- Jan 23, 2021
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- 10,732
His face is very punchable bro.I think Chris is way better than the usual idiots you see in sharing games. Most of them are just so awful.
His face is very punchable bro.I think Chris is way better than the usual idiots you see in sharing games. Most of them are just so awful.
But he's still written better than most other dudes in these games imo.His face is very punchable bro.
I will share with Chris just not Emily im gonna be a greedy bastard she is all mineChris is a bro, and sharing with your bros is just good manners. Be it your girlfriend, sister or whatever
I agree with that, even if he's still a douche.I think Chris is way better than the usual idiots you see in sharing games. Most of them are just so awful.
This is something I see a lot of people overlooking trying to stay "civil". And a lot of Patreon devs hide behind "The money is supporting the development, you're not buying the game" excuse. Things get even more muddled when said product is released for free, maybe even by the devs themselves. But I'd argue there is still some form of unwritten contract for "services payed/rendered" between those that decide to start a Patreon page for their project.I'm saying the very act of accepting money for anything carries an implication of production or service, regardless of how one disclaims it.
lol why haven't I seen this? remove bobblehead from this game man she can't compete against that ASS .TTrick blessed Emily fans today!
THAT ASS View attachment 4110477
Did you miss the public post or something?Still no news about the update?
Hey guys!
I assume most of you know this by now, but the game will officially launch on Steam on the 24th of October!
I also wanted to write a public post so that everyone would be aware of that.
I still have some minor things to finish, but I believe I can wrap them up in the next week.
I'm very excited about the launch and, honestly, I'm dying to write some new scenes for the game. Hopefully, things will move much faster in terms of content after the launch.
For my supporters—if you haven't already, make sure to check out my lastYou must be registered to see the linksfor more specific info about the launch.
Here is the plan:
View attachment 4008476
Hey guys!
I just wanted to share why I've been a bit quieter than usual lately.
Basically, not much has changed since my last post, and I felt kind of silly making posts when there wasn't really any news to share. If you scroll through my past updates, you’ll see times when I posted daily because I had exciting things to announce.
Now, on to the actual news:
I've officially decided that the Steam release will happen in mid-late-October—I'm aiming for somewhere between the 16th and 20th. But rest assured, it'll be in October.
Once the Steam release is done, things will get back to normal, and I'll focus entirely on creating new scenes.
Now, because Steam has its own rules, a few things will need to change a bit.
But first, a quick refresher on something I've mentioned before:
The game will be priced at $9.99 on Steam (this is after a launch discount, with the full price being $14.99). If your total support has already reached $9.99 or more, just DM me, and I'll send you a Steam key after the game launches.
By total support, I mean that even if you were on the $1 tier for 10 months, you can also dm me for a key.
Here's my (hopefully humble) request:
Steam relies heavily on positive reviews for exposure and helping the game reach more players. So, if you can, I’d really appreciate it if you could leave a positive review when the game launches. I’ll remind you about this again when we get closer to the release date.
However, if you leave a review using a free key, Steam will flag it as such, and the review won’t have as much weight as a paid review. I’ve decided to pause payments for October, so if you were planning to stay a supporter, you might consider using those funds to buy the game on Steam instead. That way, your review won’t have the "got the product for free" flag, and it would help me a lot.
That said, if you don't want to do that, it's totally fine. I'll still send you a key, no matter what you decide. It’s your choice, and I respect that.
Second, Steam doesn’t allow the game to be sold on other platforms at a lower price. Right now, the final version is available for the Instagram tier at $5, but I won’t be able to continue that anymore. Betas and alphas are still fine, but the final version has to stay above the Steam price.
I didn’t think this would be much of an issue since you can just play the final releases on Steam. The only problem is that the game isn’t available in all countries. For example, people from Germany have already reached out saying they won’t be able to buy it on Steam. I’m trying to find a solution for that.
Needless to say, for the Playa tier and above, everything will stay the same because it's above the Steam price, and I'll continue releasing the game here as well.
I've spent a lot of time thinking about how I can make the Steam release fair to all of you who have been with me for so long.
Let me know what you think, and if you have any better ideas, I’d love to hear them.
Cheers ,
TTrick.
Unless I am gravely mistaken, Steam doesn't allow developers to sell Steam Keys of the game for less than they would on Steam itself - which is exactly the reason why he will be distributing these Steam keys to Patreon members that have already donated an equivalent amount before the Steam launch (a common practice).Did you miss the public post or something?
You must be registered to see the links
Unless I am gravely mistaken, Steam doesn't allow developers to sell Steam Keys of the game for less than they would on Steam itself - which is exactly the reason why he will be distributing these Steam keys to Patreon members that have already donated an equivalent amount before the Steam launch (a common practice).
Right? The only thing that would have to change is that, those that subscribe via Tiers priced less than the nominal 10€ (the worth of the Steam Key) will have to wait until they have "spent" the equivalent worth in Patreon subscriptions (if you subscribe at the 5€ Tier, you would again have to wait at least 2 months before you could request a Steam Key from the developer) post-launch.
Not to mention, he could just keep giving people access to "raw" game builds, instead of Steam Keys - as they have done so far.
Now, because Steam has its own rules, a few things will need to change a bit.
But first, a quick refresher on something I've mentioned before:
The game will be priced at $9.99 on Steam (this is after a launch discount, with the full price being $14.99). If your total support has already reached $9.99 or more, just DM me, and I'll send you a Steam key after the game launches.
By total support, I mean that even if you were on the $1 tier for 10 months, you can also dm me for a key.
It will be a new update this has already been said.Is he launching v0.09a on Steam or is he releasing the game with a new update?
She looks like an alien from The X-Files tv seriesMan why is she like that? She gives me the creeps.
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Wait, it's not an alien? Joshy92 can you confirm?She looks like an alien from The X-Files tv series
Man why is she like that? She gives me the creeps.
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scroll back like 4 comments dude, it's been asked and answered multiple timesIs there going to be new content in next update or just new animations added with the steam release.
Now compare that thing with those 3 queens:Man why is she like that? She gives me the creeps.
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