Warscared

Well-Known Member
Jan 26, 2021
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Few devs who shared their games and relased on steam were furious about fans who post game here :KEK:
But no one of them thought that "free fan" or "pirate" can become a patron or can buy game later.
It's great you shared game and wait for patrons and supporters:giggle:
for this specific type of games most developers and 90% of the artists that work in this niche started here or in sites like these! they just tend to prefer to forget were they came from!

actually to find writers renderers and such people i can not imagine any other place to come and find the people who can write a believable femdom route or maledom route or other more specific kinks... yes artists and coders you can get from specialized schools but this type of art can be considered a specialization trough work/experience!

Also the localization efforts and costs can be greatly diminished using this site so in the end depending on how well you use the resources of the community if you add it all up it can be quite profitable!

just an example i have seen at least 3-4 requests for CK in the relevant parts of this forum so if all where filled we can assume ck as at least 4 people working on it and all came from this niche and the improvements are clearly visible with the new sex menu´s and more kinks being catered to! its a great game? no! did it had amazing potential? yes! did it fulfill it? not even close but at least its getting better and the release progression is quite astonishing!

which reminds me Droid Productions whenever you need to make the localization into European Portuguese let me know i think i can do a chapter every 2 hours! free of charge ofc! i can also do the initial work in Spanish French and Brazilian Portuguese but you will need a specialist or a native speaker for the finishing touches in those languages!

There's been a couple of goes at it, but there's a LOT of text. The Russian translation team took an awesome stab at it, but they seem to have run out of steam at this point.

I'm always happy to help support that, and I've added support for plug-and-play translations into the latest builds:

Russian In Progress


French In Progress


German In Progress


Anyone interested in helping work on these (or other languages), ping me over in Discord and I'll get you added to the team / set up a sheet for your language.
i do not use discord! just send me a pm and i will provide you with my personal e-mail and i will work on it between pauses at work!
 
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Droid Productions

[Love of Magic]
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Game Developer
Dec 30, 2017
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which reminds me Droid Productions whenever you need to make the localization into European Portuguese let me know i think i can do a chapter every 2 hours! free of charge ofc! i can also do the initial work in Spanish French and Brazilian Portuguese but you will need a specialist or a native speaker for the finishing touches in those languages!
There's been a couple of goes at it, but there's a LOT of text. The Russian translation team took an awesome stab at it, but they seem to have run out of steam at this point.

I'm always happy to help support that, and I've added support for plug-and-play translations into the latest builds:

Russian In Progress


French In Progress


German In Progress


Anyone interested in helping work on these (or other languages), ping me over in Discord and I'll get you added to the team / set up a sheet for your language.
 
Nov 24, 2019
283
260
Also the localization efforts and costs can be greatly diminished using this site so in the end depending on how well you use the resources of the community if you add it all up it can be quite profitable!

just an example i have seen at least 3-4 requests for CK in the relevant parts of this forum so if all where filled we can assume ck as at least 4 people working on it and all came from this niche and the improvements are clearly visible with the new sex menu´s and more kinks being catered to! its a great game? no! did it had amazing potential? yes! did it fulfill it? not even close but at least its getting better and the release progression is quite astonishing!

which reminds me Droid Productions whenever you need to make the localization into European Portuguese let me know i think i can do a chapter every 2 hours! free of charge ofc! i can also do the initial work in Spanish French and Brazilian Portuguese but you will need a specialist or a native speaker for the finishing touches in those languages!

i do not use discord! just send me a pm and i will provide you with my personal e-mail and i will work on it between pauses at work!
There's been a couple of goes at it, but there's a LOT of text. The Russian translation team took an awesome stab at it, but they seem to have run out of steam at this point.

I'm always happy to help support that, and I've added support for plug-and-play translations into the latest builds:

Russian In Progress


French In Progress


German In Progress


Anyone interested in helping work on these (or other languages), ping me over in Discord and I'll get you added to the team / set up a sheet for your language.
For sake of references.

Right now it seems to have about 300,000 words on the spreadsheets. A translator should be able to do about 300 words per hour.

So you can easily estimate taking about 1,000 hours to translate. If you do it a full-time job (8 hrs/day) that would take you 125 days (about half a year). The game is still in progress, so consider you also need to translate more than the dev writes.

For reference too, a translator seems to receive so consider a translation would require you to donate time equivalent to US$ 25,000.00

Don't let yourself be fooled. You will definitely need a team for this, with enthusiasm and time. There's a reason why most non-MTL translation requests take years, after all, and it is not just "engine is difficult" ;-)
 

Warscared

Well-Known Member
Jan 26, 2021
1,760
10,639
For sake of references.

Right now it seems to have about 300,000 words on the spreadsheets. A translator should be able to do about 300 words per hour.

So you can easily estimate taking about 1,000 hours to translate. If you do it a full-time job (8 hrs/day) that would take you 125 days (about half a year). The game is still in progress, so consider you also need to translate more than the dev writes.

For reference too, a translator seems to receive so consider a translation would require you to donate time equivalent to US$ 25,000.00

Don't let yourself be fooled. You will definitely need a team for this, with enthusiasm and time. There's a reason why most non-MTL translation requests take years, after all, and it is not just "engine is difficult" ;-)
300.000 damm that`s big i would like to say i had worst except the worst i had was 200 pages no more then 30.000 words so it might take a little bit longer but i can still do it! just need to revisit my estimates!

i think i need to explain it was a technical book with lots of images regarding architecture and civil construction and as you can imagine i was not going to translate numbers... but it gets tricky with so many technical terms that i did not knew !
 
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Droid Productions

[Love of Magic]
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Dec 30, 2017
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I know I told myself I'd leave Book 1 alone, but I was working on a sequence from Book 2, testing out a new technique. I was originally going to just render a static image, then bring it into After Effects to add effects, then take a single screenshot and use ingame. Except I managed to get it to loop cleanly into a 2 min video, and it looked pretty awesome running in the background instead of just a static image.


Having done that, I started thinking about doing it to the rest of Book 2. And I will; it's a reasonably cheap way to add impact to cool magic sequences, without spending days and days like I do on the big cutscenes. But I always wanted people to play the full game from beginning to end, and I started to worry that by the time I finally finish Book 3, Book 1 will look terribly, terribly dated.

So I had a bright idea; why not go back and add in this kind of animating effects to some of the key non-animated moments in Book 1? (Here an experienced project manager would go "oh no, you didn't....", but... well, yes I did). There's 30+ new animations of this kind, ranging from small throw-away scenes like this one:

... to entirely new videos replacing what was previously static images for umpf, like here. My favorite, which I also used as the Book 1 Remaster branding, was Treason's Reward. It's a shot from Act V's End sequence, where Emily states "I pledge to reward loyalty with trust. Service with Honour. Treason with Death". She feels a little more scary in this little animating clip than she did in the original still image.


Part of doing that involved replaying the game, and that's where my carefully laid plans went awry. I have (at least in my own mind) grown and evolved as a developer over the years, especially in terms of art and special effects. In the 2 years since I started Love of Magic I've certainly learned a LOT about what works visually in this medium. And some of the early stuff really hadn't aged well.

crawl1.png

I ended up re-rendering a couple of dozen images, mostly for the early scenes, especially the erotic ones. Chloe's day 1 event in the bathroom, Strip MMA with Katie and Strip poker with Katie and Bella. While doing that I also added longer action animations for all three of them as a capstone. I also did a pass through to standardize aspect ratios, improve framing, color correct where it made sense, and add a proper background rather than just using whatever happened to be in the room.


All in all I ended up touching about 80% of the story-telling images in the game. and cleaned up a bunch of little annoying issues (Molly, for example, was originally blue-eyed, and some of her early images were still blue-eyed). I also did a typo-pass, fixed a card background that didn't unlock properly, and tested the various other achievements. Hopefully the update makes Book 1 feel visually more coherent, and raises the quality bar a little.


katie_wrestle.png

I'm building the various mirrors now, and it should be up in a couple of hours time.

You can also grab the game from Steam, here:



And if you're interested in the work I'm doing on Book 2, you can check it out here. If you like the game, do give it a wishlist, it's free and really helps convince Steam that this is a real game that they should help support at launch :)

 

MercyHealer

Newbie
Jul 29, 2019
67
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I have a question. Beside Emily and Molly you won't be forced to have sex with any other girl you don't want, right?
 

Droid Productions

[Love of Magic]
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Dec 30, 2017
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I have a question. Beside Emily and Molly you won't be forced to have sex with any other girl you don't want, right?
The only forced events are story events that directly impact on the core tale. Your queen, your chosen, and of course lancelot. The rest are all optional, and any sexual event that's not important is also optional
 

Droid Productions

[Love of Magic]
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Dec 30, 2017
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Okay, it's up:

Details of what's changed


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Builds:

Win64: - - - - -
Win32: - - - -
OSX: - - - - -
Linux: - - - -


Updating the main thread now.
 

Allan Trumbull

Forum Fanatic
Sep 10, 2021
4,758
4,759
Okay, it's up:

Details of what's changed


You don't have permission to view the spoiler content. Log in or register now.


Builds:

Win64: - - - - - MEGA
Win32: - - MEGA - -
OSX: - - - - - MEGA
Linux: MEGA - - - - MEGA


Updating the main thread now.
Android Build ??
 

Droid Productions

[Love of Magic]
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Dec 30, 2017
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It is there a plan to merge book 1 and 2 into one file?
No, none at all. Too much code changes between Book 1 and Book 2, stuff like rewriting Elsewhere, adding the kingdom minigames, new UIs, and then the headache of making sure content fits; having content suitable for a fresh student in Edinburgh be accessed by the Winter King at war looks strange.
 
Aug 2, 2021
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I need to see what terrible things I need to do to the build to fit android into it. The build is already quite heavy on Android, and that's before I added 30+ new animations :)
Love of magic is too amazing game to reduct renders size - something like this would be a crime, but some animations resoultion could be reducted to pack new build book 1 around 2GB android port. some android avn games are bigger than 2GB, android devices are more powerful than few years ago 2GB or 2.5 GB is not that much. Maybe we will deserve someday for new android port :sneaky:
 
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Challenge

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Aug 1, 2018
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I'm getting a lot of errors from the Win DL sites. Nopy gives a server error (that's probably on them), but some the others are giving no file or file deleted errors.
 
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