frozenfeet

Well-Known Member
Aug 2, 2019
1,201
1,834
Whelp another dev with a BBC fetish :rolleyes:.

God damn... Lavish just found out that I've been also fucking with Shiori and straight up left the game. Is there any way to avoid this? I thought you could romance every single woman in the game without any one of them finding out about the others.
I don't know what game you have been playing because that is far from the truth. There is a lot of work to do to stop them from breaking up with you.
 

Pr0GamerJohnny

Forum Fanatic
Sep 7, 2022
5,290
7,531
Agreed on bbc fetish.

It was really unfortunate there was zero diversity in those kind of scenes, both with the way they looked and the way all the other male npcs acted - it's like a script out of some high school dork's head; a la all the other guys are out to get me. The frequency with which you see these tropes combined with stuff like-

"I can see the impact of the comment on Bree."
"It hits her almost like a physical blow, as if her dad had slapped her across the face."
"She looks down at her lap, and I already know tears are forming in the corner of her eyes."

mike.say "Bree, would you come over here?"
"My tone is authoritative, letting her know that I expect obedience."


One could reasonable infer the writer isn't a very social person. Yes, fiction is fiction, but sometimes the overall tone and framing is a little too transparent - if anyone remembers those old netvideogirls porn videos, its like the creeper host from that; yeah he's playing a role, but he's a little too comfortable in it and seems to be second nature.


Dont get me wrong there's a lot in this game to like, but dialogue is not a strong point.
 

rd3123

Member
Jul 26, 2017
231
99
God damn... Lavish just found out that I've been also fucking with Shiori and straight up left the game. Is there any way to avoid this? I thought you could romance every single woman in the game without any one of them finding out about the others.
You probably didn't do the Audrey restaurant date first or finished the CEO chain of events, did you? Those are necessary before even thinking of doing the 7 day rule issue.
You also probably thought you only needed 25 kp to keep her. Lavish and Shiori both need to be raised to 50+ kp alongside the 70 lp minimum since they are considered rivals in the game like Alleta and Audrey are. Also just a warning in advance, this also holds true for Aletta.
 

frozenfeet

Well-Known Member
Aug 2, 2019
1,201
1,834
Agreed on bbc fetish.

It was really unfortunate there was zero diversity in those kind of scenes, both with the way they looked and the way all the other male npcs acted - it's like a script out of some high school dork's head; a la all the other guys are out to get me. The frequency with which you see these tropes combined with stuff like-

"I can see the impact of the comment on Bree."
"It hits her almost like a physical blow, as if her dad had slapped her across the face."
"She looks down at her lap, and I already know tears are forming in the corner of her eyes."

mike.say "Bree, would you come over here?"
"My tone is authoritative, letting her know that I expect obedience."


One could reasonable infer the writer isn't a very social person. Yes, fiction is fiction, but sometimes the overall tone and framing is a little too transparent - if anyone remembers those old netvideogirls porn videos, its like the creeper host from that; yeah he's playing a role, but he's a little too comfortable in it and seems to be second nature.


Dont get me wrong there's a lot in this game to like, but dialogue is not a strong point.
At least we get a chance to kill this BBC ;).

Also some of the dialogue I do find pretty funny like when talking to Palla.
 
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Marphey

Active Member
May 13, 2019
778
1,148
Agreed on bbc fetish.

It was really unfortunate there was zero diversity in those kind of scenes, both with the way they looked and the way all the other male npcs acted - it's like a script out of some high school dork's head; a la all the other guys are out to get me. The frequency with which you see these tropes combined with stuff like-

"I can see the impact of the comment on Bree."
"It hits her almost like a physical blow, as if her dad had slapped her across the face."
"She looks down at her lap, and I already know tears are forming in the corner of her eyes."

mike.say "Bree, would you come over here?"
"My tone is authoritative, letting her know that I expect obedience."


One could reasonable infer the writer isn't a very social person. Yes, fiction is fiction, but sometimes the overall tone and framing is a little too transparent - if anyone remembers those old netvideogirls porn videos, its like the creeper host from that; yeah he's playing a role, but he's a little too comfortable in it and seems to be second nature.


Dont get me wrong there's a lot in this game to like, but dialogue is not a strong point.
Bro it's fucking indie porn game what are you expecting ? Tolkien level of writing ?
 

AsianD

Newbie
Mar 17, 2022
16
4
I found a few bugs in the 23.3 Update. A lot of events get soft-locked. I played the game a few times already but the events are just not firing up. e.g. Shiori Office Sex and lavish training, Home Harem: Can't even ask Bree and Sasha if Minami can join, Kleo: she never calls me for my sportscar/I can't ask her at band practice. all LP etc. are at max for the Event criteria.

Here is the Save if you want to check. can't even roll back to previous Version because of corruption/incompatibility
 

walker188

Active Member
Apr 30, 2017
651
1,911
Agreed on bbc fetish.

It was really unfortunate there was zero diversity in those kind of scenes, both with the way they looked and the way all the other male npcs acted - it's like a script out of some high school dork's head; a la all the other guys are out to get me. The frequency with which you see these tropes combined with stuff like-

"I can see the impact of the comment on Bree."
"It hits her almost like a physical blow, as if her dad had slapped her across the face."
"She looks down at her lap, and I already know tears are forming in the corner of her eyes."

mike.say "Bree, would you come over here?"
"My tone is authoritative, letting her know that I expect obedience."


One could reasonable infer the writer isn't a very social person. Yes, fiction is fiction, but sometimes the overall tone and framing is a little too transparent - if anyone remembers those old netvideogirls porn videos, its like the creeper host from that; yeah he's playing a role, but he's a little too comfortable in it and seems to be second nature.


Dont get me wrong there's a lot in this game to like, but dialogue is not a strong point.
I really, really hate it when pseudo intellectuals try and analyze stories, porn or otherwise.

Yeah, the Dev probably enjoys some light bdsm or master/slave roleplay, otherwise, WHY WOULD THEY PUT IT IN THE GAME?

If it makes you uncomfortable, don't play those routes. As for the dialogue (almost all of what you quoted is descriptive writing, NOT dialogue, btw), I would judge it to be above average. Writing is hard. It really comes down to two things, realism vs flow. If you look at a well written piece of media, 'good' dialogue is nothing like a real conversation, there's no repetition, no 'umms' or 'uhhhs', conversations are efficient and snappy, characters often voice lines purely to set up for another character to crack a one-liner. For example, the most recent Dr. Strange film had the 'he can destroy you with one word from his mouth' line. Which we can all hear is wrong, somehow. After all, why would anyone specify where words come from? We all know they come from mouths?

It's because he was setting up the line for YOU, the audience. So the next character could glibly reply, 'what mouth?' before killing him. Even well written media like GOT or the Wire have these sorts of lines (Dr. Strange was just an obvious example of it being done terribly). But the point is that dialogue is different from real life conversations, its meant to be part of a story. And so unlike real life conversations, which focus on conveying information and occasionally emotion. Story dialogue is meant to convey tone, plot, setting and scene objectives (humor, horror, adventure, whatever) which goes back to my point. It needs to be efficient.

The second thing media dialogue needs, is to feel real (without being real). George Lucas is a great example of wooden, meandering, over complicated dialogue that doesn't sound anything like a real conversation (watch the prequels, especially Ep 2 without wanting to kill yourself over that 'love story'). But look at Casablanca (considered by many to be the finest romance film of all time), are the dialogues really what it sounds like in any relationship? Of course not. But as long as they seem like they are withint the realm of possibility our brains forgive this, and allow us to stay engaged in the film. It's called the Suspension of Disbelief, not the Complete Acceptance of Reality, after all.

From this we can extrapolate that the first criteria is far, far more important than the second. So long as the dialogue (or any writing in the piece) is entertaining enough and conveys its primary emotion (in this case, inducing lust in the us, the players) we will forgive more in terms of reality. After all, do any of us think that the majority of women we meet would be okay being part of a harem? Of course not. That's not how people work, and the ones that would accept it, have severe emotional problems that would make them very, very unfun to date. But Harems are 'hot' so we accept that you are just able to woo the ladies into a polygamous relationship.

Similarly, most girls would not want to be collared or subjegated. Again, the dialogue is a bit clumsy there, but its not going for subtlety. The Dev isn't using a scalpel, he's swinging a hammer, trying to fire you up at the act of breaking this girl for your pleasure. It works. It's effective. If he were really trying for realism, most likely what would happen is you would try to break Bree down and she would dump your ass. But the problem is that isn't nearly as 'fun' for you, the player as unrealistic success.

I think you should try to write something yourself before you criticize others, because you don't seem to appreciate the skill or artistry involved in it.
 

JanFreak

New Member
Nov 30, 2020
14
9
I've played for all four whole seasons and I still haven't had the first dream about Emma, I always sleep with happiness above 10, what could be happening?
PS: I already have three 4-leaf clovers, but they only need to be used after having the first dream with Emma
 

Pr0GamerJohnny

Forum Fanatic
Sep 7, 2022
5,290
7,531
I really, really hate it when pseudo intellectuals try and analyze stories, porn or otherwise.

Yeah, the Dev probably enjoys some light bdsm or master/slave roleplay, otherwise, WHY WOULD THEY PUT IT IN THE GAME?

If it makes you uncomfortable, don't play those routes. As for the dialogue (almost all of what you quoted is descriptive writing, NOT dialogue, btw), I would judge it to be above average. Writing is hard. It really comes down to two things, realism vs flow. If you look at a well written piece of media, 'good' dialogue is nothing like a real conversation, there's no repetition, no 'umms' or 'uhhhs', conversations are efficient and snappy, characters often voice lines purely to set up for another character to crack a one-liner. For example, the most recent Dr. Strange film had the 'he can destroy you with one word from his mouth' line. Which we can all hear is wrong, somehow. After all, why would anyone specify where words come from? We all know they come from mouths?

It's because he was setting up the line for YOU, the audience. So the next character could glibly reply, 'what mouth?' before killing him. Even well written media like GOT or the Wire have these sorts of lines (Dr. Strange was just an obvious example of it being done terribly). But the point is that dialogue is different from real life conversations, its meant to be part of a story. And so unlike real life conversations, which focus on conveying information and occasionally emotion. Story dialogue is meant to convey tone, plot, setting and scene objectives (humor, horror, adventure, whatever) which goes back to my point. It needs to be efficient.

The second thing media dialogue needs, is to feel real (without being real). George Lucas is a great example of wooden, meandering, over complicated dialogue that doesn't sound anything like a real conversation (watch the prequels, especially Ep 2 without wanting to kill yourself over that 'love story'). But look at Casablanca (considered by many to be the finest romance film of all time), are the dialogues really what it sounds like in any relationship? Of course not. But as long as they seem like they are withint the realm of possibility our brains forgive this, and allow us to stay engaged in the film. It's called the Suspension of Disbelief, not the Complete Acceptance of Reality, after all.

From this we can extrapolate that the first criteria is far, far more important than the second. So long as the dialogue (or any writing in the piece) is entertaining enough and conveys its primary emotion (in this case, inducing lust in the us, the players) we will forgive more in terms of reality. After all, do any of us think that the majority of women we meet would be okay being part of a harem? Of course not. That's not how people work, and the ones that would accept it, have severe emotional problems that would make them very, very unfun to date. But Harems are 'hot' so we accept that you are just able to woo the ladies into a polygamous relationship.

Similarly, most girls would not want to be collared or subjegated. Again, the dialogue is a bit clumsy there, but its not going for subtlety. The Dev isn't using a scalpel, he's swinging a hammer, trying to fire you up at the act of breaking this girl for your pleasure. It works. It's effective. If he were really trying for realism, most likely what would happen is you would try to break Bree down and she would dump your ass. But the problem is that isn't nearly as 'fun' for you, the player as unrealistic success.

I think you should try to write something yourself before you criticize others, because you don't seem to appreciate the skill or artistry involved in it.
I make no claim to be an intellectual, and I didnt mean to come off that way. I was trying to criticize the "tone" or "style" of the dialogue, not the objective traits like is it compelling speech or clearly written.

On the latter categories, it's quite solid, you're correct that it's far more effective than many games and clearly communicates feelings and thoughts.

On the former, his style is not more fun for me as the player, which is exactly my gripe. I would be more sympathetic to your point of "not using a rhetorical scalpel but hammer" if there weren't these glaring juxtapostions in the conversations - like one sentence mc acting like a cold dominant aggressive character, then the next some attempt at empathy.

So I should have been more specific - it's not that the dialogue isnt realistic, nor should it be - it's that for me the specific fantasy style isnt enjoyable. Others may enjoy it. I don't. I get no pleasure from imagining being a whiny yet aggressive mc. If I'm in the minority in that view, there's no reason for the dev to change course. If I'm not, perhaps there is.
 

Dragon59

Conversation Conqueror
Apr 24, 2020
6,699
10,944
I know there is a skill to see a character's fertility. But I'd like to know what time of the month each character's fertility occurs.
Fertility occurs?
Fertility is not a singular event that occurs, it is a measure of the health of a person's reproductive system over the span of time. in the case of a the egg, that it is likely to be fertilized and settle successfully in the uterine lining. For sperm, the likelihood it can make the journey to the fallopian tube and successfully fertilize the egg. Also, a measure of the gametes involved.

I think the word you're looking for is when ovulation occurs, the process by which an egg (one or more) is released by one of the ovaries and begins to travel down the fallopian tube. The sperm generally needs to meet the egg in the fallopian tube and thus combine to form the zygote, and later the blastocyst around the time that it implants in the uterine wall. That whole process takes some five or six days, which is why "morning after" pills work.

If the egg makes it to the uterus, it's too late.
 

Cartageno

Devoted Member
Dec 1, 2019
8,584
14,587
I've played for all four whole seasons and I still haven't had the first dream about Emma, I always sleep with happiness above 10, what could be happening?
PS: I already have three 4-leaf clovers, but they only need to be used after having the first dream with Emma
Just to be sure: you didn't by any chance pick "unlucky" as a trait? Also for information: did you get Lavish's panties as a present during this playthrough? And have you tried what happens when you consume a clover in the evening?
 

Andrealphus

Engaged Member
Donor
Game Developer
Aug 17, 2017
2,048
3,899
Yeah, the Dev probably enjoys some light bdsm or master/slave roleplay, otherwise, WHY WOULD THEY PUT IT IN THE GAME?
What I found very funny is people trying to assign kinks/tastes to me based on like 1% of the content of the games i make...
(Not talking about your claim as that one is pretty obvious...)
Failed self proclaimed psychologists are very funny when they are projecting :D
 
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FlamesOfVengeance

Well-Known Member
Jul 16, 2019
1,441
1,598
You probably didn't do the Audrey restaurant date first or finished the CEO chain of events, did you? Those are necessary before even thinking of doing the 7 day rule issue.
You also probably thought you only needed 25 kp to keep her. Lavish and Shiori both need to be raised to 50+ kp alongside the 70 lp minimum since they are considered rivals in the game like Alleta and Audrey are. Also just a warning in advance, this also holds true for Aletta.
I had one date with Audrey in a restaurant where she jerks the MC off and then leaves afterwards. And no, I'm in the middle of the CEO questline (the one where the MC, Cassidy and Aletta try to get rid of Dwayne). Lavish and Shiori are both maxed out now (Shiori has been maxed for ages now but I quickly got Lavish to 100 love points as well and loaded a save before I had sex with her). Now everything is perfectly fine and the 7 days rule seems to work just fine. I guess Lavish found out before because I had sex on halloween with Shiori like 4 days prior or so. Oh well, now I atleast know that I have to be careful in what intervals I sleep with the girls.

Oh by the way, do you happen to know when a woman gives birth? I've impregnated Shiori somewhen in late spring or early summer (don't remember exactly) and now I'm almost through with winter. My pregnancy option is set to immersive so I reckon it tries to simulate 9 in-game months, right? Or is Shiori simply not able to give birth yet? That would be super unfortunate.
 

RCD91

Member
Dec 6, 2020
156
38
I had one date with Audrey in a restaurant where she jerks the MC off and then leaves afterwards. And no, I'm in the middle of the CEO questline (the one where the MC, Cassidy and Aletta try to get rid of Dwayne). Lavish and Shiori are both maxed out now (Shiori has been maxed for ages now but I quickly got Lavish to 100 love points as well and loaded a save before I had sex with her). Now everything is perfectly fine and the 7 days rule seems to work just fine. I guess Lavish found out before because I had sex on halloween with Shiori like 4 days prior or so. Oh well, now I atleast know that I have to be careful in what intervals I sleep with the girls.

Oh by the way, do you happen to know when a woman gives birth? I've impregnated Shiori somewhen in late spring or early summer (don't remember exactly) and now I'm almost through with winter. My pregnancy option is set to immersive so I reckon it tries to simulate 9 in-game months, right? Or is Shiori simply not able to give birth yet? That would be super unfortunate.
Check the settings, you might have the pregnancy set to where none of the girls you impregnate won't give birth at all and I think that it's a month or two not the whole nine months.
 

FlamesOfVengeance

Well-Known Member
Jul 16, 2019
1,441
1,598
Check the settings, you might have the pregnancy set to where none of the girls you impregnate won't give birth at all and I think that it's a month or two not the whole nine months.
I have my pregnancy setting on "immersive"... the other option is "endless" so I think I already have the right one. And of course it's not gonna take 9 in-game months, as an entire year is only 4 months long in this game. Still tho, I wonder why Shiori hasn't given birth yet... the 9 real life months of pregnancy would translate to 3 months in-game so she should give birth relatively soon I think.
 
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