- Aug 13, 2021
- 7,022
- 18,924
lol ok no worries. Sometimes I can't tell if people are fucking with me, stupid, or otherwise. hahaI was just making a confirmation of your post
lol ok no worries. Sometimes I can't tell if people are fucking with me, stupid, or otherwise. hahaI was just making a confirmation of your post
There is no new content. This update has missing animations that were left out of the previous update, a scene replay gallery, and an image gallery.Dont see any new content on my 2 saves ... do I miss something?
Definitely not on the main menu:Where is the gallery?
Updated for v.8bReplacing that file with this should unlock the gallery, I think.
But I'm not sure it's possible to unlock the scene replays.
Nicely done. Be sure to report your post so they can link it to the first post.I got it for Scene replay too. It's the same declaration style.
This is full gallery unlock. Put it inside Long Story Short V0.8.3a - win\resources\app\dist\static\js
Side note, very impressed with TypeScript usage. I've been meaning to try to use TS for RPGMakerMV, and help developers write better code + maybe do a i18n plugin integration template so we get less shitty translation projects.
I'd been interested in the soure code if the dev ever releases it.
Rip it wasn't appearing for me so I downloaded the whole game and see it now, thanksDefinitely not on the main menu:
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I got it for Scene replay too. It's the same declaration style.
This is full gallery unlock. Put it inside Long Story Short V0.8.3a - win\resources\app\dist\static\js
Side note, very impressed with TypeScript usage. I've been meaning to try to use TS for RPGMakerMV, and help developers write better code + maybe do a i18n plugin integration template so we get less shitty translation projects.
I'd been interested in the soure code if the dev ever releases it.
this gets absolutly yeeted by my anti virus.I got it for Scene replay too. It's the same declaration style.
This is full gallery unlock. Put it inside Long Story Short V0.8.3a - win\resources\app\dist\static\js
Side note, very impressed with TypeScript usage. I've been meaning to try to use TS for RPGMakerMV, and help developers write better code + maybe do a i18n plugin integration template so we get less shitty translation projects.
I'd been interested in the soure code if the dev ever releases it.
So far just Netorase and it is avoidable.Hi guys just find this game right now. Sorry for me bad english.
I try to use search and I tried to figure out what kind of NTR there is in this game. But i feel a bit confused about it. Anyone who can explain this to me a bit? Let's start i don't like it. And in the game I have already chosen to disable it. But not having understood what kind of NTR it is, I need to understand it a little better.
Because not all developer understand the NTR, and someone confuse Netori with Netorare. If this game have netori, i like it.
But if is netorare better leave it disabled.
So can someone explain to me who kind of NTR is?
Thank you