I think this is a good middle ground between RedEye's edit and the dumpy one, yes. But I think an extra pixel radius for a bit of dump would be fine, too,
A lot of legs and a lot of work.
I hope this redesign reduces the arachnophobia vibes caused by the original design. The walking animation is at least a lot more smoother / accurate. View attachment 2368917View attachment 2368895
Creating this is not too difficult, the main problem in doing it is to determine which enemy the game is to respawn. However, as I wrote in previous post, I have more or less figured out a way to do it. The only downside is that the pregnency animation will not be play. So the enemy would just be respawned without any specific animation in the player.
What if you forget the idea of a new enemy spawning and only focus on the animation, would it be possible to have a different birth animation when impregnated by different enemies?
Well, it's just an idea. Maybe the day you feel like doing it, if you ever feel like tackling it, after finishing everything else for example. Thank you for your answers.
Well, it's just an idea. Maybe the day you feel like doing it, if you ever feel like tackling it, after finishing everything else for example. Thank you for your answers.
No problem. It's better to respond to your comments rather then do nothing about it. As for your suggestion, it's honestly really hard for me to say if I'll add it. I myself have been wondering for a long time how much more content I will want to add to this game. I've been thinking lately about creating my own game, for example, on Unity in the Sonic universe about Asami, which I create. Nevertheless, I will try to add as much as possible to this game.
What if you forget the idea of a new enemy spawning and only focus on the animation, would it be possible to have a different birth animation when impregnated by different enemies?
Expanding on this: Maybe at the store between levels we can see all the babies in like a daycare area, in cribs or something. Though designing the baby sprites for each enemy would be a lot of work. (how would the robot babies look?, would they have any traits of the mother?)
Say, Frafro, can you try an edit on Tails with a bit of gut sticking out? Just to see how it looks like. You know, a less concave abdomen, a bit of roundness, but not necessarily that much more than that.
Well they have been enlarged compared to other figures anyway. So I don't know if it is needed. In addition, I don't know if Rouge's spine would be able to support such large milkers xd
Zeta actually had a like a booba reference guide she made for mobian characters in Project X. I'll see if I can try to find it because Furaffinity deleted it because it had Cream and Marine in it.
Zeta actually had a like a booba reference guide she made for mobian characters in Project X. I'll see if I can try to find it because Furaffinity deleted it because it had Cream and Marine in it.
No idea why it freaked out like that :v
Edit: never mind figured it out I'm used to posting spoilers on a site that have the content and titles reversed.
No problem. It's better to respond to your comments rather then do nothing about it. As for your suggestion, it's honestly really hard for me to say if I'll add it. I myself have been wondering for a long time how much more content I will want to add to this game. I've been thinking lately about creating my own game, for example, on Unity in the Sonic universe about Asami, which I create. Nevertheless, I will try to add as much as possible to this game.
Ehh... I finally made idle animations for these characters. What's left is the death animation, the player cursor, some programming and the mini-game will be ready
If I'm not mistaken, then according to the original lore, cream is 6 years old, her breasts cannot jump or sway or shake, because she simply does not have breasts. But I really liked how it was remade)
Expanding on this: Maybe at the store between levels we can see all the babies in like a daycare area, in cribs or something. Though designing the baby sprites for each enemy would be a lot of work. (how would the robot babies look?, would they have any traits of the mother?)
I honestly don't know if there is that much point in doing something like this. It seems to me that it's better to leave the store as it is without any quirks.
Zeta actually had a like a booba reference guide she made for mobian characters in Project X. I'll see if I can try to find it because Furaffinity deleted it because it had Cream and Marine in it.
Thanks for your efforts in finding this. Although I don't know how much I or Frafro will be guided by it. Well in this mod I intend to mostly introduce something of my own rather than follow the ideas of the original creators.
In Shory this is done in such a way that after the sex animation Spider sets a global variable with the id of the player he has inseminated and sets, and also variable with egg. Then the updated.c script, which refreshes non-stop, checks if such a variable is active, and if so, it runs its script. This script create a local variable named Time, then, if it exists, it adds +1 to it and retrieves the value of Time once again. At the end if the Time value reaches a specific value then all global and local variables are removed, and a birth animation is forced on the player.
NICE but i think it still looks off so i made amy have bigger shoes and now i think its perfect what do you think?
(btw this is just a simple/lazy edit with the og sprite)
Also 100 pages on this mod
Say red, you gonna add in that hp regen code you gave me when I tried modding? Just thinking that for anyone who wants to play thru the story, they could just have hp regen on
Creating this is not too difficult, the main problem in doing it is to determine which enemy the game is to respawn. However, as I wrote in previous post, I have more or less figured out a way to do it. The only downside is that the pregnency animation will not be play. So the enemy would just be respawned without any specific animation in the player.
The next stage will be in the city, right? The rapists will be robots or humans and you could add Sash Lilac and Carol Tea from Frredom Planet as background girls, I would like to see them. I found a sprite of Sash Lilac, it's your decision, yes that idea come true or not