MakinWaves

Sins Of Night || Love & Vice
Game Developer
Nov 25, 2020
909
3,004
That's mean I reached the last part of this character .
Yes.
so.. the game is in its completed stage now 0.0.. wow so how many updates left and what is the next game?
No it's not completed.
Need help can't get Mel to work VIP room if anybody get her to work it and upload the same that would be awesome
Just go to the club and the option is under her revenue tab. Make sure to install the patch!
Got a black screen after unlocking VIP rooms and event with Mel, how can i go through?
Install the patch, then use the back button and sleep again.
 

kaltacular

New Member
May 16, 2019
2
0
Just go to the club and the option is under her revenue tab. Make sure to install the patch!
I keep doing that nothing is there just the glory hole stuff unless it's below that option then I can't click on it because it's cropped off by the box and won't let me scroll down even in portrait mode
 

MakinWaves

Sins Of Night || Love & Vice
Game Developer
Nov 25, 2020
909
3,004
I keep doing that nothing is there just the glory hole stuff unless it's below that option then I can't click on it because it's cropped off by the box and won't let me scroll down even in portrait mode
Ah okay I've figured out what's going on. On lower screen sizes you can't access some of the options past a certain amount. I'll have to try and fix that for you.

-EDIT-

Found a quick fix, seems to work as best as I can tell. Just replace the html file with this one and you should be good to proceed.
 
Last edited:

Black Xoul

Member
Apr 5, 2018
482
338
Have you already got a task? Go to the stores in town and see if you can pick up her stuff.
Got same problem event regarding task is not fired at all. no task. I've progressed too much into Lydia though

after anal event with Christine, task button appears. for anal event to be achieved., I had to use gym level 8 reward
 
Last edited:

ozzbrain

Member
Nov 10, 2016
191
77
Hello ! can someone explain how lydia's partyes games work? i get to nowwhere with the game. Do thay have to be maxed in stats like lewd or love? and what are the best choises in the game? Thanks
 

kylmeny

Newbie
Jun 24, 2017
27
2
Are there endings already in the game?

I keep seeing them be referenced but I haven’t found any and think I’ve seen most of the content.
 

MakinWaves

Sins Of Night || Love & Vice
Game Developer
Nov 25, 2020
909
3,004
Hello ! can someone explain how lydia's partyes games work? i get to nowwhere with the game. Do thay have to be maxed in stats like lewd or love? and what are the best choises in the game? Thanks
You've got to dare the girls to strip. They'll do the same to each other if you've had one take their top off for example, but it's fastest to focus on it yourself. More stripping should mean more or different options.
Are there endings already in the game?

I keep seeing them be referenced but I haven’t found any and think I’ve seen most of the content.
Endings are not in the game yet.
 

Papazoglo1

Newbie
Aug 8, 2019
45
33
Please see why I can't train above level 3. I got a bonus of "+5 energy" for rest. I Googled this branch and didn't see any other triggers.
 

MakinWaves

Sins Of Night || Love & Vice
Game Developer
Nov 25, 2020
909
3,004

Guntag

Active Member
Donor
May 3, 2017
709
871
Bug report : I started a new game and when I choose for Jen on the weekend afternoon (clothing level 4) "Watch her do Yoga" (Not Try to help her) it costs 30 energy instead of 10. I'm pretty sure that the last time I played, the correct amount of energy (10) was lost.
It works fine with clothing level 5 and 6, not sure with lower clothing levels.
 
Last edited:

MakinWaves

Sins Of Night || Love & Vice
Game Developer
Nov 25, 2020
909
3,004
Bug report : I started a new game and when I choose for Jen on the weekend afternoon (clothing level 4) "Watch her do Yoga" (Not Try to help her) it costs 30 energy instead of 10. I'm pretty sure that the last time I played, the correct amount of energy (10) was lost.
It works fine with clothing level 5 and 6, not sure with lower clothing levels.
Haven't touched that code, so it's probably been like that for a long time. I'll take a look and adjust if needed.
 

apn6527

Member
Jun 7, 2023
130
73
Haven't touched that code, so it's probably been like that for a long time. I'll take a look and adjust if needed.
For this update, I couldn't find any scenes with both Jen and Lydia as mentioned in the changelog. Are there any specific scenes or have I misunderstood the update.
 

ekurtulus13

New Member
Jun 10, 2017
1
0
Nice game thanks. When I wake up the game is stuck on this screen. Error list in console;
Love & Vice.html:65326 Config.saves.onSave has been deprecated, use the Save.onSave API instead
set onSave @ Love & Vice.html:65326
eval @ VM89906:8
call.output.output @ Love & Vice.html:65326
evalJavaScript @ Love & Vice.html:65326
value @ Love & Vice.html:65326
(anonymous) @ Love & Vice.html:65326
e @ Love & Vice.html:57
t @ Love & Vice.html:57
Love & Vice.html:65326 Error: <<run>>: bad evaluation: lydiaStatusUpdate is not defined
<<run lydiaStatusUpdate()>>
value @ Love & Vice.html:65326
value @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
widgetDef.handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
value @ Love & Vice.html:65326
enginePlay @ Love & Vice.html:65326
engineShow @ Love & Vice.html:65326
value @ Love & Vice.html:65326
(anonymous) @ Love & Vice.html:65326
e @ Love & Vice.html:57
t @ Love & Vice.html:57
Love & Vice.html:65326 Error: <<run>>: bad evaluation: melStatusUpdate is not defined
<<run melStatusUpdate()>>
value @ Love & Vice.html:65326
value @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
widgetDef.handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
value @ Love & Vice.html:65326
enginePlay @ Love & Vice.html:65326
engineShow @ Love & Vice.html:65326
value @ Love & Vice.html:65326
(anonymous) @ Love & Vice.html:65326
e @ Love & Vice.html:57
t @ Love & Vice.html:57
Love & Vice.html:65326 Error: <<run>>: bad evaluation: atoniaStatusUpdate is not defined
<<run atoniaStatusUpdate()>>
value @ Love & Vice.html:65326
value @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
widgetDef.handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
value @ Love & Vice.html:65326
enginePlay @ Love & Vice.html:65326
engineShow @ Love & Vice.html:65326
value @ Love & Vice.html:65326
(anonymous) @ Love & Vice.html:65326
e @ Love & Vice.html:57
t @ Love & Vice.html:57
Love & Vice.html:65326 Error: <<addTime>>: errors within widget code (Error: <<run>>: bad evaluation: lydiaStatusUpdate is not defined; Error: <<run>>: bad evaluation: melStatusUpdate is not defined; Error: <<run>>: bad evaluation: atoniaStatusUpdate is not defined)
<<addTime _temp[0] _temp[1]>>
value @ Love & Vice.html:65326
value @ Love & Vice.html:65326
widgetDef.handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
value @ Love & Vice.html:65326
enginePlay @ Love & Vice.html:65326
engineShow @ Love & Vice.html:65326
value @ Love & Vice.html:65326
(anonymous) @ Love & Vice.html:65326
e @ Love & Vice.html:57
t @ Love & Vice.html:57
Love & Vice.html:65326 Error: <<silently>>: error within contents (Error: <<addTime>>: errors within widget code (Error: <<run>>: bad evaluation: lydiaStatusUpdate is not defined; Error: <<run>>: bad evaluation: melStatusUpdate is not defined; Error: <<run>>: bad evaluation: atoniaStatusUpdate is not defined))
<<silently>> /* autosave code */ <<if $tempStoryVar != 'quick'>><<script>>Save.autosave.save("Autosave")<</script>><</if>> /* job miss tracking */ <<if $pcJobRef.title == 'Tech Support'>> <<if $charPcEventObj.officeFirstDay.viewed == true && $charPc.workedToday == false && $currDay[1] < 4>> <<set $charPcEventObj.officeMissed.unlocked to true>> <<if $managerStats != null>><<script>>UI.alert("You missed work today! - 3 Performance");<</script>><<set $managerStats.performance -= 3>> <<if $managerStats.performance < 0>><<set $managerStats.performance = 0>> <</if>> <</if>> <</if>> <<elseif $charPcEventObj.officeMultiActive != null && $charPcEventObj.officeMultiActive.unlocked == true && $currDay[1] < 4 && $charPc.workedToday == false>> <<if $managerStats != null>><<script>>UI.alert("You missed work today! - 3 Performance");<</script>><<set $managerStats.performance -= 3>><<if $managerStats.performance < 0>><<set $managerStats.performance = 0>><</if>><</if>> <</if>> <<set $charPc.workedToday to false>> /* time change - different for mel */ <<if $tempStoryVar == 'lydSleepS2Lv' || $tempStoryVar == 'lydSleepS2Lwd'>> <<set _temp1 to lydiaBreakfastSlotFinder()>> <<set _temp2 = timeDiffSleep($time, _temp1)>> <<addTime _temp2[0] _temp2[1]>> <<elseif $tempStoryVar == 'partySleep'>> <<set _temp to timeDiffSleep($time, [8,30])>> <<addTime _temp[0] _temp[1]>> <<elseif $tempStoryVar == 'atoApartSleepLv' || $tempStoryVar == 'atoApartSleepLwd'>> <<set _temp to timeDiffSleep($time, [6,0])>> <<addTime _temp[0] _temp[1]>> <<elseif $tempStoryVar == 'fionaS3SleepLv' || 'fionaS3SleepLwd' || 'fionaS3Sleep'>> <<set _temp to timeDiffSleep($time, [8,0])>> <<addTime _temp[0] _temp[1]>> <<else>> <<set _temp to timeDiffSleep($time, [9,0])>> <<addTime _temp[0] _temp[1]>> <</if>> /* jen clothing stuff */ <<set $charM.outfit to getFromTodaysOutfits('Everyday')>> <<set _index to findOutfitIndex($charM.outfit)>> <<set $charMClothing[_index] to $charM.outfit>> <<set $charM.outfitProgressToday = false>> <<set $charM.todaysOutfits to todaysClothes()>> /* mc rent */ <<if $charPc.rentDay < $totalDays && $charPc.finances != true>> <<set $charPc.rentMissed to true>> <</if>> /* daily resets */ <<set $pcChoreTrack.yardWork to false>> <<set $pcChoreTrack.cleanRoom = false>> <<set $charPc.sip to false>> /* stage 3 reward limit */ <<set $charM.rewardToday = false>> /* should trigger every monday? - shortage event reset */ <<if $currDay[1] == 0>> <<set $charMEventObj.shortageLwdS0.unlocked to true>> <<set $charMEventObj.shortageLvS0.unlocked to true>> <</if>> <</silently>>
value @ Love & Vice.html:65326
value @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
value @ Love & Vice.html:65326
enginePlay @ Love & Vice.html:65326
engineShow @ Love & Vice.html:65326
value @ Love & Vice.html:65326
(anonymous) @ Love & Vice.html:65326
e @ Love & Vice.html:57
t @ Love & Vice.html:57
Love & Vice.html:65326 Error: <<run>>: bad evaluation: modellingJobTriggers is not defined
<<run modellingJobTriggers()>>
value @ Love & Vice.html:65326
value @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
value @ Love & Vice.html:65326
enginePlay @ Love & Vice.html:65326
engineShow @ Love & Vice.html:65326
value @ Love & Vice.html:65326
(anonymous) @ Love & Vice.html:65326
e @ Love & Vice.html:57
t @ Love & Vice.html:57
Love & Vice.html:65326 Error: <<silently>>: error within contents (Error: <<run>>: bad evaluation: modellingJobTriggers is not defined)
<<silently>> <<if $charM.clothingStage >= 3>> <<set $charMLewdGoals.modelling0.unlocked to true>> <<set $charMLewdGoals.modelling1.active to true>> <</if>> <<run goalCompleteTriggers()>> <<run modellingJobTriggers()>> /* charMWorkEvents file*/ <</silently>>
value @ Love & Vice.html:65326
value @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
value @ Love & Vice.html:65326
enginePlay @ Love & Vice.html:65326
engineShow @ Love & Vice.html:65326
value @ Love & Vice.html:65326
(anonymous) @ Love & Vice.html:65326
e @ Love & Vice.html:57
t @ Love & Vice.html:57
Love & Vice.html:65326 Error: <<run>>: bad evaluation: atoniaGoalTriggers is not defined
<<run atoniaGoalTriggers()>>
value @ Love & Vice.html:65326
value @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
handler @ Love & Vice.html:65326
value @ Love & Vice.html:65326
Wikifier @ Love & Vice.html:65326
value @ Love & Vice.html:65326
enginePlay @ Love & Vice.html:65326
engineShow @ Love & Vice.html:65326
value @ Love & Vice.html:65326
(anonymous) @ Love & Vice.html:65326
e @ Love & Vice.html:57
t @ Love & Vice.html:57
Love & Vice.html:65326 Error: <<run>>: bad evaluation: fionaGoalTriggers is not defined
<<run fionaGoalTriggers()>>

and my save file is attached
 
4.60 star(s) 63 Votes