- Sep 15, 2018
- 70
- 56
Adding guards for minimum day triggers is trivial, so that kind of continuity bugs just requires me to track down to fix.
Dealing with very high stats caused by debugging (say giving yourself 1000STR) breaking scripted combat is a bit more non trivial. Some scripted battle (like the dragon) is supposed to be unwinnable. Some, like the lich battle with Emily, is supposed to take at least 4 turns, so Emily can enter and help. I need to see how I add guards for that.
Droid,
The Lich battle, I would think could be easy to fix. Lower it's damage, a shield that is really high, and goes back up regardless of pierce damage. Say a "ring" that gets cut off by Emily with a thrown knife? *yeah, a Tolkien rip off, but *shrugs**