- Sep 7, 2022
- 5,697
- 8,197
Can anyone (or dev) who's more knowledgeable with renpy idiosyncracies explain why it's so inconsistent with layered images behavior?
Yes, I've read the documentation exhaustively and experimented alot but I still get unexpected behavior; like sometimes when giving a "show [baseLayeredImageName] someGroup someAttribute anotherAttribute" it'll truncate items given in the command, even though the file structure is already maintained as the standard \baseLayeredImageName\someGroup_someAttribute.webp etc
Does anyone know what I'm talking about? In that you've worked with layered images and recognized there are certain unwritten rules not really emphasized in the documentation that are important to know; I'd like to know what those are.
I ask this in this thread because this game makes heavy use of layered images, so I may not be the only one playing around with these.
Yes, I've read the documentation exhaustively and experimented alot but I still get unexpected behavior; like sometimes when giving a "show [baseLayeredImageName] someGroup someAttribute anotherAttribute" it'll truncate items given in the command, even though the file structure is already maintained as the standard \baseLayeredImageName\someGroup_someAttribute.webp etc
Does anyone know what I'm talking about? In that you've worked with layered images and recognized there are certain unwritten rules not really emphasized in the documentation that are important to know; I'd like to know what those are.
I ask this in this thread because this game makes heavy use of layered images, so I may not be the only one playing around with these.