.1
B0.9.0.2
B0.9.0.3
B0.9.0.4
B0.9.0.4.1
B0.9.0.4.2
B0.9.0.5
B0.9.0.6
B0.9.0.6 (another.6 released on the same day according to the itch downloader)
B0.9.0.7
B0.9.0.8
B0.9.0.9
B0.9.0.10
B0.9.0.11
B0.9.0.12
B0.9.0.12 (another .12 released on the same day according to the itch downloader)'
Edit: Just tested on laptop on several versions as well. 0.9.0.0, 0.9.0.5-0.9.012. Same exact error. I have NO idea how I got this working a week ago.
104_umm.rb
should be in Data/Scripts/
, not ModScripts/
. It needs to load early so that any mods that have preload scripts can do things early.Data/Scripts/
<UltraModManager>/info.txt said:Put UltraModManager dir to ModScript/_Mods folder and copy UltraModManager/root/104_umm.rb to Data/Scripts/104_umm.rb
So that's what I did differently before. I think I put it there ages ago and just kept updating through itch so forgot completely. Thanks.104_umm.rb
should be inData/Scripts/
, notModScripts/
. It needs to load early so that any mods that have preload scripts can do things early.
The info.txt within UMM specifically says to put it inData/Scripts/
Related to details in the changelog. Should always check it before updating.Been having the same problem lately. At first I thought it was a MTL Tool problem. Any time I try to enter certain areas I get a ChangeMap error. No clue what's causing the issue, so I hope someone can find out. That or we wait until Eccma will look into it.
Didn't see it on my first look at the message box's. Had to go back for a more thorough look.So that's what I did differently before. I think I put it there ages ago and just kept updating through itch so forgot completely. Thanks.
You can't change it? Because i can to 1080.i can play only 640x480 why ?
You need to provide more information.i can play only 640x480 why ?
Thx works perfekt!You need to provide more information.
All I can gather from that is that maybe you have the VX Ace fullscreen active, which this game does NOT use (it uses Fullscreen++)
The solution for which should be:
Close the game and use the registry file included with the game to reset the VX Ace settings.
Based on the changelog alone (the one posted publicly on SubStar) I don't see why they wouldn't.Kenny567, will the mod (and UMM) work on 0.9.0.14?